Halo: Reach

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #1486
    Re: Halo: Reach

    Halo: Reach Week 1 – By the Numbers

    Even though Halo: Reach wasn’t even out for a full week as of this past Sunday, our latest and greatest game still racked up some mighty impressive numbers. While we’re not privy to the methodologies and data used to compile the Xbox LIVE Activity reports published to Major Nelson’s blog this morning, we do know that last week’s numbers were well off the mark due to what’s now being called a “manual reporting error.”

    Fortunately for us, our online team tracks every single aspect of Halo: Reach right down to shots fired, and our own internal data tells a very different story. To help put launch week into a little more perspective, we’ve prepared a handful of stats to compare and contrast Halo: Reach against our stalwart online juggernaut, Halo 3.

    • On Tuesday, 09/14/2010 at approximately 1:30 pm PST, just a few hours after launch, Halo: Reach’s online unique user count had already completely eclipsed Halo 3’s total tally for the entirety of the week (09/13 through 09/20).

    • To account for the same number of online players found in Halo: Reach during that same window (just six days), we had to run the numbers for Halo 3 going all the way back to 8/6/2010, encompassing a full 45 days of Halo 3 play!

    • Ultimately, Halo: Reach’s online population for the first week dwarfed Halo 3’s by comparison, snagging four times the number of total unique users and decimating Halo 3’s all time high of concurrent users by more than 65%.


    And here are some more Halo: Reach specific numbers from week-one that are just all kinds of kick *** in their own right:
    • 70 Million+ Games have been played
    • 235 Million+ Player-Games have been played
    • 2 Million+ Files have been uploaded to File Shares
    • 5,901 man-years have been spent in online Reach games (sorry, Corporate America!)
    • 20 Million Daily challenges have been completed
    • 709,840 Weekly challenges have been completed
    • 165 Billion Credits have been earned


    To say we’re grateful for your continued support would be an understatement. Our sources tell us that we’ve been the number one title on Xbox LIVE for the last seven days. You complete us.

    Thanks a million for playing Halo: Reach. (Halo 3, too!). We’ll see you online.
    Go Noles!!! >>----->

    Comment

    • Steel5
      MVP
      • Feb 2010
      • 1768

      #1487
      Re: Halo: Reach

      Originally posted by AtomicLegend
      http://www.bungie.net/Stats/Reach/de...inist3r%20Alex

      My stats. I don't know why my Spartan looks default on the page. My Spartan in game looks a lot different than the one on Bungie.
      They had to turn off a few bnet features when the game came out because the site traffic was too high apparently. The Spartan was one of them, should be working properly in the future.

      I have the same thing, I have default armor on the site, but not in the game.

      Comment

      • goh
        Banned
        • Aug 2003
        • 20755

        #1488
        Re: Halo: Reach

        Oh what the hell the game doesn't even save? You have to choose save and quit to mark progress? I thought it was automatic at checkpoints,I go to load it up and I'm back at the start of the game. Screw this.

        Comment

        • thaima1shu
          Robot
          • Feb 2004
          • 5598

          #1489
          Re: Halo: Reach



          1.28 matchmaking k/d ratio. Slowly, slowly climbing.

          Comment

          • TracerBullet
            One Last Job
            • Jun 2009
            • 22119

            #1490
            Re: Halo: Reach

            Here's mine:

            Black Mamba205

            I have yet to come in last on any game besides Safe Havens/Infection. I haven't come below 6th in any slayer match yet (and even that's only happened twice).
            Originally posted by BlueNGold
            I feel weird for liking a post about exposed penises.

            Comment

            • Candyman5
              Come get some!
              • Nov 2006
              • 14380

              #1491
              Re: Halo: Reach

              Originally posted by goh
              Oh what the hell the game doesn't even save? You have to choose save and quit to mark progress? I thought it was automatic at checkpoints,I go to load it up and I'm back at the start of the game. Screw this.
              Hit save and quit then hit continue campaign when you want to resume. Not that hard dude....
              PS4 Twitch: http://www.twitch.tv/candyman5os

              Steam ID: STEAM_0:0:37844096

              Teams:
              NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
              NCAA/PRO Basketball - Syracuse Orange/NJ Nets
              NCAA/PRO Baseball - Miami Hurricanes/NY Yankees

              Comment

              • DickDalewood
                All Star
                • Aug 2010
                • 6263

                #1492
                Re: Halo: Reach

                Originally posted by goh
                Oh what the hell the game doesn't even save? You have to choose save and quit to mark progress? I thought it was automatic at checkpoints,I go to load it up and I'm back at the start of the game. Screw this.
                Lol... you're really going to blame the game for you not taking the time to save your game? C'mon goh, even for YOU that's taking things a little to the extreme.

                Comment

                • Steel5
                  MVP
                  • Feb 2010
                  • 1768

                  #1493
                  Re: Halo: Reach

                  Yeah guys I really don't understand your guys' trouble with saving a campaign game. Press 'save and quit' and the next time you play, press resume campaign.

                  Comment

                  • Candyman5
                    Come get some!
                    • Nov 2006
                    • 14380

                    #1494
                    Re: Halo: Reach

                    Originally posted by Steel5
                    Yeah goh I really don't understand your trouble with saving a campaign game. Press 'save and quit' and the next time you play, press resume campaign.
                    Fixed ...
                    PS4 Twitch: http://www.twitch.tv/candyman5os

                    Steam ID: STEAM_0:0:37844096

                    Teams:
                    NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
                    NCAA/PRO Basketball - Syracuse Orange/NJ Nets
                    NCAA/PRO Baseball - Miami Hurricanes/NY Yankees

                    Comment

                    • Flawless
                      Bang-bang! Down-down!
                      • Mar 2004
                      • 16780

                      #1495
                      Re: Halo: Reach

                      Love Boardwalk. Really the only maps I dislike are The Cage and Zealot. I think Zealot would be better without the low-gravity top level. Not as good as Halo 2, but as someone who hated a lot of the maps in Halo 3, and was a big reason I didn't play it a whole lot, I'm happy with the selection in Reach. The spawns could use some work on a few of the maps though.
                      Go Noles!!! >>----->

                      Comment

                      • TracerBullet
                        One Last Job
                        • Jun 2009
                        • 22119

                        #1496
                        Re: Halo: Reach

                        Originally posted by Flawless
                        Love Boardwalk. Really the only maps I dislike are The Cage and Zealot. I think Zealot would be better without the low-gravity top level. Not as good as Halo 2, but as someone who hated a lot of the maps in Halo 3, and was a big reason I didn't play it a whole lot, I'm happy with the selection in Reach. The spawns could use some work on a few of the maps though.
                        I like Zealot, though I can understand that frustration with it. How The CAge is terrible imo. Way to jetpack and sprint friendly and just not much fun to me at least.
                        Originally posted by BlueNGold
                        I feel weird for liking a post about exposed penises.

                        Comment

                        • SinisterAlex
                          Canadian eh?
                          • Oct 2009
                          • 4551

                          #1497
                          Re: Halo: Reach

                          Originally posted by Flawless
                          Love Boardwalk. Really the only maps I dislike are The Cage and Zealot. I think Zealot would be better without the low-gravity top level. Not as good as Halo 2, but as someone who hated a lot of the maps in Halo 3, and was a big reason I didn't play it a whole lot, I'm happy with the selection in Reach. The spawns could use some work on a few of the maps though.
                          I like Zealot.... I CANNOT stand Pinnacle. Poor map in my opinion.

                          I also just found out that my CoD4: Shipment map re-make is on the first page of the Recommended Files and on the third page of the Most Downloaded!!! At the time of posting this is currently has 2,986 downloads.
                          Xbox LIVE GT: oALEXtheGREATo
                          PSN ID: oALEXtheGREATo

                          Comment

                          • Cyros
                            ULTRAAAA!!!!
                            • Jun 2003
                            • 12628

                            #1498
                            Re: Halo: Reach

                            Originally posted by AtomicLegend
                            I like Zealot.... I CANNOT stand Pinnacle. Poor map in my opinion.

                            I also just found out that my CoD4: Shipment map re-make is on the first page of the Recommended Files and on the third page of the Most Downloaded!!! At the time of posting this is currently has 2,986 downloads.
                            Congrats!

                            msg2short
                            Watch Me Twitch

                            My Video Game Streams

                            Comment

                            • DaveDQ
                              13
                              • Sep 2003
                              • 7664

                              #1499
                              Re: Halo: Reach

                              Originally posted by AtomicLegend
                              I like Zealot.... I CANNOT stand Pinnacle. Poor map in my opinion.

                              I also just found out that my CoD4: Shipment map re-make is on the first page of the Recommended Files and on the third page of the Most Downloaded!!! At the time of posting this is currently has 2,986 downloads.
                              I noticed that COD4 map. Very nice.

                              Some of the maps are silly though. I'm working on one a little at a time. Forge just blows my mind with its possibilities. I'm sitting there building my moon and then I see a green field in the background and think.."Soccer field."
                              Being kind, one to another, never disappoints.

                              Comment

                              • mrprice33
                                Just some guy
                                • Jul 2003
                                • 5986

                                #1500
                                Go to the main menu and you can resume at the mission where you were.

                                I know a lot of people are making fun of goh, but I'm sorry, it's just bad game design to have a game give the pretense of auto saving, then requiring you to save and quit in order to save your progress. This is a console game, people turn off consoles when they're done playing. At least they should make it easier to figure out where to go if you think you've lost your save. This is an awesome game, but this is horrible design.
                                Originally posted by goh
                                Oh what the hell the game doesn't even save? You have to choose save and quit to mark progress? I thought it was automatic at checkpoints,I go to load it up and I'm back at the start of the game. Screw this.

                                Comment

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