Yeah same, everytime I play arena, its a horrible experience. Then I'll go play the same gametypes and maps in the Team Slayer playlist and its fun haha. I dunno...with how hard they made it to get assists in this game, it kind of hinders the arena formula. The best part of the formula is that assists are worth as much as a kill, but now they decided to make it impossible to record assists in this game, so the arena rating turns into trying not to die, aka camping/playing ultra conservative.
Halo: Reach
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Re: Halo: Reach
Yeah same, everytime I play arena, its a horrible experience. Then I'll go play the same gametypes and maps in the Team Slayer playlist and its fun haha. I dunno...with how hard they made it to get assists in this game, it kind of hinders the arena formula. The best part of the formula is that assists are worth as much as a kill, but now they decided to make it impossible to record assists in this game, so the arena rating turns into trying not to die, aka camping/playing ultra conservative. -
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Re: Halo: Reach
Just played on Cliffhanger.... that map is alright...
Honestly, what is with Bungie and bases.....
I'll see if I can play Atom and see how that goes.Last edited by SinisterAlex; 10-21-2010, 01:01 AM.Xbox LIVE GT: oALEXtheGREATo
PSN ID: oALEXtheGREAToComment
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Re: Halo: Reach
I like The Cage xD But I agree, Cliffhanger is nowhere near as good as some maps. I could make this map easily.Xbox LIVE GT: oALEXtheGREATo
PSN ID: oALEXtheGREAToComment
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Re: Halo: Reach
Spoiler<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/cqGxNhmJS7Q?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cqGxNhmJS7Q?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>Lux y VeritasComment
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Re: Halo: Reach
Watch this video, it helped me out a lot.
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/cqGxNhmJS7Q?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cqGxNhmJS7Q?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>
As for the Target locator one, you gotta set the zone just as you see the Wraiths, otherwise the Wraith's will just go right through it.Xbox LIVE GT: oALEXtheGREATo
PSN ID: oALEXtheGREAToComment
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Re: Halo: Reach
You can do "If they came to hear me bag on the beginning of the last mission.
Watch this video, it helped me out a lot.
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/cqGxNhmJS7Q?fs=1&hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cqGxNhmJS7Q?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>
As for the Target locator one, you gotta set the zone just as you see the Wraiths, otherwise the Wraith's will just go right through it.Comment
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Re: Halo: Reach
I've tried to join you a few times, my gamertag is "x Mamba81 x." Send me an invite next time we are both online. That goes for anyone else in this thread that plays as well!
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Re: Halo: Reach
Bungie Weekly Update
The run up to launch provided us with a wealth of rich and exciting news to cover, but as time marches on between this, that, and the next thing, it’s simply inevitable that we'll have to slow this train from time to time and chug into some weeks where we don't have tons of hot news to unload on you.
This is one of those weeks.Of course, that doesn’t mean that there isn’t plenty of coal being shoveled into the studio engine this week. The Noble Map Pack has been powering through the requisite polish and bug fixing phases and the team is ultra close to sealing the deal and shipping the new maps out the door. Right now, we’re prepping a trailer and small batch of multimedia aimed at getting you acclimated to the new spaces before you're forced to fight for purchase. The trailer is scheduled to arrive early next week. (Like really early next week if all goes to plan.)On the playlist front, we’re currently testing out some totally radar-less Arena action. Aside from the obvious impact this will have on the playlist as a whole, it will also sound the death knell for the Active Camo Armor Ability in this particular playlist format, as there’s literally no downside to getting your cloak on when radar isn’t in play.
If all goes to plan, expect to see this change hit the Arena at the beginning of next month, just in time for Season Numero 3. We’ll supply you with some more fleshed out bullet points as the November playlist update becomes more and more solidified in the days ahead. As with all early news, details are always subject to change.And we’re off! As of right now, the front page has been updated to display your current community Challenge progress. Keep on keepin’ on and the carnage will automatically update until we blow the top off, unlocking access to new ranks and armor.Go Noles!!! >>----->Comment
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Re: Halo: Reach
- Regarding 'came to beg' achievement, you have to make sure and disable the sprint armor ability in mid-air or else the assassination won't count towards the achievement.
- Regarding ' two wraiths' achievement, you have to kill them both with one airstrike, basically I just aimed the locator in area between them and they drove into the marked area and both were killed with the single airstrike.
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