Halo: Reach

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  • Pete1210
    MVP
    • Aug 2006
    • 3277

    #2011
    Re: Halo: Reach

    If you were in the Halo Reach disc beta:

    Apparantly the last title update made the Halo Reach beta disc unplayable. Microsoft has sent emails to with a free download code for Halo Reach from Games on Demand.

    I did not get the email... yet.

    Comment

    • CaptainZombie
      Brains
      • Jul 2003
      • 37851

      #2012
      Re: Halo: Reach

      Having going through this game again, never finished it the first time I owned it, Bungie really did a good job with the single player. I am at the last level right now. My only complaint is some of the levels where you are inside buildings and the lack of details/textures is just plain ugly. Hopefully 343 corrects this for Halo 4.
      HDMovie Room

      Comment

      • EpicGingy
        Rookie
        • Sep 2011
        • 164

        #2013
        Re: Halo: Reach

        Halo's building materials have never really been absolutely amazing.

        In the first game when you go into a Covenant ship you use a grav lift, and Bungie admitted that they did this because the ship had god awful textures. But hey, they could be worse, right?

        I played the hell out of the campaign when I got the game (which wasn't too long ago) so now I'm all Reach'd out, and then I took a few hours to beat Halo 3 on normal just to refresh my memory when I saw Halo 4 was announced

        But yeah, the campaign was really well done, especially since you've got to make a campaign where every Halo fan who actually payed attention to the back story knew how it ended. I wish there was more satisfaction by the end of the campaign, but it's hard to make a satisfying ending when everything gets destroyed :P At least that last level had that feel of desperation I really love

        Comment

        • Pete1210
          MVP
          • Aug 2006
          • 3277

          #2014
          Re: Halo: Reach

          Originally posted by Pete1210
          If you were in the Halo Reach disc beta:

          Apparantly the last title update made the Halo Reach beta disc unplayable. Microsoft has sent emails to with a free download code for Halo Reach from Games on Demand.

          I did not get the email... yet.
          If you did not get the free code, you can call xbox support. After several call backs to verify information that they already had, I finally got an email with a code for Halo Reach Games On Demand.

          Comment

          • Pete1210
            MVP
            • Aug 2006
            • 3277

            #2015
            Re: Halo: Reach

            The Map Packs are 400 points each this week (1/2 off).

            Comment

            • Steel5
              MVP
              • Feb 2010
              • 1768

              #2016
              Re: Halo: Reach

              Get prepared for an "Anniversary gametype" aka classic gametype on Hang em' High:
              <iframe width="560" height="315" src="http://www.youtube.com/embed/fthwBbP11QA" frameborder="0" allowfullscreen></iframe>

              Comment

              • SinisterAlex
                Canadian eh?
                • Oct 2009
                • 4551

                #2017
                Re: Halo: Reach

                So can I buy these maps through DLC without having to buy the game?
                Xbox LIVE GT: oALEXtheGREATo
                PSN ID: oALEXtheGREATo

                Comment

                • Sandman42
                  Hall Of Fame
                  • Aug 2004
                  • 15186

                  #2018
                  Re: Halo: Reach

                  Originally posted by SinisterAlex
                  So can I buy these maps through DLC without having to buy the game?
                  No, you need to buy the game to play the maps.
                  Member of The OS Baseball Rocket Scientists Association

                  Comment

                  • Steel5
                    MVP
                    • Feb 2010
                    • 1768

                    #2019
                    Re: Halo: Reach

                    Originally posted by SinisterAlex
                    So can I buy these maps through DLC without having to buy the game?
                    Originally posted by Sandman42
                    No, you need to buy the game to play the maps.
                    The maps will come out as standalone DLC "soon" after the game comes out, so if you want to wait a bit you can just get the maps.

                    Comment

                    • Sandman42
                      Hall Of Fame
                      • Aug 2004
                      • 15186

                      #2020
                      Re: Halo: Reach

                      Originally posted by Steel5
                      The maps will come out as standalone DLC "soon" after the game comes out, so if you want to wait a bit you can just get the maps.
                      Oh, okay. So probably will be 2-3 months after the fact I guess? Wonder what the price on that will be, being that its 7 maps.
                      Member of The OS Baseball Rocket Scientists Association

                      Comment

                      • Steel5
                        MVP
                        • Feb 2010
                        • 1768

                        #2021
                        Re: Halo: Reach

                        Originally posted by Sandman42
                        Oh, okay. So probably will be 2-3 months after the fact I guess? Wonder what the price on that will be, being that its 7 maps.
                        They emphasized at Halofest that it will be faster than that, as people asked about the comparison to when the last Halo 3 DLC that came with ODST appeared standalone on marketplace.

                        I assume they will be 1600 MS points, but that's just a guess.

                        Comment

                        • SinisterAlex
                          Canadian eh?
                          • Oct 2009
                          • 4551

                          #2022
                          Re: Halo: Reach

                          Thanks!

                          I would buy the game but I've spent so much money on games the last two months I just can't spend anymore. MW3 is the last game I'm purchasing and the rest are already paid for (Skyrim on PC) or I have in my possession.
                          Xbox LIVE GT: oALEXtheGREATo
                          PSN ID: oALEXtheGREATo

                          Comment

                          • Steel5
                            MVP
                            • Feb 2010
                            • 1768

                            #2023
                            Re: Halo: Reach

                            Anniversary Map Pack

                            Now that the relevant playlists have been covered, we should probably touch on the multiplayer maps as well. The Anniversary Map Pack, which includes six multiplayer maps along with one Firefight map, will be available on November 15th for 1200 Microsoft Points.

                            BATTLE CANYON (2 - 8 players)



                            “The telemetry spires in these canyons help manage the Halo ring’s vast translocation grid.”

                            The rocky warrens of this part of Halo provide the ideal environment for an array of impressive telemetry clusters. These spires’ synchronization conduits ensure that the ring’s translocation grid is always fully operational, part of a remarkably powerful system which allows near-instant transportation across the full ten thousand kilometers that span the installation.


                            BREAKNECK (8 - 16 players)



                            “The initial Covenant strike is over, but the fight for Mombasa has just begun.”

                            Section 21 once looked out onto the New Mombasa Orbital Elevator with pride and optimism. Now, with much of the city flooded by the Covenant’s brutal assault, the skyline is only a shattered ghost of what it once was as the battle for humanity’s survival continues on the streets and corridors below.


                            HIGH NOON (4 - 12 players)



                            “Despite millennia of abandonment, transportation facilities like this one continue to function flawlessly.”

                            The vast generator complexes which power this enormous slipspace portal allow it to connect with an unknown number of locations across the galaxy. However, passage through this system requires a Forerunner keyship, and few command such a vessel this long after the disappearance of the portal’s creators.


                            PENANCE (2 - 8 players)



                            “The Covenant have harnessed the waters of this moon to refuel their massive supercarriers.”

                            As the primary satellite of the Unggoy homeworld, Buwan provides the perfect environment for this massive Covenant hydro-facility used to power and refuel a variety of capital ships. Though still operational via automated subsystems, the station was abandoned shortly after the breaking of the Covenant.


                            RIDGELINE (8 - 16 players)



                            “Overlooking one of Halo’s impressive relay complexes, this idyllic cliffside once served as a UNSC staging area.”

                            Once serving as a watchpoint for the immense relay complex below, the monitoring outposts nestled atop this ridge became a staging ground for human forces during their time on Installation 04. Toward the end of the conflict, a Covenant assault brought the resistance of the marines here to a tragic end.


                            SOLITARY (2 - 8 players)



                            “The security spire’s damaged interior only hints at the terrifying power of its previous inhabitant.”

                            These spinning confinement platforms are a testament to the technological prowess of the Forerunners. In the event of a security breach, the facility’s suborbital location and frigid temperature were thought to be able to keep any threat at bay, but it appears those plans were… optimistic.


                            INSTALLATION 04 (1 - 4 players)



                            “Fight for survival around mysterious Forerunner structures on Installation 04.”

                            When the UNSC Pillar of Autumn arrived at Alpha Halo—also known as Installation 04—the Covenant was already there to welcome them. The conflict that followed raged across the surface of the ringworld, eventually pitting the renowned and battle-hardened ODSTs against a merciless Covenant assault, which would stop at nothing to control Halo.

                            343 will also introduce five new playlists on the day of release specifically for these maps. They will also be implemented into all existing playlists.

                            The Playlist details:
                            Anniversary Squad
                            4v4 Slayer and Objective
                            Contains Anniversary Classic and TU game types
                            Maps: Battle Canyon, Beaver Creek, Solitary, Prisoner, Penance, Damnation, High Noon, Hang ‘Em High
                            Game types: Anniversary Classic Team Slayer, Anniversary Classic Multiflag, Anniversary Classic Assault, Anniversary Classic 1 Flag, Anniversary Classic 1 Bomb, Team Slayer, Team Slayer DMRs, Team Slayer Pro, Elite slayer, Assault, Multiflag, 1 Flag DMRs, Stockpile, Crazy King DMRs, Neutral Bomb, Headhunter, Hot Potato DMRs, Territories

                            Anniversary BTB
                            8v8 Slayer and Objective
                            Contains Anniversary Classic and TU game types
                            Maps: Breakneck, Headlong, Ridgeline, Timberland, High Noon, Hang ‘Em High
                            Game types: Anniversary Classic Big Team Slayer, Big Team Slayer, Big Team Snipers, Big Team Elite Slayer, Big Team Multiflag, Big Team 1 Flag, Big Team Assault, Big Team 1 Bomb, Big Team Neutral Bomb, Big Team Territories, Big Team Crazy King, Big Team Stockpile

                            Anniversary FFA
                            FFA Slayer with a pinch of Objective
                            Contains Anniversary Classic and TU game types
                            Maps: Battle Canyon, Beaver Creek, Solitary, Prisoner, Penance, Damnation, High Noon, Hang ‘Em High
                            Game types: Anniversary Classic Slayer, Slayer, Slayer DMRs, Slayer Pro, Elite Slayer, Headhunter, Crazy King, Infection, Alpha Zombies, Oddball

                            Anniversary Classic
                            4v4 Slayer and Objective
                            Contains Anniversary Classic game types
                            Maps: Beaver Creek, Hang ‘Em High, Headlong, Damnation, Prisoner
                            Game types: Anniversary Classic Team Slayer, Anniversary Classic Team Snipers, Anniversary Classic Multiflag, Anniversary Classic 1 Flag, Anniversary Classic Assault, Anniversary Classic 1 Bomb, Anniversary Classic Oddball

                            Anniversary Firefight
                            Contains our most popular Firefight variants
                            Map: Installation 04
                            Game types: Arcade Fistfight, Arcade Nadefight, Arcade Rocketfight, Arcade Sniperfight, Arcade FRGfight, Arcade Plasmafight, Arcade Fiestafight, Arcade Arcadefight

                            Anniversary Classic game types have the following settings: no Armor Abilities, Anniversary Pistol (pistol traits have been modified to replicate CE behavior), one Frag Grenade upon loadout, player speed increased, gravity increased, jump height increased, shield and health recharge rates increased, and melee damage reduced. Please note that the standard TU changes also apply to Anniversary Classic game types.

                            Comment

                            • EpicGingy
                              Rookie
                              • Sep 2011
                              • 164

                              #2024
                              Re: Halo: Reach

                              Sadly I can't get XBL because we can't get unlimited high speed, so I can't progress my Spartan nearly as well. I'm at Warrent Officer Grade 1 based completely off of campaign, so you can tell I'm a dedicated fan :P

                              I wish there was kind of like two different Spartans for you. One for your online exploits and another for single player. Although I guess for the majourity of people that do have online that would be more annoying and a hassle lol :P

                              Comment

                              • Redskinsfan#56
                                Rookie
                                • Jul 2006
                                • 83

                                #2025
                                Re: Halo: Reach

                                Can you play the multiplayer map pack using Halo CE or do you need Halo Reach to play them?

                                Comment

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