Halo: Reach
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Originally posted by bluengold34_OSNo longer shall you be referred to as DirtyJerz32, but simply BOSS - -
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Moderator
YouTube: DirtyJerz32
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Originally posted by bluengold34_OSNo longer shall you be referred to as DirtyJerz32, but simply BOSS -Comment
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Re: Halo: Reach
Bungie Weekly Update
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And since we’re already on the subject of sweet Halo: Reach content, we might as well drop details covering the Bonus Content destined to grace the eyes and ears of those lucky enough to wield a Legendary Edition of Halo: Reach.
Go inside Bungie and get direct access to the team that created the franchise as they play through their last and most ambitious entry in series, Halo: Reach. To celebrate the event – and to commemorate those fans who picked up the Legendary Edition of Halo: Reach – Creative Director, Marcus Lehto, Audio Director and Composer, Marty O’Donnell, Cinematics and Story Lead, Lee Wilson, and Effects Lead, Steve Scott sit down together to deliver two full hours of exclusive, behind-the-scenes campaign commentary covering unrevealed aspects of Halo: Reach’s production. From concept to cutting room floor, this last look back is the final word on Halo: Reach’s development, straight from the team that built the game.
The bonus content covers a full campaign play-through, from start to finish, judiciously edited to excise the downtime and deliver only the most impactful moments. The end result is a potent combination of intense campaign gameplay fused with insightful, and dare I say whimsical, commentary from some of our studio’s brightest minds (and Marty, too!).Some of you are playing Halo: Reach a little bit early. It happens. With millions of copies out of manufacturing quickly making their way into the massive global retail chain, it’s not terribly uncommon for a few discs to “accidentally” slip into a few lucky customers’ hands. Que sera.
If you count yourself among that lucky few, there are a handful of things you need to be aware of that will likely impact your pre-launch Halo: Reach experience. First, you’re playing in what we consider a test environment. Several key services are disabled, or in various states of fluctuating functionality, and core elements of the game, including big ticket items like matchmaking, credit acquisition, and the daily challenge system are all running at less than optimal levels.
In addition, any Credits you earn during this slim pre-Launch window are going to be summarily and systematically reset prior to launch. Don’t get too attached to any fancy new gear you might have already acquired. Consider any expenditures or investments you’ve made in the Armory the cost of doing business early. It’s nothing personal; we just want to make sure the playing field is kept nice and level upon launch. It's only fair.Sketch sends word that he served our first official Halo: Reach Humpday victims with official notice late last night. Our primary target is an old friend you may remember fondly.
While even we must admit that it’s a bit premature to begin the celebration, you can expect word of our imminent victory sometime next week. (And if we lose, expect word of lag switching and hax the likes of which we could not believe.) Frankie even indicated he might dust off the old e-quill and write up the postgame carnage report personally for old time's sake. Stay tuned.Go Noles!!! >>----->Comment
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Re: Halo: Reach
LOL
But man I think it's safe to say, SWAT is going to 100x better than it was in Halo 3, I'll be playing that game type a lot if it has it's own stand-alone playlist.
That Countdown map would look AMAZING for infection games. Just think about it. With some editing in Forge you could add special effects filters then add some random pieces of equipment everywhere along with blocked off entrances and blocks everywhere, it would be crazy for infection games.Xbox LIVE GT: oALEXtheGREATo
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Re: Halo: Reach
The Jets fail to make the playoffs...ESPN sources say a videogame called Halo: Reach may have been a contributor. ESPN hears key members of the team became obsessed with it, including head coach Rex Ryan.Go Noles!!! >>----->Comment
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Re: Halo: Reach
Yea havent played Halo since 1 and 2 while going to MSU, but Reach looks awesome I gotta get back in.Comment
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Re: Halo: Reach
I like the swat game. No radar on the screen is in one word, HUGE!!! Thats the one thing that IMO make this game the best multiplayer game out there. I know some will say, cod but, this is just run and gun, no people camping.
Can't wait to get my hands on this.Moderator
YouTube: DirtyJerz32
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Originally posted by bluengold34_OSNo longer shall you be referred to as DirtyJerz32, but simply BOSS -Comment
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Re: Halo: Reach
I 100% agree with this post.Xbox LIVE GT: oALEXtheGREATo
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Re: Halo: Reach
The poster formerly know as "FLIGHTWHITE"Comment
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Moderator
YouTube: DirtyJerz32
Twitter: DirtyJerz32
Twitch: DirtyJerz32
Originally posted by bluengold34_OSNo longer shall you be referred to as DirtyJerz32, but simply BOSS -Comment
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