Castlevania: Lords of Shadows (PS3/360)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • CaptainZombie
    Brains
    • Jul 2003
    • 37851

    #121
    Re: Castlevania: Lords of Shadows (PS3/360)

    Originally posted by Jasong7777
    The game gets much better in the later chapters. I loved the game personally. The only thing that I didn't really like about the game was the fixed camera.
    I agree with you on this. I finally finished CV earlier today and have to say that the game does get better the further along. I just felt that it was a little bit too long and things felt like they were stretched out too much especially with some of the puzzles. Towards the end I just felt like it was puzzle after puzzle as I kept wondering when the puzzles are going to end. The problem that I found with this game is that there were balancing issues between the puzzles, the use of titans, and the camera which I wish was manual.

    Not sure if we need spoilers anymore for something released so long ago, but I'm doing it here because these are MEGA SPOILERS.

    Spoiler
    HDMovie Room

    Comment

    • CaptainZombie
      Brains
      • Jul 2003
      • 37851

      #122
      Re: Castlevania: Lords of Shadows (PS3/360)

      Originally posted by CaptainZombie
      I finally picked this one up yesterday since it was on sale and very good game so far. The puzzles aren't bad and the first titan man is cool, still working on trying to beat him.


      Castlevania: Lords of Shadow Will Get Two DLC Packs In Early 2011
      Quoting myself here, but the month is almost over with and no mention about the first DLC with 1 week left.
      HDMovie Room

      Comment

      • thornie
        08 Mets! One Year Older!
        • Mar 2007
        • 344

        #123
        Re: Castlevania: Lords of Shadows (PS3/360)

        Originally posted by CaptainZombie
        Quoting myself here, but the month is almost over with and no mention about the first DLC with 1 week left.
        Just got a Facebook update from Konami that the DLC will be dropping n March. It's taken them FOREVER, it better be good. I loved this game.
        2006 - present, NY Mets Season Ticket Holder

        Comment

        • CaptainZombie
          Brains
          • Jul 2003
          • 37851

          #124
          Re: Castlevania: Lords of Shadows (PS3/360)

          REVERIE was released yesterday. I just need to get a copy of this game again on the cheap to play this DLC which is supposed to be good and at 3 hours long.
          HDMovie Room

          Comment

          • EnigmaNemesis
            Animal Liberation
            • Apr 2006
            • 12216

            #125
            Got this from Gamefly for PS3 a while back. Decided to keep it the other day since it was only $20.

            Just started playing it since it was sitting on my desk for over 2 months. Really enjoying it! Nice music and graphics.
            Boston Red Sox | Miami Dolphins

            Comment

            • CaptainZombie
              Brains
              • Jul 2003
              • 37851

              #126
              Re: Castlevania: Lords of Shadows (PS3/360)

              Final DLC Coming Soon!

              Konami has revealed that the final installment of downloadable content for Castlevania: Lords of Shadow is on its way next week. The Resurrection DLC pack follows closely after the Reverie update released in April.

              Resurrection will see players facing off against a large demon known as “The Forgotten One” and will conclude Gabriel’s story and reveal the ultimate fate of the Belmont family. The DLC pack will debut on June 7 on Xbox 360 for 800 points and June 8 on PS3 for $10.

              Anxious to see the finale of Castlevania: Lords of Shadow? Happy with how Konami has continued the game’s story through DLC installments? Whip up some badass comments for us!
              HDMovie Room

              Comment

              • CaptainZombie
                Brains
                • Jul 2003
                • 37851

                #127
                Re: Castlevania: Lords of Shadows (PS3/360)

                This would have been very cool:

                <iframe width="560" height="349" src="http://www.youtube.com/embed/5UPrmbjyZ4g" frameborder="0" allowfullscreen></iframe>
                HDMovie Room

                Comment

                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #128
                  Re: Castlevania: Lords of Shadows (PS3/360)

                  Sounds like a sequel is on the way.

                  Eurogamer

                  Speaking during a keynote talk at GCD Europe 2011, MercurySteam co-owner Enric Alvarez discussed the challenges the Spanish studio faced rebooting the much-loved franchise.

                  "Of course, there were a lot of things with Castlevania we would have loved to have done better. But I'm convinced the following game will be better," he said.

                  And then, later in his talk, Alvarez said: "Hopefully in our next project we'll be able to improve on all the aspects. We've taken note of things that have gone well and others that didn't. Now, we'll see what happens."

                  Is Alvarez talking about a Castlevania sequel?

                  In October last year Oscar Araujo, composer of the game's soundtrack, said on Spanish radio that there would be a sequel to Lords of Shadow, and that MercurySteam had already begun working on it.

                  He said: "If you liked the first [game], hope that the second is even more spectacular."

                  Producer Dave Cox wrote on Twitter last week that he was working on two unannounced projects. Is the Castlevania sequel one of them?
                  Konami has singled out Castlevania's sales for praise, describing them as "solid". A month after launch Konami had shipped a million copies of the game.

                  "Looking back, in spite of all the errors, honestly, I don't think we went wrong," Alvarez explained. "Of course, the framerate could have been better in some places, but I'm sure this game is completely playable and you can enjoy it as it is.

                  "There were some puzzles that were a bit obtuse because they didn't have sufficient clues, but that's only in a minority of cases.

                  "These are problems of implementation, not problems based on philosophy or because of having taken wrong decisions. Mentally, I go back and I think, if I were to start anew, I would take the same decisions and develop the same game."

                  Alvarez pointed to Castlevania's titans – huge bosses that rekindle memories of classic PlayStation 2 game Shadow of the Colossus – as one of the game's achievements.

                  "When we finally finished up we were tremendously proud of the result, and we even felt more admiration for the work of Team Ico with Shadow of the Colossus," he said.
                  Go Noles!!! >>----->

                  Comment

                  Working...