Ghost Recon: Future Soldier
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Re: Ghost Recon: Future Soldier
"In a year that has been so improbable, the impossible has happened." - Vin Scully
PS5/PSN: myghtyComment
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Re: Ghost Recon: Future Soldier
The days of the 3rd party exclusive are almost over. Too much money left on the table if you do.follow me on twitter: www.twitter.com/eton_riflesComment
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Re: Ghost Recon: Future Soldier
Yeah that article confused some people, which is why I think they came out and said it's coming to all systems. Perhaps they're just talking about the multiplayer beta being exclusive to Xbox, similar to Bad Company on the PS3.Comment
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Re: Ghost Recon: Future Soldier
Some Info
The next game takes place 10-15 years after Advanced Warfighter and has the Ghosts out to stop an ultranationalist group that's managed to depose the Russian president.
As the game name suggest, the Ghost team are now packing futuristic gear like stealth cloaks (as seen in the Ghost Recon: Future Soldier trailer), armoured ground drones and exo-skeleton legs (to carry more gear).
The latter in particular is a game changer, as it means the Ghosts are now more agile and can jump, roll and generally throw themselves around the battlefield. It also opens the window for close quarters combat, which you'll be seeing a lot of in Future Soldier.
4-Player drop in, drop out co-op is promised and controversially, no squad commands what-so-ever. Character classes also play a pivotal role in the new game, with players receiving specific, unique bonuses for their chosen role (optical camo for Recon, heart sensors for Snipers, shoulder mounted missiles for Commandos).Go Noles!!! >>----->Comment
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Re: Ghost Recon: Future Soldier
Live-action trailer
"The real life development prototypes use it to disrupt the enemy's vision using an array of cameras to film the direct surroundings and project it onto your body armour and clothes," Lacey explains. The intent is not to make you invisible, but to "break up the players silhouette for the enemies, making wearers a tougher target to aim for."
The HUD in the trailer is similar to the one we'll see in game, but has been tweaked somewhat to fit gameplay needs. Those with a keen eye will notice that some characters are labeled with classes in the live-action trailer. This represents different gear loadouts in the game. Lacey promises that these loadouts will be available in single-player, co-op and competitive multiplayer.Go Noles!!! >>----->Comment
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Re: Ghost Recon: Future Soldier
OXM Info
- The game will feature split-screen cooperative play, but it's yet to be determined if it will be two or four players.
- Soldiers in Future Soldier benefit from "load-bearing leg braces that enable them to move swiftly" even as they're covered in a ton of heavy technology.
- Gamers can sprint to cover, slide-tackle enemies, and hurdle low obstacles thanks to their new exoskeleton.
- A first for the series, the soldiers will have close-combat takedowns at their disposal. The takedowns are based on various forms of martial arts.
- The team is divided into four members, each with a different class. The classes are: Commando, Engineer, Sniper, and Recon.
- Commando is very similar to a standard soldier, using a rifle with multiple components and shoulder mounted rocket launcher. Engineer has loadouts including a UAV drone which can be steered by the soldier. Sniper features the main advantage of identifying targets. Recon features the optical camo (invisible cloak). However, when not cloaked, you'll be quite distinguishable on the battlefield.
- The game begins with "the Russian president being kidnapped by extremists, and instead of breaking out the popcorn for a cutscene, you'll be in the shoes of one of his bodyguards. Regardless of how well you may perform during this sequence, you won't be successful, and the capture of the Russian leader is the flashpoint that kicks off what becomes a truly international campaign."
- The game will feature quite a few different settings for the game, being much removed from the bland Mexico settings fans were used to.
- Teammate A.I. has been much improved. Your A.I. partners will move like they have "ten to twelve years of military training". Instead of running in front of you, they're more prone to follow like squadmates should.
- The partners are said to cover your flank and angles you can't always get to when you move forward.
- With the tap of a button, you can follow your teammate automatically. Doing this technique will allow you to focus on enemy fire, and keep an eye on your teammates back as you continue forward. All four players can actually link up at once as well.
- The link-up feature is available in multiplayer too. Stand close enough to a cloaked squadmate in multiplayer, and you'll be cloaked. Future Soldier is aiming to encourage teamwork over everything else.
- The co-op is four players, and completely drop-in/drop-out co-op for the campaign mode. Multiplayer is said to be 8vs8, and contains classic modes such as capture-the-flag and domination.
- The Persistent Elite Creation system from Rainbow Six Vegas 2 will make its way into the title. Meaning, your items in the campaign will be synchronized with those items you use in multiplayer along with your character.
Go Noles!!! >>----->Comment
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DickDalewood
Re: Ghost Recon: Future Soldier
Sounds pretty sweet to me. I'll be interested to see some gameplay vids.Comment
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Re: Ghost Recon: Future Soldier
Live-action trailer
<object id='ignplayer' width='480' height='270' data='http://media.ign.com/ev/embed.swf' type='application/x-shockwave-flash'><param name='movie' value='http://media.ign.com/ev/embed.swf' /><param name='allowfullscreen' value='true' /><param name='allowscriptaccess' value='always' /><param name='bgcolor' value='#000000' /><param name='flashvars' value='vgroup=ghostrecon_trl_announcementtrailer_3 2310&object=14290327'/></object><div style='width:480;'><a href='http://pc.ign.com/objects/142/14290327.html'>Tom Clancy's Ghost Recon: Future Soldier at IGN.com</a></div>Comment
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