SOCOM 4

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #91
    Re: SOCOM 4

    Multiplayer Preview and Details
    • 5-player co-op Mode
    • 32 player support in multiplayer
    • Clan support for 128 members and Clan battles
    • Four multiplayer modes: Suppression, Uplink, Last Defense, and a secret mode that will be announced at a later date. Uplink is Zipper’s take on Capture the Flag, and Last Defense will have players capturing and controlling points on the map. The first team to do so will earn a beacon which will show the location of the enemy’s base to be destroyed by an air-strike.
    • Custom matches allows you to choose options such as weapon restrictions, cover, and the ability to revive teammates.
    • Players will also be able to earn tactical strikes in most of the multiplayer modes if they perform certain tasks, and each mode has its own way of earning them. Suppression for example requires a kill streak to earn an airstrike, and holding down R2 unleashes the hurt on wherever you want it to be located. If you die before you are able to activate the air strike you lose it all together when you spawn.
    • There will be rewards you can earn through tactical play. A reward called Guardian Angel for example gives you more XP if you are defending a teammate as they are achieving an objective.
    • Socom 4 will feature custom play lists, and the Socom community can participate in the fun by giving their feedback for ranked rooms created by Zipper.
    • Each weapon you take into battle will have a progression bar under it, and every time you level up in that weapon you unlock a mod.
    • Team killers will be punished by being kicked out automatically if they kill their teammates too many times during a match.
    • The “Arcade” mode allows you to re-spawn and use the cover system in multiplayer, or you can switch to classic which plays like old school Socom with no re-spawn, no cover system, no regenerating health, and chat being limited to only teammates.
    • Every maps supports all game modes and player counts, and preordering Socom 4 will get you an exclusive map called Abandoned which offers Suppression exclusively.


    ...

    Gamespot video interview

    Then, there's the idea of giving players a decision in how they want to play the game. For every game mode in SOCOM 4, you can play with either the standard set of features or by using the Classic game mode variant. Classic takes you back to the early 2000s by removing some of those aforementioned additions, like regenerating health and snap cover. What you've got instead is a game with no respawns, a finite health bar, and a palpable tension as your number of teammates dwindles down to nothing. When looking for a match online, you've got the choice to look for Classic matches or you can look for standard matches. Your call.
    Last edited by Flawless; 01-27-2011, 09:58 PM.
    Go Noles!!! >>----->

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    • Flightwhite24
      Hall Of Fame
      • Jul 2005
      • 12095

      #92
      Re: SOCOM 4

      Can't wait for this to come out. I will finally be able to say goodbye to Black Ops for good
      The poster formerly know as "FLIGHTWHITE"

      Comment

      • sportznut02
        The buzz is palpable now!
        • Dec 2004
        • 8064

        #93
        Re: SOCOM 4

        First day buy for me I still play Socom Confrontation. Socom on the PS2 got me into online gaming.
        Saturday Night Lights NCAA 14 Sim OD for PS3

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        • sportznut02
          The buzz is palpable now!
          • Dec 2004
          • 8064

          #94
          Re: SOCOM 4

          Anyone know if there will a beta or demo?
          Saturday Night Lights NCAA 14 Sim OD for PS3

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          • Flawless
            Bang-bang! Down-down!
            • Mar 2004
            • 16780

            #95
            Re: SOCOM 4

            There's gameplay footage in the Gamespot interview.

            Originally posted by sportznut02
            Anyone know if there will a beta or demo?
            Yes. Buying Killzone 3 will grant you early access to the beta. It sounds like there will be more ways to get in if you're not interested in KZ3 though. I imagine PS Plus subscribers will be a lock.
            Go Noles!!! >>----->

            Comment

            • Blzer
              Resident film pundit
              • Mar 2004
              • 42525

              #96
              Re: SOCOM 4

              Originally posted by Flawless
              It sounds like there will be more ways to get in if you're not interested in KZ3 though. I imagine PS Plus subscribers will be a lock.
              Here's to hoping!
              Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #97
                Re: SOCOM 4

                <iframe title="YouTube video player" class="youtube-player" type="text/html" width="853" height="510" src="http://www.youtube.com/embed/fFBOwVicqwk" frameborder="0" allowFullScreen></iframe>

                ...

                Community Day Impressions:

                kingGILLEY

                The Good:
                -Weapon Accuracy
                -Hit detection
                -Number of hits to kill
                -Classic options are what we want and we can live there.
                -Graphics (AWESOME)
                -Abandoned

                The Bad:
                -Grenade throwing (no arc, doesnt seem to be pressure sensitive)
                -Jump (goofy looking and excessive (like MAG))
                -Camera is too zoomed in. It feels claustrophobic sometimes. and you lose where you are going sometimes.
                -No demo mode (still one classified mode though)
                Overall the game is a mixture of MAG, SOCOM, and COD. I believe it will appeal to anyone who likes one of those games. Basically no matter what type of gamer you are, you will find a home somewhere in Socom 4.

                My favorite part is when I was the last guy left and I killed the last player on their team. I did it a couple times and I was shaking after, my heart was pumping, and I had to catch my breath. As soon as I felt that I knew SOCOM was back. (that was only on classic games. I did not feel that at all on the respawn.)

                Basically I will say this. It is a departure from Socom. I thought it would be more like classic Socom than it is. But even though it is different, it is very good, and very addictive.
                GaRcHoW

                I got a vague Socom feel. It was there but its not as strong as I was hoping for. The camera needs pushing back. strafing speed needs to go up, the d-pad lean NEEDS to be added. The control settings need a dead zone adjustment ability. You can carry to primaries of a different class which I did like. There is a good amount of character skins to choose that look pretty cool. Abandoned looks perfect! In all honesty moving that camera back, making unzoomed shoulder fire more accurate, giving an option to completely remove OTS at the main menu, turning up the strafe speed, and adding d-pad lean will do a lot for the game, and add more of a Socom feel.
                It is a good game. SP is hard. I died even on the easiest settings. MP is worthless unless you're in Classic mode. No demo mode, but it was STRONGLY suggested by EVERY one of the 18 as well as D-pad lean, pushing the screen back, and turning up overall speed plus strafing speed. The game is XP based and has a progression system, but its not intolerable and it will actually add depth to the game.

                UCRR are not in, but Zipper will be monitoring what unranked custom matches among other factors such as forum polls to create User Suggested Ranked Rooms. They are calling it the perfect middle ground and I do to some extent agree.
                PAUL-AWOL-

                Pistols are gone from Socom ???? I don't agree with this at all, your secondary weapon can be what ever is available for you to choose. You can't have two shot guns but you can have a Sniper rifle with a Shotty and etc. I will miss pistols only, that is Socom and another feature is lost.
                The game over all looked and felt like MAG with a SOCOM name. The camera view was very close and needed to be zoomed out, it was very hard to L1 zoom and not have over half your head in the screen.
                LaZyTiMe

                If you are looking for a game that resembles Socom 1, 2, 3, CA or Confrontation you won’t find it in Socom 4 and that’s not my opinion it’s a fact. Now that doesn't mean that Socom 4 isn’t a good game or isn’t true to the Socom style of play, in fact the tactical objective based nature of Socom is there and it’s alive and well. Also the maps are very well designed and they have that Zipper feel and quality. The best way I can describe MP is a MAG feel in a third person view.
                GrIzDaKiLl3R's

                Ok SOCOM 4 is a totally new experience with out a doubt. Not like any other SOCOMs at all. As of right now there are NO game modes returning from passed SOCOMs besides suppression. Not even Demo. now we argued with them about it and hopefully we will prevail.

                Anyways, it is very very similar to MAG. I say it is MAG in third person. Many others agree with me.
                Go Noles!!! >>----->

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                • AUChase
                  Hall Of Fame
                  • Jul 2008
                  • 19406

                  #98
                  Re: SOCOM 4

                  Day One purchase for me

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                  • Bondgirl0072
                    Banned
                    • Jul 2010
                    • 1138

                    #99
                    Re: SOCOM 4

                    Great video. Looking forward to getting more information about this game.

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                    • Skyboxer
                      Donny Baseball!
                      • Jul 2002
                      • 20302

                      #100
                      Re: SOCOM 4

                      I just dont know anymore about this. I think I went to wait and see instead of 1st day buy.
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                      • DirtyJerz32
                        All Star
                        • Aug 2007
                        • 7617

                        #101
                        Re: SOCOM 4

                        Day 1! Can't wait for this game.
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                        • myghty
                          MVP
                          • Mar 2005
                          • 2395

                          #102
                          Re: SOCOM 4

                          Originally posted by Skyboxer
                          I just dont know anymore about this. I think I went to wait and see instead of 1st day buy.
                          I feel the same way. I see a mixed bag of reviews & looks like you will either like it or hate it, no in between.
                          "In a year that has been so improbable, the impossible has happened." - Vin Scully

                          PS5/PSN: myghty

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                          • FlyRice
                            Lillard Time
                            • Nov 2008
                            • 1280

                            #103
                            Re: SOCOM 4

                            Abandoned

                            <iframe title="YouTube video player" class="youtube-player" type="text/html" src="http://www.youtube.com/embed/x_-Of7v5V1o" allowfullscreen="" frameborder="0" height="390" width="640"></iframe>
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                            ...///

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                            • Eton Rifles
                              Obey the Father!!!!
                              • Feb 2003
                              • 5374

                              #104
                              Re: SOCOM 4

                              I'll be in the Beta so I can try it out for myself. I hope they take the suggestions the community have given them. They just seem so intent on trying to reinvent the wheel when they on't really need too. I do like the classic mode idea.
                              follow me on twitter: www.twitter.com/eton_rifles

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                              • Shakedowncapo
                                MVP
                                • Aug 2002
                                • 4031

                                #105
                                Re: SOCOM 4

                                Reading through the impressions...The end of Socom seems to be near. For some reason, I can't completely blame Zipper because they have to be under the gun( ) from top level execs after seeing the warpath that COD has created with the simpler, jump in and play mentality. I mean, Socom ranked matches with respawns? Yea, writing is on the wall with this one.

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