Limbo
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Re: Limbo
I may wait on this, but would have bought it at $10. If MS is going to keep pricing games at $15, I think they should let you just buy $15 in points for those titles.Comment
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Re: Limbo
I dunno. I don't put that much stock into pricing/hours. I spent 12 dollars to go see inception, and that lasted about 2 and a half hours. If Limbo takes 3 or 4 hours to complete, That's like $5 an hour. In terms of proportional value, it's about as much as a 12 hour game.Comment
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Re: Limbo
I dunno. I don't put that much stock into pricing/hours. I spent 12 dollars to go see inception, and that lasted about 2 and a half hours. If Limbo takes 3 or 4 hours to complete, That's like $5 an hour. In terms of proportional value, it's about as much as a 12 hour game.Aaron
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Re: Limbo
Personally I hate the pricing to hour/things to do concept. I don't think games should be judged solely by their length (not saying this is what you're doing) anymore than books or movies. When one goes to the movies, does one complain if the movie is 80 minutes compared to 3 hours? No. What matters is the experience of the media you are consuming, not necessarily the length of time it took you to consume it.
One can say that limbo is not for them, and that is a position that I can't argue with. Ultimately art is subjective. However, to place a game into a proposition where "if it were 5/10 dollars cheaper I'd buy it," is nonsense, especially with regards to videogames' position in relation to other media.
Red Dead Redemption is so far my GOTY. Why? Not because I spent some great amount of time on it (I finished it to completion in about 17 hours, less time than Demon's Souls, Mass Effect 2, Assassin's Creed 2, and certainly NCAA Football 11) but because from beginning to end it was the best experience I've had with a game this year. Although it is nice that it has this robust multiplayer and a plethora of side-missions to play, ultimately they took a back seat to the main plotline (at least for me).
There's my rant, do with it what you will.Comment
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Re: Limbo
Your not the only one on Braid my friend. I definitely respected the hard work that went into all of the level design for the timing issues, but the gameplay and graphics were bleh. Much like Limbo.Last edited by Valdarez; 07-24-2010, 03:40 PM.Comment
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Re: Limbo
I didn't buy Trials until I got it at 533 (which I only buy my points on Amazon when they are 1 for 1, so it was literally $5.33), and felt like I got a really good deal. $1200 for Limbo however. That's ridiculously overprice for a gray scale game with little to no art, not story, no voice over work, and very little in way of gameplay. Limbo belongs in the indie scene for around 100 to 200 points not as a full fledge game, and definitely not at the 1200 ($15) price point.Comment
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Re: Limbo
I don't have a problem with people treating games like value propositions, but it's just not the way I think about them. If a game is interesting and enjoyable, even if it's just for 3-4 hours, then I don't have an issue paying $15. Or I won't like a game less if it only gives me 3 hours of entertainment for $15.
It's really more about how you view that type of entertainment. It seems like people don't have issues paying $15 for 2 hours of a 3D movie or whatever, but then scoff sometimes at paying $15 for a game that has a similar lifespan.I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.Comment
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Re: Limbo
I don't have a problem with people treating games like value propositions, but it's just not the way I think about them. If a game is interesting and enjoyable, even if it's just for 3-4 hours, then I don't have an issue paying $15. Or I won't like a game less if it only gives me 3 hours of entertainment for $15.
It's really more about how you view that type of entertainment. It seems like people don't have issues paying $15 for 2 hours of a 3D movie or whatever, but then scoff sometimes at paying $15 for a game that has a similar lifespan.Comment
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Re: Limbo
10 or less hours of gameplay, regardless how good the game is, is a rent or buy used and return. I'm just really big on replayablity and or longevity.
As far as arcade/downloadable games. I am one of those "have to really have a hard copy" people for some reason. Doubt I ever spend more than 400 to 800 points on a game even with longevity.. lolJoshua:
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Re: Limbo
I just don't get why there is such a double standard for games. It's not a frickin microwave, it's a piece of consumable art. Albums on itunes are 9.99 regardless of length. Movies in the theaters are between 9-12 dollars regardless of length. Why should a game be dismissed due to length, especially a game that only costs $15?
There are a ton of games released during the year (Machinarium, World of Goo, etc) that have similar mechanics that actually cost more (I paid 20 for Machinarium, for example). To say that this game isn't worth $15 because it doesn't have voice over and a minimum of story is silly. It's a puzzle/adventure game with an awesome art style. If you like puzzle/adventure games, then you should try it/buy it, regardless of how you perceive the game with regards to length and replayability.
I don't need 100 hours of gameplay to feel like I've gotten my money's worth. In fact, I'd prefer than games didn't last too long.
Again, if you don't like the game then I really don't care, that's a subjective opinion and no one should try to convice you otherwise. However, to whine that 15 dollars is too much for a 4 hour game that you'd otherwise like is asinine.Comment
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Re: Limbo
I purchased it after playing the demo for about 5 minutes. Admittedly, the amazing art/style of the game is less amazing a couple of hours into the game, but the puzzles can be pretty tough, I've really enjoyed it so far.
I'm about 60% through now, I plan on playing it through once and then going back through again for the achievements. I've paid $60+ tax for 10 hours of bad gameplay, paying $15 for 6-10(I've heard anywhere from 4 to 6 hours to beat the game) hours of excellent gameplay just doesn't seem bad to me.Comment
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