Street Fighter X Tekken (360/PS3)
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Re: Street Fighter X Tekken (360/PS3)
So yeah, there are infinite combos all over the place in this game.
And now Capcom wants $26 from you for new costumes and another $20 for the Vita characters.
I am very glad not to be supporting these kind of business practices.
SFxT hasn't even been out a month, and already they want to sell you $50 worth of DLC instead of fixing the darn game.Last edited by jyoung; 03-16-2012, 02:13 PM.Comment
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Re: Street Fighter X Tekken (360/PS3)
The lack of sound online is absolutely unacceptable!
Don't care if its part of the Netcode or if its there to reduce lag there have been plenty of games which managed to curb lag without sacrificing sound (if thats the apparent reason).
Cashcom's reputation alone on the DLC has already marred its brand and now this. Sorry folks had to get that out!Comment
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Re: Street Fighter X Tekken (360/PS3)
Sometimes I wonder how these companies make so much money when they say entirely idiotic things.
Are the wheels once again coming off the fighting game genre? Capcom today said sales of Street Fighter x Tekken were not up to scratch.
Street Fighter x Tekken has shifted 1.4 million copies since its launch back in March. This, Capcom said, meant sales "have fallen short of our plan".
It blamed the game's poor performance on the cannibalism of the fighting game genre - that is, too many fighting games launching within too short a time.
"We believe one of causes is cannibalism because of the large number of other games in this genre that were launched within a short time," was Capcom's statement.
Since the release and success of Street Fighter 4 in 2009 Capcom has launched a number of fighting games, including Super Street Fighter 4, Super Street Fighter 4 Arcade Edition, Tatsunoko vs. Capcom: Ultimate All-Stars, Marvel vs. Capcom 3, Ultimate Marvel vs. Capcom 3, Street Fighter x Tekken and a number of re-releases of cult classic fighting games on PlayStation Network and Xbox Live Arcade.
But Capcom is not alone in investing heavily in the fighting game genre. Buoyed by the popularity of SF4, Warner Bros launched a new Mortal Kombat and Namco Bandai launched a number of Tekken games and Soulcalibur 5.
What does this mean for the proposed return to the Darkstalkers series, which Capcom's fighting game guru Yoshinori Ono is desperate to make?
Meanwhile, Capcom said the success of Resident Evil: Operation Raccoon City, which has shipped two million units, justified its decision to draft in Canadian studio Slant Six games for development work.
"This shows the success of our decision to try the new approach of using an alliance with an overseas development company," Capcom said.Are the wheels once again coming off the fighting game genre? Capcom today said sales of Street Fighter x Tekken were n…
It surely can't be that you cheaped out on endings,there's no actual cross and the on disc DLC disasterS which indicated you think your customers are dumb and you have no respect for them,no,it's too many fighting games recently. Even if that didn't come off as idiocy their own constant re-releasing of games not only adds to the number of fighting games it ensured less people would buy this until they get the complete edition with all the on disc DLC.Comment
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Re: Street Fighter X Tekken (360/PS3)
Capcom blamed the game's poor performance on the cannibalism of the fighting game genre - that is, too many fighting games launching within too short a time.
2011 - 2012
Marvel vs. Capcom 3
Super Street Fighter IV: Arcade Edition
Street Fighter III: Third Strike Online Edition
Ultimate Marvel vs. Capcom 3
Street Fighter X Tekken
Compare that to what other fighting game companies have done during that same timespan:
Netherealm studios -- 1 Mortal Kombat game
Namco -- 0 Tekken games, 1 Soul Calibur game
Arc System Works -- 1 BlazBlue game, 1 Arcana Hearts game
SNK Playmore -- 1 King of Fighters game
Indie -- Skullgirls
So Capcom puts out 5 fighting games in a year's time, where most other companies do 1 or 2 games a year.
I would have no problem with Capcom going under at this point. I know they are struggling financially. The only fighting game from them I've enjoyed recently is 3rd Strike Online, and that's a port of a decade-old game. Their new fighters just aren't much fun, and neither are their other remaining franchises.
Resident Evil 6 is the only game from them I'm looking forward to at this point, and I am still expecting the worst from it given how poor RE 5 was.
Also, if you sold over a million copies of your game and it's not enough for your company, you need to re-evaluate your budget for said game. There are companies like Atlus that have been around forever and remained profitable despite selling not even a quarter of a million copies for any of their games.Last edited by jyoung; 05-16-2012, 01:10 PM.Comment
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Re: Street Fighter X Tekken (360/PS3)
LOL
Street Fighter x Tekken patch causes game breaking bug
The crossover fighting game crashes whenever Rolento's knife makes contact with a fireball. Shoryuken has verified this bug occurs on the PlayStation 3 and the Xbox 360 games after being updated to version 1.04.Go Noles!!! >>----->Comment
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Re: Street Fighter X Tekken (360/PS3)
Who would of thought a knife making contact with fire would destroy an entire world... so to speak... :wink:Comment
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Re: Street Fighter X Tekken (360/PS3)
Anyone know how the DLC is selling for this?
I hope Capcom is just tanking on these gems. I love the idea but to include it on the disc and just lock it out is pretty lame! 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