</font><blockquote><font class="small">Quote:</font><hr />
Any kind of Game Boys are extremely POPULAR! I dont think the new Sony handheld will be able to compete.
<hr /></blockquote><font class="post">
Nintendo has had the handheld market for the most part to itself. Now they have the big blue monster Sony knocking at the door, the same monster they pissed off back in the early 90's. Last I checked Sony is dominating the console wars and has for some time. Nintendo's arrogance created the monster but remember this time the monster has a really big user base of console owners.
There is some famous quote about history and repeating itself.

</font><blockquote><font class="small">Quote:</font><hr />
The launch of PlayStation was the culmination of a long-term plan to take a lead in the burgeoning videogames market. In 1988 Sony had entered into a arrangement with Nintendo to develop a CD-ROM drive for the 16bit Super Famicom, a console that was due on the market in 18 months time.
The technology that was responsible for this deal was Sony's and Philips CD-ROM/XA, an extension of the CD-ROM format that combines compressed audio, visual and computer data, allowing all to be accessed simultaneously with the aid of extra hardware. Sony also had plans to develop another Nintendo compatible machine, a self-contained entertainment system that would play both SFC cartridges and a new CD format designed and solely licensed by Sony. Called SuperDisc this proprietary format would also form the basis of Nintendo's own CD-ROM drive - PlayStation was born!
Sony had long recognised the potential to create a new kind of videogame on CD-ROM through its vast entertainment resources within Sony Music and Sony Pictures. As the PlayStation began to take shape, Nintendo felt increasingly sidelined and less relevant to Sony's plans. Nintendo perceived that Sony's success could threaten its survival and to the surprise and annoyance of Sony announced in 1991 that it had entered an agreement with Philips to develop a CD-ROM platform for Super Nintendo. After much legal wrangling Nintendo succeeded in extricating itself from the contract previously signed with Sony but the development of PlayStation continued on the basis that an agreement on the licensing of Nintendo CD Software would be reached.
At the end of 1992 Sony, Nintendo and Philips signed a deal whereby PlayStation would be able to run SNES CD-ROMs but left Nintendo with the sole rights to all its games. The version of PlayStation being developed at that time never made it into production.
But, having come so far Sony were not about to abandon the idea completely and the engineers and designers went back to their drawing boards and started again. When the PS-X surfaced in 1993 it took the industry pundits by storm.
<hr /></blockquote><font class="post">
Comment