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ribbit said:
Having worked in the industry for several years, I do understand that cameras haven't come as far along as say, graphics. Hell, AI hasn't developed quickly enough in my opinion either. Graphics and cameras never get enough love in my opinion. I find it odd that Mario 64 had very functional cameras but every game since from Nintendo has pretty much been ****e, excluding Zelda, which have had adequate cameras.
I think as far as 3rd person goes, Eternal Darkness has had the absolute best cameras I'v ever seen. I never felt like I wasn't aware of everything around me. I suspect Metal Gear Solid Twin Snakes will play as good, if not better, than ED.
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Did you ever read the article by Steve Rabin in Game Programming Gems about how they came up with the cameras and controls for Mario 64? Pure genius. I always felt the best games for Nintendo systems were the first Mario games that came out right after the system was released (Super Mario World, Mario 64), ending with Gamecube and...Luigi's Mansion?!! For Gamecube, it was Rogue Leader, which is a damn good game after just nine months of development!
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