Cyberpunk 2077

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  • Flawless
    Bang-bang! Down-down!
    • Mar 2004
    • 16780

    #1

    Cyberpunk 2077

    CD Projekt ventures beyond The Witcher with Cyberpunk

    CD Projekt, the Polish developer and publisher behind The Witcher series, announced a new game that will be based on R. Talsorian Games' pen-and-paper roleplaying game Cyberpunk.

    This new title, which is billed as a "triple-A RPG," is the first new IP that CD Projekt has tackled since the company found success with its Witcher franchise in 2007. The developer has formed a new group made up of veterans from the Witcher team to work on it.

    At CD Projekt's Summer Conference today, R. Talsorian Games chairman and Cyberpunk creator Mike Pondsmith claimed that his franchise has more than 5 million players around the world across its various pen-and-paper RPGs and collectible card games.

    Like the similar Shadowrun series, Cyberpunk debuted in the late 1980s and featured many staples from the cyberpunk genre established by authors like William Gibson and Bruce Sterling, such as hackers, cybernetic implants, and megacorporations.

    CD Projekt is collaborating with Pondsmith on the title, and says it intends to create a whole franchise of games based on Cyberpunk, just as it did with The Witcher book series created by Polish author Andrzej Sapkowski. The company hasn't yet discussed planned platforms or release timing.

    Though Cyberpunk's near-futuristic setting is very different from The Witcher's, CD Projekt says its new game will feature many hallmarks from that series, such as morally ambiguous choices, non-linear progression, and a complex story designed for mature audiences.

    Go Noles!!! >>----->
  • jfsolo
    Live Action, please?
    • May 2003
    • 12965

    #2
    re: Cyberpunk 2077

    When we first heard about Kingdoms of Amalur, my gut told me it was going to be a day one purchase, despite not having that much info on the game. I'm saying the same thing with this title, "Day one purchase."
    Jordan Mychal Lemos
    @crypticjordan

    Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

    Do the same thing tomorrow. And the next. Now do it forever.

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    • mrprice33
      Just some guy
      • Jul 2003
      • 5986

      #3
      re: Cyberpunk 2077

      I need more cyberpunk RPGs. Too much fantasy running around right now.

      Comment

      • Sandman42
        Hall Of Fame
        • Aug 2004
        • 15186

        #4
        re: Cyberpunk 2077

        Day one purchase.

        Originally posted by mrprice33
        I need more cyberpunk RPGs. Too much fantasy running around right now.
        Yeah, exactly why I haven't picked up Amalur or Dragon's Dogma yet. Got burned out on seeing elves and dragons after playing both Dragon Age's, Witcher 2, and Skyrim last year. I did also get Diablo, but that's a different version of fantasy than what the other games are depicting.

        Deus Ex: HR was one of my favorite games from last year, and there really haven't been many cyberpunk games the past few years as opposed to the countless fantasy RPG's and post apocalyptic shooters.

        Glad to see more being made and with CD Projekt Red heading it I know the game will look superb and have a great story.
        Member of The OS Baseball Rocket Scientists Association

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        • mrprice33
          Just some guy
          • Jul 2003
          • 5986

          #5
          re: Cyberpunk 2077

          I've played both Amalur and Dragon's Dogma...meh.

          Have you played Syndicate? Not really an RPG (though it has skill trees), but I thought it was really fun, and set in a cool universe.

          Comment

          • Sandman42
            Hall Of Fame
            • Aug 2004
            • 15186

            #6
            re: Cyberpunk 2077

            Originally posted by mrprice33
            I've played both Amalur and Dragon's Dogma...meh.

            Have you played Syndicate? Not really an RPG (though it has skill trees), but I thought it was really fun, and set in a cool universe.
            Looked interesting but I heard the strength of that game was co-op and the ship has sailed on that already. Single player was what 6-8 hours?
            Member of The OS Baseball Rocket Scientists Association

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            • jfsolo
              Live Action, please?
              • May 2003
              • 12965

              #7
              re: Cyberpunk 2077

              I already knew I was in before I watched the conference video, but in the vid when he says, "... Cyberpunk is Blade Runner" or drops William Gibson's name, or mentions that the game "will not be for everyone", I'm now thinking, "damn, new number one most anticipated game ever for me."

              The last two, Deus Ex 3, and Mass Effect 3, came so close to living up to my expectations, but fell apart at the end, now I probably have wait 2 to 4 years to see if this one can be the new G.O.A.T. for me.
              Jordan Mychal Lemos
              @crypticjordan

              Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

              Do the same thing tomorrow. And the next. Now do it forever.

              Comment

              • mrprice33
                Just some guy
                • Jul 2003
                • 5986

                #8
                Originally posted by Sandman42
                Looked interesting but I heard the strength of that game was co-op and the ship has sailed on that already. Single player was what 6-8 hours?
                Yes, SP is probably about that long. If you like that type of universe though, the combat is interesting and it's a beautiful game. You could probably get it cheap right now.

                Comment

                • goh
                  Banned
                  • Aug 2003
                  • 20755

                  #9
                  re: Cyberpunk 2077

                  It's called Cyberpunk 2077.

                  http://kotaku.com/5952959/the-next-g...cyberpunk-2077

                  Here's a nice blog about adapting it from the pen and paper RPG: http://www.cyberpunk.net/blog/mechanisms/#more-1292

                  Comment

                  • goh
                    Banned
                    • Aug 2003
                    • 20755

                    #10
                    re: Cyberpunk 2077

                    <iframe width="560" height="315" src="http://www.youtube.com/embed/P99qJGrPNLs" frameborder="0" allowfullscreen></iframe>

                    Comment

                    • mrprice33
                      Just some guy
                      • Jul 2003
                      • 5986

                      #11
                      Originally posted by goh
                      <iframe width="560" height="315" src="http://www.youtube.com/embed/P99qJGrPNLs" frameborder="0" allowfullscreen></iframe>
                      I'm all in, gents.

                      Comment

                      • Jasong7777
                        All Star
                        • May 2005
                        • 6415

                        #12
                        re: Cyberpunk 2077

                        Damn, that was a nice little tease.
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                        • goh
                          Banned
                          • Aug 2003
                          • 20755

                          #13
                          re: Cyberpunk 2077

                          The REDengine 3 tech is tailor-made to create non-linear and story-driven RPGs with a system that allows to stream and handle fully explorable open-worlds. Cyberpunk 2077, the second project the studio is working on, will have prime examples demonstrating that REDengine 3 is the perfect tool for creating immense universes filled with exciting, nonlinear adventures. The advanced technology of the REDengine 3 makes RPGs comparable to top-shelf shooters, both in terms of game-world presentation and the epic proportions of events that the player is drawn into. The engine is a next-gen-ready solution that begins to blur the line between pre-rendered CGI movies and real time rendered graphics, bringing us closer to the most life-like world ever created in video games. All the state-of-the-art visuals form a living ecosystem allowing the player to be a part of a vivid environment. The new face and body-animation systems implemented in REDengine 3 offer realistic expression of emotions, movie-quality scenes and character interactions.

                          The technology uses high-dynamic-range rendering with 64-bit precision that ensures superior picture quality with more realistic and precise lighting without losses derived from reduced contrast ratio. A flexible renderer prepared for deferred or forward+ rendering pipelines has a wide array of cinematic post-processing effects, including bokeh depth-of-field, color grading and flares from many lights. A high-performance terrain system allows multiple material layers to be efficiently blended and uses tessellation for the best possible detail. The technology also includes seamless blending between animations and physics along with many more features. The engine uses CD Projekt RED's new version of its proprietary REDkit editor with tools made specifically for RPG game creation. The editor can build complex, branching quests and set them in a free roaming environment with a simplicity not achieved by similar toolsets.
                          http://kotaku.com/5980812/the-witche...ext-generation

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                          • mgoblue678
                            MVP
                            • Jul 2008
                            • 3371

                            #14
                            re: Cyberpunk 2077

                            I love the cyberpunk genre and enjoyed The Witcher 2 for the 360, so this seems like a great combination to me.
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                            • goh
                              Banned
                              • Aug 2003
                              • 20755

                              #15
                              re: Cyberpunk 2077

                              Developers CD Projekt RED are considering something for the upcoming Cyberpunk 2077 that I really hope makes it into the final game: the idea of having people in the game all speak their native tongue.

                              An example given by CD Projekt RED's Sebastian Stepien is that, even if the game's set to "English," if you come across Mexicans in the game, they'll be speaking Spanish. If you wanted to understand them, you'd need to use a "transplanting implant," and the quality of the translation you received would depend on the level of the implant.

                              Some might see this is a pain, but come on. The gains you'd get in immersion in the world would surely outweigh that. I can't be the only person on Earth to think it's weird that everybody in Western gaming either speaks English with an American accent or, if they're foreign/evil, English with a British accent.
                              http://kotaku.com/5988223/cyberpunk-...nslate-in+game

                              That could work depending how limited the implant slots are.

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