Battlefield 4

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  • bluengold34_OS
    Content Creator
    • Nov 2004
    • 7346

    #2551
    Re: Battlefield 4

    Originally posted by Phobia
    I got in late with everyone but I was shocked to see that one entire side of the team was almost completely made up of OS. It was great to see!

    When me and Nuni got switched to the other team for some reason and we were stuck facing all of you, I knew it was going to be rough lol. I couldn't get in any kind of rhythm last night, I'd go on a 2-4 kill streak and then Koolie would shoot me in the back

    I also attempted on one map to use that airburst gun as a means to keep yall pinned down. It was doing the job for a while but fell short in the end.

    I came real close to taking AA's tags last night, someone saved him right as I was running up behind him.

    Looks like it will be a fun bunch of years on the PS4 because we got a large crew of OS gamers to play every game under the sun with!!!
    Yeah that was fun last night - need you guys over on our team, but good times regardless. We are doing it again tonight at 8:30EST
    Twitch - bluengold34_os

    Comment

    • Dog
      aka jnes12/JNes__
      • Aug 2008
      • 11846

      #2552
      Re: Battlefield 4

      Played a bunch of Operation Locker conquest with zero crashes or lag. Hit detection seems way better, and gun fights now seem more...even.

      What I mean is that most of the time before the patch, if I got into a twitch one-on-one (where you surprise each other), either I left with 100 health or he did. It was like the bullets didn't register for one of us

      Another thing is now you have to be careful around cover. Before, I guess it was hit detection, poking your head out of cover wasn't that dangerous. Now you have to be more careful


      Sent from my iPhone using Tapatalk
      Eagles | Phillies | Sixers | Flyers
      PSN: JNes__

      Comment

      • Marino
        Moderator
        • Jan 2008
        • 18113

        #2553
        Re: Battlefield 4

        Originally posted by bluengold34_OS
        Yeah that was fun last night - need you guys over on our team, but good times regardless. We are doing it again tonight at 8:30EST
        I'll be there tonight.

        Comment

        • Stormyhog
          All Star
          • Feb 2004
          • 5304

          #2554
          Re: Battlefield 4

          I played a couple of games of 64 player conquest and it crashed during my second game. Plus it still doesn't run 60 frames consistently which to me is disappointing as it still get's choppy at times especially when there's alot going on. I've come to the conclusion that nothing will ever run the way it should. I may just go get a refund and call it a day. They hyped 64 players running at 60 frames on console what a joke.
          "If you don't have anything good to say, say it often"- Ed the sock

          Comment

          • Rensational14
            Pro
            • Jul 2012
            • 516

            #2555
            Re: Battlefield 4

            Just played my first game in Rush on Operation Lockdown. Dang. Was that intense!!

            Comment

            • Phobia
              Hall Of Fame
              • Jan 2008
              • 11623

              #2556
              Re: Battlefield 4

              Originally posted by bluengold34_OS
              Yeah that was fun last night - need you guys over on our team, but good times regardless. We are doing it again tonight at 8:30EST
              I have to go run to the hospital tonight, our friends just had their first baby girl. So I'm going see her and them, then I'll be home little later in the night.

              I also picked up Need for Speed at lunch so I'm thinking I'll give that a go tonight. So I'll hook up with yall tomorrow or Friday, then Saturday I'll be at the New Orleans bowl!!

              Comment

              • eF 5ive
                MVP
                • May 2011
                • 2068

                #2557
                Re: Battlefield 4

                ^
                Priorities brah. Law of averages says they'll have another.
                5

                Comment

                • Phobia
                  Hall Of Fame
                  • Jan 2008
                  • 11623

                  #2558
                  Re: Battlefield 4

                  Originally posted by eF 5ive
                  ^
                  Priorities brah. Law of averages says they'll have another.
                  LMAO

                  Comment

                  • Koolie G
                    MVP
                    • Mar 2005
                    • 1812

                    #2559
                    Re: Battlefield 4

                    Originally posted by bluengold34_OS
                    Yeah that was fun last night - need you guys over on our team, but good times regardless. We are doing it again tonight at 8:30EST
                    I'll be reporting for duty at 20:30 hours sir.
                    PSN: Koolie_G
                    XBL: KoolieG
                    Twitch: KoolieG

                    Comment

                    • bergie56
                      T*rg*t F**ld
                      • Mar 2004
                      • 3984

                      #2560
                      Re: Battlefield 4

                      Is the China Rising DLC available for non premium users today?


                      Sent from my iPhone using Tapatalk

                      Comment

                      • canesfins
                        MVP
                        • Jul 2012
                        • 2412

                        #2561
                        Re: Battlefield 4

                        Originally posted by bergie56
                        Is the China Rising DLC available for non premium users today?


                        Sent from my iPhone using Tapatalk

                        yes it is.

                        Comment

                        • kaletore11
                          #44
                          • Sep 2013
                          • 2549

                          #2562
                          Re: Battlefield 4

                          I'm getting the worst lag ever on the ps3 today.... It's so annoying.
                          Khalabeeb - Tony Henderson
                          Stiopic - Brock

                          Originally posted by areobee401
                          Positive HIV test results > fans talking class in sports

                          Comment

                          • PAPERNUT
                            Gaming Fool.
                            • May 2003
                            • 1690

                            #2563
                            Re: Battlefield 4

                            Originally posted by bluengold34_OS
                            Yeah that was fun last night - need you guys over on our team, but good times regardless. We are doing it again tonight at 8:30EST
                            Send me an invite please. I hope to be on this evening.
                            PSN/XBL: PAPERNUT
                            Steam ID: Papernut4991
                            https://go.twitch.tv/papernut4991
                            Twitter
                            YouTube

                            Comment

                            • jyoung
                              Hall Of Fame
                              • Dec 2006
                              • 11132

                              #2564
                              Re: Battlefield 4

                              Another patch went up on PS4:

                              We’ve rolled out a new PS4 game update and will continue to make improvements based on your feedback. The update includes fixes with the aim to increase the general stability of the game, and eliminates bugs that you may have experienced.

                              Dec 17 PS4 Game Update Notes

                              -Reduced the probability of the “Kill trade” issue (see below for details).
                              -Fixed a common crash that could occur during round transition.
                              -Fixed a crash that could happen for players that had lots of friends.
                              -Fixed a problem where the “end of round” screen was adding up scores several times in the rank bar, resulting in the rank bar showing a higher value or rank than players really had.
                              -Fix for the game mode specific ribbons being counted twice in the multiplayer progression.
                              Fix for a graphical glitch that could appear on terrain.
                              -Fixed an engine audio dropout that could happen when driving IFV’s.
                              -Fix for a camera glitch that could occur when players were switching weapons while moving in crouched stance.
                              -Fixed an animation bug for passengers on the China Rising dirt bike to make sure that the character is pointing in the direction where the player is actually aiming.
                              -Fix for an issue where 4x the damage from a vehicle's minigun would be applied to the chest when a player had the Defense specialization equipped.
                              -Tweaked the War Tape audio setting to remove distortion.
                              -Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “roadkilling” opponents.
                              -Servers with users playing on them are now by default placed on the top in the Server Browser.
                              -Servers that friends are playing on have a higher priority in the server list.
                              -Server Browser is no longer showing empty or full servers by default.
                              -Servers that are completely empty will be shown only when the “Empty” option is checked in the Server Browser filter.
                              -Server Browser filter will count a server as full if all “Soldier” slots are occupied, unless the “Free Commander” slot is checked.
                              -Balancing jet handling across all stealth and attack jet classes.
                              -Fixed a bug in Defuse mode where defenders could win a round by killing all the attackers without disarming the bomb. If the attackers arm the bomb, the defenders need to disarm it to win, even if they have killed all the attackers.
                              -Fix for players getting stuck in the revive screen.
                              -Fix for players getting stuck in the kill camera after being revived. Note that you might see a graphical bug on-screen after being revived when accepting a revive within 1 second. This graphical bug will be removed in the next patch.
                              -Fix for a Defuse bug where none of the teams would win a round by letting the timer run out.
                              -Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
                              -Fix for the death camera/screen being displayed too early.
                              -Raised the first-person camera slightly for walking in crouch to more accurately reflect the actual position of the character.
                              -Lowered IED explosion sound to not bottom out the HDR.
                              -General stability improvements.

                              Kill trading issue

                              We’ve addressed the so-called “Kill trading”. This refers to when two players fire at each other and, seemingly, both die at the same time. The time window where a bullet could cause damage from an already dead player is now calculated as intended, decreasing the time frame when players with high latency could get a kill, even though they should be dead according to the server. This should reduce the probability of kill trading.

                              Comment

                              • LingeringRegime
                                Hall Of Fame
                                • Jun 2007
                                • 17089

                                #2565
                                Re: Battlefield 4

                                Originally posted by Stormyhog
                                I played a couple of games of 64 player conquest and it crashed during my second game. Plus it still doesn't run 60 frames consistently which to me is disappointing as it still get's choppy at times especially when there's alot going on. I've come to the conclusion that nothing will ever run the way it should. I may just go get a refund and call it a day. They hyped 64 players running at 60 frames on console what a joke.
                                Good to know. I was feeling tempted to pick this up. I have some Best Buy Gift Cards that are burning a hole in my pocket. Thanks for saving me some credit.

                                Comment

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