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  • tessl
    All Star
    • Apr 2007
    • 5685

    #3031
    Re: Destiny

    Originally posted by Candyman5
    Just ask man. I am a lvl 29 so I know a butt load of stuff about this game. I love it so much however I can also see some reasons for the complaints.

    The thing I refuse to understand is the complaints about the content. I mean there's still should be more content however there's still more stuff in this game that most other 60 dollar games have so that complaint irritates me.
    For starters...

    Is there a character class that is the best? What are the strengths and weaknesses of each character class? Is there a map or graph of the available options and preferred way to upgrade your character?

    Comment

    • KingTocco
      Fino Alla Fine
      • Jul 2012
      • 3158

      #3032
      Re: Destiny

      Originally posted by tessl
      For starters...

      Is there a character class that is the best? What are the strengths and weaknesses of each character class? Is there a map or graph of the available options and preferred way to upgrade your character?

      I just picked up the White Destiny PS4 bundle, I made a warlock, loving it so far. With the exception of a few abilities and "Special" it seems as if the classes are pretty much the same. I had a Level 20 Titan on XB1 before trading it in


      Sent from my iPhone using Tapatalk
      Fino Alla Fine

      Lakers
      Juventus

      PSN: KingTocco

      Comment

      • Russell_SCEA
        SCEA Community Manager
        • May 2005
        • 4161

        #3033
        Re: Destiny

        Originally posted by tessl
        For starters...

        Is there a character class that is the best? What are the strengths and weaknesses of each character class? Is there a map or graph of the available options and preferred way to upgrade your character?
        Just watch Datto's videos

        Comment

        • Kearnzo
          Banned
          • Jul 2002
          • 5963

          #3034
          Re: Destiny

          Any word on weapon balance changes in the upcoming patch? I've been set on buying the Shadow Price from the Vanguard vendor, but if they are going to nerf anything, I probably should find out before spending 150 marks on something.

          Comment

          • fishepa
            I'm Ron F'n Swanson!
            • Feb 2003
            • 18989

            #3035
            Re: Destiny

            Just spent an hour trying to beat the stupid tank in the weekly challenge by myself. Got so pissed I quit.

            Comment

            • Candyman5
              Come get some!
              • Nov 2006
              • 14380

              #3036
              Re: Destiny

              Originally posted by tessl
              For starters...

              Is there a character class that is the best? What are the strengths and weaknesses of each character class? Is there a map or graph of the available options and preferred way to upgrade your character?
              Keep in mind you can make any of these classes into high armored tanks or fast moving crack heads depending on the attributes you choose in skill tree.

              Titan:
              They are more the in you face bruisers of the 3. Their melee is the strongest out of the 3. They have 2 subclasses, Defender and Striker.

              -Striker (Arc Damage): It's more of a personal subclass. Your super ground pounds and basically kills anything around you. It can be augmented with a dot, shockwave or bigger range. It's melee can be increasingly devastating as by default does bonus damage. It can also instantly reset, do aoe (area of effect) or reduce the cool down of the super. The grenades can be flashbangs, pulse grenade or lightning grenades. The passives can be increased distance of super, increase duration of you dot grenade and super or kills with melee 0rovide health regen. The other 3 can be your harder to kill while using the super, shoulder charge or gain a shield while sprinting.

              -Defender (Void Damage): It's main purpose is support. It's super drops a shield that can increase defense, shields or damage boost. It's default melee gives you a shield when you kill with it, it can also get increased reload speed, creating orbs of light (helps team mates get super faster) or continuous overshield regen. It's passives can decrease recharge of super, make orbs of light with heavy kills and increase the effect of abilities. It's other 3 passives can increase length of super, increase strength of shield from melee or as the super takes damage it can produce orbs of light. It's grenades can magnet grenades that explode twice, spike grenades that provide dot (damage over time) damage and suppressor which prevents enemies for using abilities.


              Hunter:
              They seem to do more sniper damage than the other classes and are made out to be the assassins/rouges of the game. They have 2 subclasses, Gunslinger and Bladedancer.

              -Gunslinger (Solar Damage): Imo it's the main damage dealer in high lvl pvm (player vs moster) due to its range. It's super summons a golden gun that shoots 3 shots of major damage. It can have increased accuracy, enemies killed explode or decrease recharge time. The class is a little different as he can have a grenade and throwing knife instead of a increased melee. The grenade can be incendiary, swarm which releases tracking drones to hit enemies or trip mines. The knife can increase the duration of golden gun if you get a kill with it active, fire or every precision kill with knife grants you instant recharge on knife. It's passives can increase recharge of knife with ammo pick ups, allow golden gun to penetrate to damage multiple enemies or increase stability with ever precision kill up to 3 times. The other 3 can increase reload with precision kills, increase range of super and give a extra throwing knife.

              -Bladedancer (Arc Damage): Hands down the best and easiest super to use in everything. Reason it's really doesn't work to well in high lvl stuff is because the super relies on getting close to stiff that can normally 1 shot you. It does help clean up mobs when surrounded though. The super makes you go insane with a blade that allows you to run around slicing anything in your way. It can have a powerful aoe move, a wave cast in front of you or invisibility. The grenade can be a sticky, skip which breaks into multiple seeking explosives or arc bolt which has a chain lightning effect. The melee can do more damage from behind, invisibility or reduce cool down of super. Other 3 are killing enemies with super extends super, gain invisibility when crouch for a time and kills with super and melee increase health.


              Warlock:
              The have the most range on their melee attack. They are the mystical class in the game. Their 2 sub classes are Voidwalker and Sinsinger.

              -Voidwalker (Void Damage): This class is chosen a lot for its super. The super lobs a giant purple ball that disenigrates everything around the impact radious. It can even hit through thin walls. It can create a dot effect where it hits, split into 3 smaller supers or can trace farther and faster. The grenades can be a vortex dot, a explosive one that splits up or on that splits up and tracks enemies. The melee reduces your grenades recharge, it can also increase movement speed and weapon reload, restore health or reduce cool down of super. The first passives can increase the size of explosions, make super track targets, or increase your melee effect. The other 3 are increased the range of you seeking grenades and increase duration of dot grenade and super, enemies killed by abilities explode or enemies killed by super or grenade triggers melee effect.

              -Sunsinger (Solar damage): It's mainly used as a tanky/support class since you can take more damage with the super. It's super turns you into a solar infused being that increases your melee and grenade effectiveness. It can get reduces cool down of allies abilities, reduce damage taken or resurrect yourself after dieing if super is charged. It's melee ignites enemies doing solar dot damage. It can get a shield, knockback or melee kills make enemy explode. The grenades are solar vortex which does dot damage, fire bolt that seeks enemies or fusion that sticks to targets. The first passives are increase duration of super, enemies ignited burn longer and take more damage or killing with melee can produce orbs of light. The passives are increase sprint speed.and slide length, weapons are ready immediately or increase duration of invisibility. The other 3 are all grenades ignite ememies, while in air you can aim and hover for a few seconds or gain a additional grenade.

              There's a short write up of all the characters and abilities. I hope that helps.
              Last edited by Candyman5; 09-30-2014, 05:38 PM.
              PS4 Twitch: http://www.twitch.tv/candyman5os

              Steam ID: STEAM_0:0:37844096

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              Comment

              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #3037
                Re: Destiny

                Fully upgraded. Love this gun.

                Go Noles!!! >>----->

                Comment

                • tessl
                  All Star
                  • Apr 2007
                  • 5685

                  #3038
                  Re: Destiny

                  Originally posted by Candyman5
                  Keep in mind you can make any of these classes into high armored tanks or fast moving crack heads depending on the attributes you choose in skill tree.

                  Titan:
                  They are more the in you face bruisers of the 3. Their melee is the strongest out of the 3. They have 2 subclasses, Defender and Striker.

                  -Striker (Arc Damage): It's more of a personal subclass. Your super ground pounds and basically kills anything around you. It can be augmented with a dot, shockwave or bigger range. It's melee can be increasingly devastating as by default does bonus damage. It can also instantly reset, do aoe (area of effect) or reduce the cool down of the super. The grenades can be flashbangs, pulse grenade or lightning grenades. The passives can be increased distance of super, increase duration of you dot grenade and super or kills with melee 0rovide health regen. The other 3 can be your harder to kill while using the super, shoulder charge or gain a shield while sprinting.

                  -Defender (Void Damage): It's main purpose is support. It's super drops a shield that can increase defense, shields or damage boost. It's default melee gives you a shield when you kill with it, it can also get increased reload speed, creating orbs of light (helps team mates get super faster) or continuous overshield regen. It's passives can decrease recharge of super, make orbs of light with heavy kills and increase the effect of abilities. It's other 3 passives can increase length of super, increase strength of shield from melee or as the super takes damage it can produce orbs of light. It's grenades can magnet grenades that explode twice, spike grenades that provide dot (damage over time) damage and suppressor which prevents enemies for using abilities.


                  Hunter:
                  They seem to do more sniper damage than the other classes and are made out to be the assassins/rouges of the game. They have 2 subclasses, Gunslinger and Bladedancer.

                  -Gunslinger (Solar Damage): Imo it's the main damage dealer in high lvl pvm (player vs moster) due to its range. It's super summons a golden gun that shoots 3 shots of major damage. It can have increased accuracy, enemies killed explode or decrease recharge time. The class is a little different as he can have a grenade and throwing knife instead of a increased melee. The grenade can be incendiary, swarm which releases tracking drones to hit enemies or trip mines. The knife can increase the duration of golden gun if you get a kill with it active, fire or every precision kill with knife grants you instant recharge on knife. It's passives can increase recharge of knife with ammo pick ups, allow golden gun to penetrate to damage multiple enemies or increase stability with ever precision kill up to 3 times. The other 3 can increase reload with precision kills, increase range of super and give a extra throwing knife.

                  -Bladedancer (Arc Damage): Hands down the best and easiest super to use in everything. Reason it's really doesn't work to well in high lvl stuff is because the super relies on getting close to stiff that can normally 1 shot you. It does help clean up mobs when surrounded though. The super makes you go insane with a blade that allows you to run around slicing anything in your way. It can have a powerful aoe move, a wave cast in front of you or invisibility. The grenade can be a sticky, skip which breaks into multiple seeking explosives or arc bolt which has a chain lightning effect. The melee can do more damage from behind, invisibility or reduce cool down of super. Other 3 are killing enemies with super extends super, gain invisibility when crouch for a time and kills with super and melee increase health.


                  Warlock:
                  The have the most range on their melee attack. They are the mystical class in the game. Their 2 sub classes are Voidwalker and Sinsinger.

                  -Voidwalker (Void Damage): This class is chosen a lot for its super. The super lobs a giant purple ball that disenigrates everything around the impact radious. It can even hit through thin walls. It can create a dot effect where it hits, split into 3 smaller supers or can trace farther and faster. The grenades can be a vortex dot, a explosive one that splits up or on that splits up and tracks enemies. The melee reduces your grenades recharge, it can also increase movement speed and weapon reload, restore health or reduce cool down of super. The first passives can increase the size of explosions, make super track targets, or increase your melee effect. The other 3 are increased the range of you seeking grenades and increase duration of dot grenade and super, enemies killed by abilities explode or enemies killed by super or grenade triggers melee effect.

                  -Sunsinger (Solar damage): It's mainly used as a tanky/support class since you can take more damage with the super. It's super turns you into a solar infused being that increases your melee and grenade effectiveness. It can get reduces cool down of allies abilities, reduce damage taken or resurrect yourself after dieing if super is charged. It's melee ignites enemies doing solar dot damage. It can get a shield, knockback or melee kills make enemy explode. The grenades are solar vortex which does dot damage, fire bolt that seeks enemies or fusion that sticks to targets. The first passives are increase duration of super, enemies ignited burn longer and take more damage or killing with melee can produce orbs of light. The passives are increase sprint speed.and slide length, weapons are ready immediately or increase duration of invisibility. The other 3 are all grenades ignite ememies, while in air you can aim and hover for a few seconds or gain a additional grenade.

                  There's a short write up of all the characters and abilities. I hope that helps.
                  Excellent info, thanks. Does the defender do enough damage to be able to solo with it or is it mainly for team play?

                  Comment

                  • tessl
                    All Star
                    • Apr 2007
                    • 5685

                    #3039
                    Re: Destiny

                    Originally posted by Russell_SCEA

                    Russell from the Show!

                    Thanks.

                    Comment

                    • jct32
                      MVP
                      • Jan 2006
                      • 3437

                      #3040
                      Re: Destiny

                      I'm kinda on the fence about this game. How is the multiplayer for it and how is the regular campaign? I'm trying to decide between this and the new LOTR game but this one has online and I think that will add to the replayability.
                      To Dare Is To Do - Tottenham Hotspur

                      Comment

                      • thedudedominick
                        MVP
                        • Mar 2009
                        • 3794

                        #3041
                        Re: Destiny

                        Originally posted by jct32
                        I'm kinda on the fence about this game. How is the multiplayer for it and how is the regular campaign? I'm trying to decide between this and the new LOTR game but this one has online and I think that will add to the replayability.
                        If you're looking for a good single player and story this game isn't for you. The multiplayer is pretty fun once you get used to it, and this game is all about the high level strikes and missions with groups of three. If you don't have people to play with you probably won't enjoy this game as much as one focused on single player.
                        NHL: Vegas Golden Knights
                        NCAAF: Ohio State
                        NFL: Minnesota Vikings
                        MLB: Chicago Cubs

                        Comment

                        • Pokes
                          Bearer of the curse
                          • Jul 2002
                          • 4538

                          #3042
                          Re: Destiny

                          Originally posted by fishepa
                          Just spent an hour trying to beat the stupid tank in the weekly challenge by myself. Got so pissed I quit.
                          Unless you're lvl 28 with upgraded legs/exotic weapons trying to solo a weekly is pointless.
                          Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions

                          NCAA: Oklahoma State Cowboys - Michigan Wolverines
                          NFL: Houston Texans
                          NBA: Houston Rockets
                          MLB: Houston Astros
                          PSN: Kaiserwilson

                          Comment

                          • Pokes
                            Bearer of the curse
                            • Jul 2002
                            • 4538

                            #3043
                            Re: Destiny

                            Originally posted by tessl
                            Excellent info, thanks. Does the defender do enough damage to be able to solo with it or is it mainly for team play?
                            There is very little content you can solo at max level.
                            Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions

                            NCAA: Oklahoma State Cowboys - Michigan Wolverines
                            NFL: Houston Texans
                            NBA: Houston Rockets
                            MLB: Houston Astros
                            PSN: Kaiserwilson

                            Comment

                            • fishepa
                              I'm Ron F'n Swanson!
                              • Feb 2003
                              • 18989

                              #3044
                              Re: Destiny

                              Can anyone help me complete the weekly challenge tonight around 8:30 Central? I need to complete this to finish my exotic bounty.

                              Comment

                              • Pokes
                                Bearer of the curse
                                • Jul 2002
                                • 4538

                                #3045
                                Re: Destiny

                                Originally posted by fishepa
                                Can anyone help me complete the weekly challenge tonight around 8:30 Central? I need to complete this to finish my exotic bounty.
                                PS4 or X1?
                                Oklahoma State Cowboys 2011 Big XII Champions, 2012 Fiesta Bowl Champions

                                NCAA: Oklahoma State Cowboys - Michigan Wolverines
                                NFL: Houston Texans
                                NBA: Houston Rockets
                                MLB: Houston Astros
                                PSN: Kaiserwilson

                                Comment

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