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  • GamingJones
    Pro
    • Jul 2004
    • 1384

    #5791
    Re: Destiny

    Comment

    • Pezell04x
      MVP
      • Apr 2010
      • 2907

      #5792
      Re: Destiny

      PATCH NOTES

      1.1 : The one about Exotics. And the Raid!

      Today's patch includes the long-awaited arrival of Exotics weapon buffs, additional acquisition paths for destination upgrade materials, along with additional changes to exotic gear node upgrading in preparation for the soon-to-be-released expansion, The Dark Below. We're also correcting issues induced by our more recent update to the Raid.

      Weapons
      Exotics

      Exotic Weapons are designed to look, feel, and sound overpowered. At the same time, they are not supposed to break the balance of the game. We hope these weapons challenge the way players think about their loadouts. Exotics will be a constant work in-progress!

      General
      In preparation for the Dark Below, Exotic Armor and Weapons no longer require Ascendant Materials to upgrade
      The final upgrade node of all Exotic Gear will require an Exotic Shard
      Exotic Shards can be obtained by one of the following means:
      • Dismantling unwanted Exotics
      • Purchased from Xur for 7 Strange Coins
      • Exotics now start at a higher base Attack value and have a narrowed upgrade range to compensate


      Thorn
      • Projectiles now briefly highlight targets on impact
      • Mark of the Devourer DoT (damage-over-time) upgrade increased against PvE enemy targets
      • Reload Speed increased
      • Magazine Size increased
      • Ammo inventory size increased
      • Stability and Weapon Handling increased


      Bad Juju
      • Magazine Size increased to 8 bursts (was 5)
      • Ammo inventory size increased
      • String of Curses now also decreases the cooldown of your Super on kill
      • Adjusted effects to not block first person reticle


      Hard Light
      • Stability increased
      • Perfect Balance upgrade replaced by Fitted Stock (increases maximum possible weapon Stability)


      Suros Regime
      • Lowered total damage at the end of the mag on SUROS Regime upgrade to be more in line with the Glass Half Full perk on Legendary Auto Rifles


      Monte Carlo
      • Stability increased
      • Range slightly decreased
      • Monte Carlo Method upgrade now also has a chance to fully charge melee ability on kill


      MIDA Multi-Tool
      • MIDA rounds now have increased knockback against targets in both PvE and PvP


      Hawkmoon
      • Send It upgrade (which was redundant) replaced by Speed Reload
      • Red Death
      • Rate of Fire increased slightly, but Burst Damage reduced to compensate


      Plan C
      • Weapon Handling speed increased
      • Player Speed increased while Plan C is in hand


      Pocket Infinity
      • Speed Reload upgrade replaced by Extended Clip which allows the option to increase magazine size (5 bursts)


      Vex Mythoclast
      • Attack Power increased to 323 (from 300)
      • Base Damage increased, fixing bug we introduced in previous patch
      • Enhanced Battery upgrade by Extended Mag (this change still allows for a significant upgrade to Magazine Size, but less than before)


      Invective
      • Reload Speed increased significantly, auto fires slightly slower


      Ice Breaker
      • Send It upgrade replaced by Lightweight (which was redundant as Icebreaker already had maximum range)
      • New effects for enemies killed by Ice Breaker upgrade


      Patience and Time
      • Snapshot upgrade replaced by Custom Optics (provides a lower zoom option)


      Super Good Advice
      • Stability increased


      Truth
      • Magazine Size increased to 3 (was 1)


      Activities
      Raid
      • Fixed an issue we introduced in a previous patch, in which Atheon did not correctly send 3 players through the time gates
      • Fixed an exploit where the Templar could be forced off its platform


      Daily Heroic Story
      • Destination Materials now drop from completing the Daily Heroic


      Bounties
      • Removed the ‘Relic Hunter’ Bounty
      • Destination Materials now drop from completing the Daily Patrol Bounty


      Vendors
      • Reduced Cryptarch reputation gain from Engrams, but reputation reward packages now have an increased chance for Legendary Engrams
      • Players will now be able to use Vanguard Marks and Crucible Marks to purchase Spinmetal, Relic Iron, Spirit Bloom, and Helium Filaments from the Vanguard and Crucible Quartermasters in the Tower
      • Xur now sells a new material, Exotic Shards, to upgrade the final node of Exotics for 7 Strange Coins
      • Faction Class Items (ex: FWC Cloak, Dead Orbit Mark, etc.) are now replaced by Faction Emblems in the rank-up reward packages from Faction Vendors


      Technical
      • Networking fixes, which should reduce the instance of the Bee family of KTOs
      • Fixed an issue in which using Xbox One party chat induced a slower frame rate
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      Comment

      • Burns11
        Greatness Has Arrived
        • Mar 2007
        • 7406

        #5793
        Re: Destiny

        Changing exotics to needing shards we can't get yet is bull****

        Comment

        • DanH35
          Rookie
          • Feb 2003
          • 2324

          #5794
          Re: Destiny

          I like that they addressed the party chat slowdown.

          Comment

          • Pezell04x
            MVP
            • Apr 2010
            • 2907

            #5795
            Re: Destiny

            I've only done the raid twice and I've never beat the Templar the correct way.
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            Comment

            • Burns11
              Greatness Has Arrived
              • Mar 2007
              • 7406

              #5796
              Re: Destiny

              Originally posted by Pezell04x
              I've only done the raid twice and I've never beat the Templar the correct way.
              Only bad thing about templar is that it's going to take longer, the cheese chest only gave shards and they've nerfed the usefulness of those. Also probably means gjallarhorn and weapons of light will be the new method.

              Comment

              • Burns11
                Greatness Has Arrived
                • Mar 2007
                • 7406

                #5797
                Re: Destiny

                Originally posted by Burns11
                Only bad thing about templar is that it's going to take longer, the cheese chest only gave shards and they've nerfed the usefulness of those. Also probably means gjallarhorn and weapons of light will be the new method.
                Oh, and finally no more chest farming needed, and you now have a solid use for those stupid vanguard marks

                Comment

                • GamingJones
                  Pro
                  • Jul 2004
                  • 1384

                  #5798
                  Re: Destiny

                  I definitely like the way this sounds.

                  Comment

                  • fishepa
                    I'm Ron F'n Swanson!
                    • Feb 2003
                    • 18989

                    #5799
                    Re: Destiny

                    Originally posted by Burns11
                    Changing exotics to needing shards we can't get yet is bull****
                    Exotics don't need ascendant materials any more at all. They just use the exotic shard at the final upgrade which can be purchased from Xur for 7 strange coins. The legendaries still need shards/energies to upgrade.

                    Comment

                    • brent3419
                      MVP
                      • Jul 2013
                      • 1615

                      #5800
                      Re: Destiny

                      10 crucible marks is needed for 20 of the materials like spinmetal


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                      Comment

                      • Burns11
                        Greatness Has Arrived
                        • Mar 2007
                        • 7406

                        #5801
                        Re: Destiny

                        That's my point, if they were going to do this they needed to announce it beforehand and have xur sell the shards before the change went into effect. As it stands, you have the better part of a week before you can upgrade an exotic unless you are sitting of a hoard of exotics to dismantle.

                        Edit: patch is small, btw, took no time to dl

                        Edit 2: the patch is two stages, a client update through psn and a 75mb update through client
                        Last edited by Burns11; 12-01-2014, 02:49 PM.

                        Comment

                        • The_Wise_One
                          Why Not Us?
                          • Jan 2011
                          • 2633

                          #5802
                          Re: Destiny

                          This update looks like it was taken straight from reddit suggestions. I love the changes on paper.
                          SEATTLE SEAHAWKS
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                          CHELSEA FC

                          Comment

                          • Cusefan
                            Earlwolfx on XBL
                            • Oct 2003
                            • 9820

                            #5803
                            Destiny

                            Originally posted by The_Wise_One
                            This update looks like it was taken straight from reddit suggestions. I love the changes on paper.

                            Only thing I don't like is the Templar cheese fix, that whole stage already takes way too long as it is. Will be interesting to see how difficult it is on the hard mode, I'm sure if you raiders wait until Friday there will be a new cheese method...

                            I also wonder of Bad Juju will still be worth it, the low clip size was only half the problem; the low impact made it pretty useless.
                            Sent from my Motorola DynaTAC using Tapatalk
                            My dog's butt smells like cookies

                            Comment

                            • Pezell04x
                              MVP
                              • Apr 2010
                              • 2907

                              #5804
                              Re: Destiny

                              I wish I didn't break down my Invective Friday night. I would've done it today for an Exotic shard.
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                              Check out my Youtube Channel

                              Comment

                              • Burns11
                                Greatness Has Arrived
                                • Mar 2007
                                • 7406

                                #5805
                                Re: Destiny

                                You only need one exotic shard to upgrade an armor or weapon, up to then they upgrade like the rest of the defense/damage upgrades.

                                Comment

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