Dying Light

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  • jct32
    MVP
    • Jan 2006
    • 3437

    #76
    Re: Dying Light

    Originally posted by JoshCA916
    Ok so either I suck or just can't get the running and jumping thing down very well feels a little different then most games I have played. So I am asking for some help on a certain point will put in spoilers so I don't ruin anything for people who haven't played this part yet. It's the Mother's Day side mission.

    Spoiler


    And on a side note I hate the controls to this game. I wish it would let me remap all of it the way I want to. PS4 version by the way

    Spoiler
    To Dare Is To Do - Tottenham Hotspur

    Comment

    • mjavon
      MVP
      • Jul 2013
      • 1502

      #77
      Re: Dying Light

      This game is actually a lot harder than the first few "intro" missions make it seem. You really need to take your time and stock up on supplies and craft items to help yourself down the line. Haven't been able to join anybody's cooperative for more than a minute or two yet, anyone else having that problem?
      ----------------------
      PSN/Steam: southtitan
      ----------------------

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      • Skyboxer
        Donny Baseball!
        • Jul 2002
        • 20302

        #78
        Re: Dying Light

        Finished the prologue.

        Game is fun so that's really the most important thing.
        It's pretty much Dead Island but IMO better so far.
        Nothing Earth shattering but a good filler game to waste time.

        And yes you really need to take your time and scavenge for supplies and be careful of surroundings. I especially take time when lock picking. Not sure how scarce lock picks will be (You can craft them though) so I cringe when I broke one (Which I've only broke 1 so far).

        Picked up a couple side missions so far.
        As far as the story goes I have no problems with it.
        Spoilered but not really any spoilers...
        Spoiler


        Still wish sprint wasn't on L3 but getting used to it. Running around will get better the more things you open up in skill tree.
        Skill tree consists of:
        Survivor Tree:
        Agility Tree
        Power Tree

        Looks to be a fun game in the end. If you liked Dead Island you'll like this.
        Joshua:
        "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
        a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


        Skyboxer OS TWITCH
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        PSN: Skyboxeros
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        • ricky24
          MVP
          • Jan 2014
          • 4888

          #79
          Dying Light

          Game was fun until I got to the part where I had to activate those things for night defense or whatever. Literally like 10 minutes into the game. Just couldn't get my guy to jump onto the pole and stay on it. Very annoying. Hope this isn't a sign of things to come. Not a fan of trying something so simple multiple times. Controls just seemed clunky. Hoping I just not used to them yet but I feel jumping and hanging onto a pole 10 minutes into a game should not be so frustrating.
          Last edited by ricky24; 01-28-2015, 01:12 AM.

          Comment

          • ricky24
            MVP
            • Jan 2014
            • 4888

            #80
            Re: Dying Light

            Just watched a walkthrough and it looked so simple haha. I was probably just tired. It was getting late and I need to get up for work. I'll figure it out tomorrow.

            Comment

            • Skyboxer
              Donny Baseball!
              • Jul 2002
              • 20302

              #81
              Re: Dying Light

              Originally posted by ricky24
              Game was fun until I got to the part where I had to activate those things for night defense or whatever. Literally like 10 minutes into the game. Just couldn't get my guy to jump onto the pole and stay on it. Very annoying. Hope this isn't a sign of things to come. Not a fan of trying something so simple multiple times. Controls just seemed clunky. Hoping I just not used to them yet but I feel jumping and hanging onto a pole 10 minutes into a game should not be so frustrating.
              Spoiler


              I agree the controls feel a bit stiff but I've gotten used to them. Biggest thing as mentioned, was sprint on L3.
              Joshua:
              "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
              a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


              Skyboxer OS TWITCH
              STEAM
              PSN: Skyboxeros
              SWITCH 8211-0709-4612
              XBOX Skyboxer OS

              Comment

              • Phobia
                Hall Of Fame
                • Jan 2008
                • 11623

                #82
                Re: Dying Light

                I was planning my new PC build in February, but Dying Light just confirmed its required. I can't currently run it with my 8 year old build on min settings.

                Q6600 OC 3.0ghz
                4 gigs DDR2 PC8500
                GTX 560TI

                Comment

                • ricky24
                  MVP
                  • Jan 2014
                  • 4888

                  #83
                  Re: Dying Light

                  Yeah I did. Kept falling off the second one. I'm sure I'll get it first try tonight.

                  Comment

                  • CC
                    MVP
                    • Nov 2009
                    • 3085

                    #84
                    Re: Dying Light

                    Im feeling this game so far. Played 3 hours or so last night, starting it up early today. I enjoyed Dead Island and was anticipating something similar, but this game is miles better. It is quite challenging at times but not so much so that it is frustrating (yet).

                    Glad my impulse buying problem finally got one right this time.

                    Comment

                    • K0ZZ
                      The Hard Way
                      • Dec 2004
                      • 3871

                      #85
                      Re: Dying Light

                      After a full day of playing, I'm definitely liking this game a lot. It doesn't do any one thing particularly exceptionally, but it does do a good job at what it tries to do. It doesn't blow me away in anyway, but it still is a lot of fun for me.
                      Bulls|Bears|Cubs| Blackhawks|Huskies|Horned Frogs|

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                      • mjavon
                        MVP
                        • Jul 2013
                        • 1502

                        #86
                        Re: Dying Light

                        I'm having fun with this but they need to patch a few things. I was clearing out a safe zone last night that had three regular zombies and one big dude. I was able to pick off the three regular ones by drawing them away from the group one at a time, and then I went after the big guy once I had him alone. I eventually killed him (it takes a couple minutes, if you haven't tried yet) and right when I did the three regular zombies spawned right on top of me. There's no reason they can't disable timed respawn points when you're in their proximity. They better fix that.
                        ----------------------
                        PSN/Steam: southtitan
                        ----------------------

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                        • ricky24
                          MVP
                          • Jan 2014
                          • 4888

                          #87
                          Re: Dying Light

                          Did they go over board with the darkness or do I have something setup wrong? I was just running to a safe house early in the game and I couldn't even see what was in front of me. Needed to turn gamma all the way up.

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                          • Keirik
                            MVP
                            • Mar 2003
                            • 3770

                            #88
                            Re: Dying Light

                            how open is it in terms of missions and things to do outside of just the main quest. Are there side quests and an open world?
                            Yankees, Manchester United, Chicago Bears, New York Rangers

                            Comment

                            • Millennium
                              Franchise Streamer
                              • Aug 2002
                              • 9889

                              #89
                              Re: Dying Light

                              Originally posted by ricky24
                              Did they go over board with the darkness or do I have something setup wrong? I was just running to a safe house early in the game and I couldn't even see what was in front of me. Needed to turn gamma all the way up.
                              It's purposeful. Gotta use your flashlight.

                              Sent from my Samsung Galaxy Note 3
                              Franchise > All Y'all

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                              • CC
                                MVP
                                • Nov 2009
                                • 3085

                                #90
                                Re: Dying Light

                                Originally posted by Keirik
                                how open is it in terms of missions and things to do outside of just the main quest. Are there side quests and an open world?
                                Yeah very open. Tons of stuff to get done. I have about 8 side quests active and it says I am 13% through the story.

                                There are side quests available at a lot of the settlements/safe houses, plus job board quests, parkour races, airdrops you can chase down for rewards, and some stuff to collect I think.

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