Sunset Overdrive

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  • ricky24
    MVP
    • Jan 2014
    • 4888

    #31
    Re: Sunset Overdrive

    Hopefully it's at least 4 player coop. Also hoping it's more like borderlands.

    Comment

    • ricky24
      MVP
      • Jan 2014
      • 4888

      #32
      Re: Sunset Overdrive

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      • mgoblue
        Go Wings!
        • Jul 2002
        • 25477

        #33
        Re: Sunset Overdrive

        Weird that MS would let them own the IP, whereas you always hear about how nice Sony is with developers...Just not all the time I suppose.
        Nintendo Switch Friend Code: SW-7009-7102-8818

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        • ricky24
          MVP
          • Jan 2014
          • 4888

          #34
          Re: Sunset Overdrive

          If I am correct I believe Microsoft never owned the gears ip until recently. And that relationship with epic games seemed to do well. I can see why a developer would be hesitant to just sign all their hard work over to someone else.

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          • mgoblue
            Go Wings!
            • Jul 2002
            • 25477

            #35
            Re: Sunset Overdrive

            Originally posted by ricky24
            If I am correct I believe Microsoft never owned the gears ip until recently. And that relationship with epic games seemed to do well. I can see why a developer would be hesitant to just sign all their hard work over to someone else.
            Oh, I agree....just that MS is getting bad press with some of their Indie relationships (parity clause), and everyone gushes how Sony's great to work with. Just not in this case apparently.
            Nintendo Switch Friend Code: SW-7009-7102-8818

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            • jmood88
              Sean Payton: Retribution
              • Jul 2003
              • 34639

              #36
              Re: Sunset Overdrive





              Originally posted by Blzer
              Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

              If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

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              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #37
                Re: Sunset Overdrive

                Video Previews:


                Official Xbox:

                <iframe width="640" height="360" src="//www.youtube.com/embed/zXjNkoQQPls?rel=0" frameborder="0" allowfullscreen></iframe>

                IGN:

                <iframe width="640" height="360" src="//www.youtube.com/embed/RNDoRz_cfSg?rel=0" frameborder="0" allowfullscreen></iframe>

                Gamespot:

                <iframe width="640" height="360" src="//www.youtube.com/embed/gucrIzMEmrE?rel=0" frameborder="0" allowfullscreen></iframe>
                Go Noles!!! >>----->

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                • RyanLaFalce
                  MVP
                  • Apr 2009
                  • 2337

                  #38
                  Re: Sunset Overdrive

                  This game looks awesome. I plan on pre-ordering the Kinect-less Xbox One tomorrow and can't wait for this game to come out! Does anyone think this game will have other multiplayer modes?

                  Comment

                  • ricky24
                    MVP
                    • Jan 2014
                    • 4888

                    #39
                    Re: Sunset Overdrive

                    I think we know it has some sort of coop mode at this point. Not much detail on it though.

                    Comment

                    • RyanLaFalce
                      MVP
                      • Apr 2009
                      • 2337

                      #40
                      Re: Sunset Overdrive

                      Originally posted by ricky24
                      I think we know it has some sort of coop mode at this point. Not much detail on it though.
                      Hopefully it has more than just co-op.

                      Comment

                      • LBzrule
                        Hall Of Fame
                        • Jul 2002
                        • 13085

                        #41
                        Re: Sunset Overdrive

                        From the things I've read I think it has co-op as well as multiplayer. They will share that stuff at E3.

                        Comment

                        • Flawless
                          Bang-bang! Down-down!
                          • Mar 2004
                          • 16780

                          #42
                          Re: Sunset Overdrive

                          I've only seen them mention there's a "special online co-op mode". I could certainly be wrong, but I wouldn't expect much more than some horde-type mode. Either way, the meat of the game will be the story campaign and that's already been confirmed to be entirely single-player focused.
                          Go Noles!!! >>----->

                          Comment

                          • Flawless
                            Bang-bang! Down-down!
                            • Mar 2004
                            • 16780

                            #43
                            Re: Sunset Overdrive

                            Insomniac Blog: Traversal and Guns – powering your Style Meter

                            Besides survival, we actively incentivize players to traverse in the game with the Style Meter. Think of this as the main combo mechanic in the game, and one of the ways you know you’re playing well. By traversing, killing enemies, and especially killing enemies while traversing, you’ll build up the style meter. That’s important, as filling each level of the style meter will activate the Amps you have equipped. If you stop traversing or killing enemies, your style meter will decrease, and eventually those amps will deactivate.

                            What are Amps? We’ll get more into detail on them next week – but at a basic level they are power-ups you can equip to your player and weapons that will only activate if you’re playing with enough style. If you check out the First Look video you can see some of them at play like the Energy Roll and Air Dash. You’ll find recipes and resources to craft amps during the game, and then equip the ones to best suit your playstyle.
                            It isn’t as simple as pressing X though. There is a skill level to dynamic traversal. Most of the time, you’ll notice the grinds are broken up. You’ll need to jump between them and start grinding again. Or if you want to go around the corner of a building while wall-running, you’ll need to tap the X button at the right moment to successfully pull off the cornering move. If you want to get a super jump off a car or awning, you’ll need to time your press of the A button perfectly. Furthermore, the higher up you scale in Sunset City, the more skillful at traversal you’ll need to be to stay there.

                            Even then, skillful traversal won’t do it alone. You’ll have to dispose of the mutant OD horde, SCABs and Fizzco Security along the way to max out the style meter. And the enemies won’t just directly attack you while traversing, they’ll also attempt to deny those traversal paths to you by jumping onto your grinds, or taking up a spot on the roof of that car you want to bounce on.

                            You’ll rely on an arsenal of weapons as large as our biggest ones in the Ratchet & Clank series to help you in clearing your route. Sunset Overdrive includes an Insomniac staple, the weapon wheel, which allows you to slow the game while you pick which weapon to use. To allow you to further customize your play style, each weapon can be equipped with an amp of its own (which will only be active while the style meter is charged up) as well.

                            By using weapons effectively, and by switching between them, you’ll power the style meter. Do that while traversing, and you’ll fill it up even faster. Getting to amps and even more awesome mayhem.



                            Go Noles!!! >>----->

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                            • Blzer
                              Resident film pundit
                              • Mar 2004
                              • 42520

                              #44
                              Re: Sunset Overdrive

                              That cover art is just fantastic.
                              Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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                              • LBzrule
                                Hall Of Fame
                                • Jul 2002
                                • 13085

                                #45
                                Re: Sunset Overdrive

                                <iframe width="560" height="315" src="//www.youtube.com/embed/04uKME1dn4U" frameborder="0" allowfullscreen></iframe>

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