The Division (Xbone/PS4/PC)

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  • J-Clutch1
    MVP
    • Sep 2008
    • 2448

    #601
    Re: The Division (Xbone/PS4)

    Originally posted by Boltman
    Going to trade in RB6 and ESO towards paying off The Division completely.
    Is there a trade-in deal out there?

    Comment

    • TheDutchDad
      MVP
      • Apr 2004
      • 2814

      #602
      Re: The Division (Xbone/PS4)

      For all of you who are saying you're on the fence with this game, did you play the Alpha?

      I was always in the more than likely to buy category before the Alpha, but after the Alpha is a must buy for me.

      I don't think people will be disappointed.

      Comment

      • Trevelyan
        MVP
        • Oct 2003
        • 1047

        #603
        Re: The Division (Xbone/PS4)

        I played a lot of the alpha. My concern with this game is what happens when you hit the level cap/finish the story missions. Will there still be things to do after that, or is the game pretty much over? I'd like to see the developer talk about what the "end game" content will be.

        What I experienced in the dark zone doesn't make me ever want to do that part of the game again. lol

        Comment

        • Boltman
          L.A. to S.D. to HI
          • Mar 2004
          • 18283

          #604
          Re: The Division (Xbone/PS4)

          Originally posted by V!n$an!+y
          Is there a trade-in deal out there?
          No, I wish.

          Comment

          • TheDutchDad
            MVP
            • Apr 2004
            • 2814

            #605
            Re: The Division (Xbone/PS4)

            Originally posted by Trevelyan
            I played a lot of the alpha. My concern with this game is what happens when you hit the level cap/finish the story missions. Will there still be things to do after that, or is the game pretty much over? I'd like to see the developer talk about what the "end game" content will be.

            What I experienced in the dark zone doesn't make me ever want to do that part of the game again. lol
            What did you experience in the DZ? I had a blast in the DZ and I think that's what will keep bringing people back to the game.

            Comment

            • 23
              yellow
              • Sep 2002
              • 66469

              #606
              Re: The Division (Xbone/PS4)

              <iframe width="560" height="315" src="https://www.youtube.com/embed/3ZNlyG2uW0E" frameborder="0" allowfullscreen></iframe>

              shrugs



              I am interested in co op though if thats the AI

              Comment

              • Trevelyan
                MVP
                • Oct 2003
                • 1047

                #607
                Re: The Division (Xbone/PS4)

                Originally posted by Mercurial23
                What did you experience in the DZ? I had a blast in the DZ and I think that's what will keep bringing people back to the game.
                There was absolutely nothing to do other than kill players, and The Division isn't really designed in a way where thats much fun. The AI spawned at very few locations, and at a very slow rate. Plus the loot that dropped wasn't worth the hassle at all.

                Some goals/missions would help. If the streets were packed with AI and the drops were better, that might be more fun. However, I'm assuming the game can only support so many enemies/players on the screen at once so I don't really see that happening.

                I'm not going to pass final judgement on the game off the alpha and beta. I'd just like to hear the developers talk about what we can expect in the final product, because if what we played already is it, this game is going to die off fast.

                Comment

                • 23
                  yellow
                  • Sep 2002
                  • 66469

                  #608
                  Re: The Division (Xbone/PS4)

                  Is this on unrealistic mode or extra hard? Its either that or the hit detection looks booty

                  Guy with a bat charges you while you're shooting at him with an automatic rifle and he still hits you.

                  Comment

                  • Candyman5
                    Come get some!
                    • Nov 2006
                    • 14380

                    #609
                    Re: The Division (Xbone/PS4)

                    Originally posted by 23
                    Is this on unrealistic mode or extra hard? Its either that or the hit detection looks booty

                    Guy with a bat charges you while you're shooting at him with an automatic rifle and he still hits you.
                    Because of health. If you encounter a higher level enemy and he has a bat, your a lower level with a shotgun chances are he will hit you.

                    Fighting those mfers on hard mode are a pain.

                    Sent from my SM-N920P using Tapatalk
                    PS4 Twitch: http://www.twitch.tv/candyman5os

                    Steam ID: STEAM_0:0:37844096

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                    Comment

                    • Hoos
                      MVP
                      • Mar 2003
                      • 3998

                      #610
                      Re: The Division (Xbone/PS4)

                      Not sure if this has been shared yet, if so my bad. I am definitely feeling optimistic after watching this video



                      Sent from my SM-N920V using Tapatalk
                      XBL Gamertag: hoos4974

                      PSN: hoos4974

                      Comment

                      • TheDutchDad
                        MVP
                        • Apr 2004
                        • 2814

                        #611
                        Re: The Division (Xbone/PS4)

                        Originally posted by Trevelyan
                        There was absolutely nothing to do other than kill players, and The Division isn't really designed in a way where thats much fun. The AI spawned at very few locations, and at a very slow rate. Plus the loot that dropped wasn't worth the hassle at all.

                        Some goals/missions would help. If the streets were packed with AI and the drops were better, that might be more fun. However, I'm assuming the game can only support so many enemies/players on the screen at once so I don't really see that happening.

                        I'm not going to pass final judgement on the game off the alpha and beta. I'd just like to hear the developers talk about what we can expect in the final product, because if what we played already is it, this game is going to die off fast.
                        I highly doubt that what we saw in the Alpha is going to it for the final release. Things were heavily capped for the Alpha. Lot's of things locked, progression, weapons caps, etc.

                        I'm sure there will be much to do that we haven't even dug into yet.

                        I will agree at times the AI was stupid, but, being an Alpha I didn't really think much of it. If we get to March 8 and they are still the same, then I will worry.

                        Comment

                        • 23
                          yellow
                          • Sep 2002
                          • 66469

                          #612
                          Re: The Division (Xbone/PS4)

                          Originally posted by Candyman5
                          Because of health. If you encounter a higher level enemy and he has a bat, your a lower level with a shotgun chances are he will hit you.

                          Fighting those mfers on hard mode are a pain.

                          Sent from my SM-N920P using Tapatalk
                          Thats wack, Candy. Did you watch that video? A gun doesn't lose health LOL!!!!!!!

                          Comment

                          • Shakedowncapo
                            MVP
                            • Aug 2002
                            • 4031

                            #613
                            Re: The Division (Xbone/PS4)

                            Originally posted by Mercurial23
                            I highly doubt that what we saw in the Alpha is going to it for the final release. Things were heavily capped for the Alpha. Lot's of things locked, progression, weapons caps, etc.

                            I'm sure there will be much to do that we haven't even dug into yet.

                            I will agree at times the AI was stupid, but, being an Alpha I didn't really think much of it. If we get to March 8 and they are still the same, then I will worry.
                            I remember saying the same things about Destiny during the alpha and beta.

                            Comment

                            • Burns11
                              Greatness Has Arrived
                              • Mar 2007
                              • 7406

                              #614
                              Re: The Division (Xbone/PS4)

                              Originally posted by 23
                              Thats wack, Candy. Did you watch that video? A gun doesn't lose health LOL!!!!!!!
                              He's saying the enemy has more health, standard RPG progression enemies have more health, weapons do more damage as you gain levels. This game honestly looks more like Borderlands than anything else, an MMO Borderlands through a near future "realistic" filter, with a cover based garnish.

                              I think having realistic guns is a problem in that regard, you have an expectation of what an M4 or a mossberg should do and have problems when they don't. That's why most successful games like this have a more fantastical setting.

                              Comment

                              • Kearnzo
                                Banned
                                • Jul 2002
                                • 5963

                                #615
                                Re: The Division (Xbone/PS4)

                                Yeah, the realistic setting is throwing a LOT of people off. This is essentially an MMORPG lite in the same vain as Destiny. It's easier to accept bullet sponges in that game due to the setting.

                                Thankfully, I knew going in what style this game was gonna be so the enemy health situation doesn't bother me at all. I still have the same questions about it that I had for Destiny, but even with the perceived lack of content Bungie gave us, I still sunk more hours into it than any game I've ever played.

                                BTW, there are a LOT of gameplay videos covering various aspects of the game on the Division reddit. Everything I've seen looks pretty damn good so far. Can't wait to try it myself in the beta.

                                Comment

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