War Thunder - PC - PS4 Launch Title

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  • seasprite
    Phenom
    • Jul 2008
    • 8984

    #166
    Re: War Thunder - PC - PS4 Launch Title

    Anyone know when ground forces comes out?






    Comment

    • Phobia
      Hall Of Fame
      • Jan 2008
      • 11623

      #167
      Re: War Thunder - PC - PS4 Launch Title

      Originally posted by seasprite
      Anyone know when ground forces comes out?
      What is ground forces?

      Comment

      • Picci
        MVP
        • Feb 2003
        • 4517

        #168
        Re: War Thunder - PC - PS4 Launch Title

        Originally posted by seasprite
        Anyone know when ground forces comes out?

        I remember reading somewhere that it's suppose to be released in V1.39 but don't remember where I read it and I'm unable to find anything on it. The only thing I can point you to is War Thunder's Roadmap website link. Note 1st bullet under "Nearing Release", player-controlled ground forces.

        Originally posted by Phobia
        What is ground forces?
        Not only will we operate planes but tanks too!
        Last edited by Picci; 04-07-2014, 01:46 PM. Reason: added comment

        Comment

        • Phobia
          Hall Of Fame
          • Jan 2008
          • 11623

          #169
          Re: War Thunder - PC - PS4 Launch Title

          Originally posted by Picci
          I remember reading somewhere that it's suppose to be released in V1.39 but don't remember where I read it and I'm unable to find anything on it. The only thing I can point you to is War Thunder's Roadmap website link. Note 1st bullet under "Nearing Release", player-controlled ground forces.



          Not only will we operate planes but tanks too!
          really?!? wow interesting. Excited now to see how that works.

          Comment

          • seasprite
            Phenom
            • Jul 2008
            • 8984

            #170
            Re: War Thunder - PC - PS4 Launch Title

            Originally posted by Phobia
            What sticks and rudders do you guys use?

            I'm using this one, but I modded the spring and removed it. I like it much better since it gives much more precise adjustments.


            Saitek Rudders


            I'm having some issues with my headtrack so I'm looking at the TrackIR5 right now. Going to grab one off e-bay in near future I believe if I can't get this on working like I want.

            Also wanting to get a new stick in future which has separate throttle quad.

            Nice little set up. I am strictly on the PS4, so my setup consist of a neat headset and a sleek and sexy DS4






            Comment

            • seasprite
              Phenom
              • Jul 2008
              • 8984

              #171
              Re: War Thunder - PC - PS4 Launch Title

              Originally posted by Phobia
              really?!? wow interesting. Excited now to see how that works.

              <iframe width="560" height="315" src="//www.youtube.com/embed/toOW6ShUA0k" frameborder="0" allowfullscreen></iframe>






              Comment

              • Quint75
                MVP
                • Jul 2002
                • 3304

                #172
                War Thunder - PC - PS4 Launch Title

                Got my 2nd Wellington last night, working on my 3rd. Will then have to get the next two Spits before I can move up to level 4 and the last Wellington. After that I can go for my Lancaster. It is gonna be a long, slow haul.
                NCAA: Michigan Wolverines
                MLB: St. Louis Cardinals
                NHL: St. Louis Blues
                NFL: Pittsburgh Steelers
                EPL: Liverpool Reds

                Comment

                • Picci
                  MVP
                  • Feb 2003
                  • 4517

                  #173
                  Re: War Thunder - PC - PS4 Launch Title

                  Found a boatload of Information regarding V1.39 upgrade!

                  Today, April the 9th from 15:30 GMT until 19:59 GMT
                  DEV-server will be open for public testing of upcoming Update 1.39
                  Tank battles will be available in Events mode for CBT members!



                  http://warthunder.com/en/news/527-De...lic-testing-en


                  <b>War Thunder 1.39</b>

                  <b>Major additions:</b>

                  New aircraft and missions
                  Tank battles in Events mode for CBT members
                  Squadron battles in Events mode, player’s duel rating
                  Players’ rating (“ladder”)
                  User generated content support
                  Progression system has been adjusted: new aircraft of the same rank take less time to unlock
                  “Schräge Musik” available
                  Separate fire control for the weapons of different calibres
                  Significant improvements for AI behaviour

                  <b>New planes</b>

                  <b>Great Britain</b>

                  Spitfire F Mk 24;
                  Spitfire F Mk.22;
                  Mosquito Mk.XVII;
                  Avenger Mk.I

                  <b>USSR</b>

                  La-15;
                  I-16 type 24;
                  I-16 type 27;
                  La-174 (special exclusive)

                  <b>USA</b>

                  Lockheed F-80A Shooting Star;
                  North American F-82 Twin Mustang
                  Republic F-84 Thunderjet;
                  F4U-1A USMC;

                  <b>Germany</b>

                  Fw.190A-1;
                  MiG-15bis of GDR;
                  Canadair CL-13A Sabre Mk.5 of Luftwaffe;
                  Me.262C-1a
                  Do.217N-2;

                  <b>Japan</b>

                  F-86 F-30 of the Japanese Self-Defence forces;
                  A6M2 mod.11

                  <b>Gameplay</b>

                  Squadron events and duel rating of the squadrons (calculated by the ELO system in the squadron battles in the Events mode) - preliminary version for the future Squadron Battles
                  Separate fire control for different calibres on the planes. From now on a player can adjust separate controls for MGs and cannons with different calibres, as well as for gun pods on German fighters
                  PvP player rating added (“ladder”) based on Silver Lions earned in battles. See details on the Forum
                  Dynamic campaign available for a squad (temporarily not limited to premium account)
                  Record tables significantly reworked - the data should be the same as in profile (leader boards will be updated every day)

                  <b>Many of AI improvements</b>

                  Bots use FM similar to one of the player - both on undamaged and damaged aircraft
                  After attacking ground targets bots can switch to players
                  Bots do not go to the end of the map while chasing one another
                  Bots use more correct torpedo attacks
                  Bots evade air collisions more correctly
                  Modifications’ effect on aircraft performance in Arcade Battles is fixed.
                  enemy aircraft movement’s direction vector is now visible in RB
                  F4F-3 and F4F-4 moved to rank 2

                  <b>Economics and progression system</b>

                  Research system and speed to unlock new planes has been changed: to unlock ranks 2, 3, 4 and 5 player has to unlock 6 planes, but RP needed to unlock a new aircraft for ranks 2, 3, 4 and first aircraft of rank 5 is decreased by 25% or more. That means that all planes can be unlocked 25% faster.
                  Costs for purchasing all aircraft modifications with Golden Eagles reduced by 5-10%
                  RP conversion costs to research planes and modifications reduced by 12.5%
                  Rewards for hits and kills reworked (in general they became higher); repair costs (in general) became lower.
                  Battle rating adjusted for several planes for better balance.
                  See details on the Forum.

                  <b>Interface</b>

                  Significantly accelerated display of the map and the statistic screen in the battle
                  The vehicle screen is reworked (repair/modifications/crew)
                  Slightly changed the controls options interface (reset of the control theme to default and selection of the control presets now merged with option helper)
                  You now can see player squads during the battle in the statistic screen
                  Fixed the queue display in the events
                  Added graphics options in the in-game options
                  Gained RP display is fixed
                  Performance characteristics displayed in game menu updated for certain planes
                  Internet radio available from game menu
                  Game menu fonts improved

                  <b>Graphics and models</b>

                  Significantly optimized render on processors with 2 or less cores
                  Improved and accelerated grass rendering
                  Improved and optimized particle rendering
                  Improved and optimized rendering of the landscape on Dx9/Dx11
                  Improved OPENGL render
                  Accelerated water rendering
                  Accelerated cloud rendering in Dx11 (now not slower than in Dx9)
                  New images for loading screens added

                  <b>Sound</b>

                  Several errors fixed:
                  Multichannel mode fixed;
                  Sound when engine stops for Messerschmitt aircraft is synchronized with animation
                  Sound added for Mollins M 57mm cannon
                  New engine sound for Lancaster Mk.III

                  <b>DM changes</b>

                  Engine DM fixed for A5M4, F1M2, Fiat Cr.42, Gladiator Mk.II, He.51 (all modifications), I-15 (all modifications), Nimrod Mk.I, Fury (all modifications), P-26 Peashooter (all modifications);
                  Several fire outbreaks that would not go out at high speed fixed
                  Correct DM for all new aircraft of the update
                  Using flaps at high speed will tear them off
                  DM fixed for Ki-102 and Ki-96;
                  DM fixed for Lа-7 and Lа-7B-20;
                  DM fixed for Hs.129B-2, Hs.129B-3;
                  DM fixed for He.162A-2 flaps;
                  Change in ammo rack or controlling wing guns when wing is torn off depends on where the ammo rack is situated, where guns are situated and where the wing was cut off.

                  <b>FM changes</b>

                  Error with incorrect trimmer position at respawn fixed
                  Control stiffening with mouse aim control fixed
                  Control stiffening with joystick control changed - effective joystick movement range when controls are stiffened is increased

                  <b>USA</b>

                  F8F-1 - completely corrected according to datasheets
                  F8F-1b - completely corrected according to datasheets
                  TBF-1C - adjusted according to data sheet
                  Aircraft of F-86, F-80, P-63 series have preliminary adjusted FM
                  Aerodynamic characteristics and overall controls improved for BTD-1, XP-50, P-38G, B-25
                  F4U-1a has correct horizontal speed acording to datasheet


                  <b>Japan</b>

                  A6M2-N – completely corrected according to datasheets
                  A6M2 — completely corrected according to datasheets
                  A6M2 mod.22 — corrected according to datasheets
                  A6M5 (all modifications) — adjusted according to datasheets
                  Ki-61 (all modifications) — adjusted according to datasheets
                  Ki-84 (all modifications) — aircraft power plant errors fixed, FM adjusted according to datasheets
                  Ki-43 II Hayabusa - completely corrected according to datasheets
                  f1m2 - adjusted according to datasheets
                  ki-45 - adjusted according to datasheets
                  n1k2 -adjusted according to datasheets
                  ki-96 - adjusted according to datasheets
                  ki_102_otsu - adjusted according to datasheets



                  <b>USSR</b>

                  Yak-1b — preliminary corrected according to datasheets
                  Yak-9К — preliminary corrected according to datasheets
                  Yak-9Т — preliminary corrected according to datasheets
                  Yak-7b – completely corrected according to datasheets
                  MiG-15, MiG-15 bis, Po-2 have preliminary adjusted FM
                  FM for I-185 corrected
                  IL-2 adjusted according to datasheets
                  IL-2M adjusted according to datasheets
                  IL-10 adjusted according to datasheets
                  lagg-3-8 и 11 adjusted according to datasheets



                  <b>Great Britain</b>

                  Hurricane Mk.I — completely corrected according to datasheets
                  Fury Mk.I – turn time and engine overheat corrected
                  All Gloster Meteor aircraft have preliminary adjusted FM
                  Polar curve for Tempest Mk. V has been corrected
                  mosquito_fb_mk 6/18 - adjusted according to datasheets

                  <b>Germany</b>

                  FM of Bf.109 of the F- series fixed
                  Fw. 190 aircraft of A series, Bf. 110 C-4, Fiat Cr. 42, Me. 262 have preliminary adjusted FM

                  <b>Modifications and armament</b>

                  Schräge Musik available for aircraft that actually used it (Do.217N-2, Ki-45 tei)
                  Anti-g suits added for following fighters:: F9F, F-80, F-84, F-86, Meteor, Vampire, F8F-1, F8F-1b, P-51D-5, P-51D-20NA, P-51D-30
                  Weapon reload time for MGs and cannons now depends on calibre, the higher the calibre the longer the reload::
                  7.62 mm - 15 seconds
                  12.7 mm - 20 seconds
                  20 & 23 mm - 40 seconds
                  30 mm - 60 seconds
                  37 mm - 60 seconds
                  75 mm - 60 seconds
                  45 mm - 60 seconds
                  47 mm - 60 seconds
                  57 mm - 60 seconds
                  75 mm - 60 seconds

                  (* given reload time is true for new untrained crews)

                  All torpedoes have been tuned according to top speed

                  Mk.13 early modifications- 204 km/h
                  Mk.13 late modifications - 519 km/h
                  Type 9 mod. 2 - 481 km/h
                  Type 9 mod. 3 - 648 km/h
                  LT F5w - 300 km/h
                  45-36 АН - 250 km/h
                  Mk.XII early modifications - 280 km/h

                  A6M3 mod22 ko - pylon available for research added
                  Ki-49 - navy bombs Type 97 replaced with Type 94 army bombs
                  Meteor F.8 - 8x RP-3 rockets armament added
                  Ki-45 - turret changed from Mg.15 to Type 98, cannon Type 97 replaced with Ho-3
                  A6M5 otsu - correct 7.7 MG implemented - Type 97
                  Rockets added for Bf.109F-2
                  F-86 - MG ammo capacity is fixed - from 425 to 300
                  F2A-1 - ammo capacity adjusted. Now it’s 600 rounds for 7.62 mm machine guns and 200 rounds for 12.7 mm machine guns
                  BTD-1 - Mk.13 early mod. Is replaced with late mod.
                  SM.79 mod. 1936 - side turrets changed: instead of Breda Safat 12.7 to Lewis 7.7
                  SM.79 mod. 1943 - ammo capacity for rear turret MGs Breda Safat 12.7 changed from 500 to 350
                  F6F-3 - Tiny Tim rockets added
                  Do.217 series Е, К, М - external pylons and respective bomb load added
                  B-17G -external pylons and respective bomb load added
                  Armament modifications fixed for DB-7
                  Fire rate for MGs fixed for P-47D and P-51D
                  Torpedo drop order changed for BTD-1, H6K4, PBY-5 - torpedo drop is separate for both Realistic and Simulator Battle modes
                  Modifications’ durability fixed for P-63A-5 (USSR)
                  La-9 - has option of separate cannon controls for wing mounted and nose mounted cannon п
                  Rocket armament added for Me.262A-1a
                  Cannon pods’ positioning influence on the gun spread fixed
                  Ammo fixed for Ki-96’s 37 mm cannon

                  <b>Missions and maps</b>

                  New location “Kursk” added:
                  4 single missions for “Kursk”
                  Dynamic campaign for “Kursk”
                  RB and SB mission [Operation] Kursk added
                  Bugs and balance fixes for existing missions
                  New missions added for low ranked aircraft in RB and SB with light vehicles and shorter distances:
                  Latish Convoy
                  Bastogne
                  Honolulu
                  Last Battle of Khalkin Gol
                  Counteroffensive
                  Mozdok
                  Yoo Passage
                  Port Moresby
                  Essen
                  Consolidation of positions on Sicily
                  Wake Island
                  Henan Province

                  Single Mission “Misty Coast”

                  <b>Misc</b>

                  Support for user generated content
                  Support for the user generated skins (only stored and seen on client computer, should be available for all aircraft)
                  Support for user created single player missions
                  Support for user created locations
                  Support for the user created planes
                  Support for user localization of the in-game texts

                  <b>New decals</b>

                  "Hell's Belle" pin-up, 401st Bombing Squadron, 91st Bombing Group, 8th Air Force
                  "Bomb Babe" pin-up, 866th Bombing Squadron, 494th Bomb Group, 7th Air Force
                  "Wolfess" pin-up, 364th Bombing Squadron, 305th Bombing Group, 8th Air Force
                  "Blue Sakura" personal victory marking of Saburo Sakai
                  Blue-white roundel used by British and Commonwealth aircraft in the Far East
                  Squadron Leader Pennant, No.242 Squadron RAF
                  Wing Commander Pennant, Royal Air Force
                  Personal motif of Pilot Officer 'Willie' McKnight, No.242 Squadron RAF
                  "ROYAL NAVY" text applied to the rear fuselage of aircraft from the British Royal Navy's Fleet Air Arm
                  Flt Lt 'Johnnie' Johnson, No.616 Sqn RAF: "Bader's Bus Company Still Running" in honour of the recently shot down and captured Douglas Bader, summer 1941
                  'Swallow' victory markings of the 12th Kokutai 5, 15, 30 pcs.
                  Roundel of the Royal Yugoslav Air Force. 1929-1941
                  National flags decals added (194 decals)

                  <b>Historical Board Decal Competition winner decals</b>

                  "Hell's Angel" pin-up by Jej 'CharlieFoxtrot' Ortiz
                  "Flying Tiger Gal" pin-up by Colin 'Fenris' Muir
                  "Werner Molders' 100th Victory" marking by Mathieu 'Iznogoud' Clairoux
                  "Samurai Spirit" pin-up by Colin 'Fenris' Muir
                  "The Regal Seagull" pin-up by J. L. 'ColorCopycat' Yeh
                  "The Red Banner of Victory" pin-up by J. L. 'ColorCopycat' Yeh

                  http://forum.warthunder.com/index.ph...atchnotes-139/
                  Last edited by Picci; 04-09-2014, 02:25 PM.

                  Comment

                  • Quint75
                    MVP
                    • Jul 2002
                    • 3304

                    #174
                    Re: War Thunder - PC - PS4 Launch Title

                    Originally posted by Picci
                    Found a boatload of Information regarding V1.39 upgrade!
                    I assume this is PC only for a while...
                    NCAA: Michigan Wolverines
                    MLB: St. Louis Cardinals
                    NHL: St. Louis Blues
                    NFL: Pittsburgh Steelers
                    EPL: Liverpool Reds

                    Comment

                    • Picci
                      MVP
                      • Feb 2003
                      • 4517

                      #175
                      Re: War Thunder - PC - PS4 Launch Title

                      Originally posted by Quint75
                      I assume this is PC only for a while...
                      Not 100% sure Quint but v1.37 upgraded on the PC was also upgraded on PS4. We are currently in v1.37.

                      However, I think this beta test they're advertising is for PC only tonight. Or whatever CBT members are. Wish someone with "the know" would comment in here.

                      Comment

                      • Picci
                        MVP
                        • Feb 2003
                        • 4517

                        #176
                        Re: War Thunder - PC - PS4 Launch Title

                        In preparations for the holidays I like to unveil a new member of the family to the US fleet, the Q-5 Airacobra. The Q5 has that distinct "white tail". Make sure to say hello.

                        "Say hello to all the rookie pilots, Bunny."
                        Attached Files

                        Comment

                        • Quint75
                          MVP
                          • Jul 2002
                          • 3304

                          #177
                          Re: War Thunder - PC - PS4 Launch Title

                          Originally posted by Picci
                          In preparations for the holidays I like to unveil a new member of the family to the US fleet, the Q-5 Airacobra. The Q5 has that distinct "white tail". Make sure to say hello.

                          "Say hello to all the rookie pilots, Bunny."
                          Very, very nice. I have not played in ages. Have not had much time and have been playing Infamous 3 when I have had time. Good luck!
                          NCAA: Michigan Wolverines
                          MLB: St. Louis Cardinals
                          NHL: St. Louis Blues
                          NFL: Pittsburgh Steelers
                          EPL: Liverpool Reds

                          Comment

                          • Picci
                            MVP
                            • Feb 2003
                            • 4517

                            #178
                            Re: War Thunder - PC - PS4 Launch Title

                            Well the PC got their upgrade today. v1.39. Lets hope PS4 upgrades too. And Soon!

                            <i><b>Note: You can create your own planes features available!</i></b>

                            Anyways, here's what we should also be receiving new shortly.


                            http://warthunder.com/en/news/537-Up...39-released-en

                            <iframe width="640" height="360" src="//www.youtube.com/embed/zx85WQTY5PE?feature=player_embedded" frameborder="0" allowfullscreen></iframe>
                            Last edited by Picci; 04-15-2014, 05:19 PM.

                            Comment

                            • Picci
                              MVP
                              • Feb 2003
                              • 4517

                              #179
                              Re: War Thunder - PC - PS4 Launch Title

                              Here's Episode 9 of War Thunder's Top 5 Plays.......

                              <iframe width="640" height="360" src="//www.youtube.com/embed/gUY-d4ZhxOM?feature=player_detailpage" frameborder="0" allowfullscreen></iframe>

                              Comment

                              • Picci
                                MVP
                                • Feb 2003
                                • 4517

                                #180
                                Re: War Thunder - PC - PS4 Launch Title

                                Found this from WT's Forum Community Manager.........

                                When Gaijin Entertainment announced War Thunder release for the next-gen PlayStation 4 console, we were going to give pilots using PC and PS4 the ability to play with each other. We are still dedicated to this goal.

                                The game update that will fully synchronize the versions and enable the cross-play function has already been developed and approved by Sony Computer Entertainment. Unfortunately, SOE didn’t finalize its PS4 patching system, and the current one makes its users download all the previously released patches even if we only release a minor one. This basically prohibits us from releasing any new War Thunder content until Sony Computer Entertainment changes this rule.

                                So as Soon as the PS4 patching system gets fixed, we will release the update and do our best to make War Thunder the first PS4 cross-play game ever.

                                Best regards,

                                War Thunder team

                                http://forum.warthunder.com/index.ph...players-today/
                                Oh, well. The game is still a favorite of mine. The thought of adding ground forces to the arial combat would put this game on another level.

                                Without further adieu` here's War Thunder's Episode 10 of Top 5 Plays.....

                                <iframe width="640" height="360" src="//www.youtube.com/embed/r-_q0RQtku4?feature=player_detailpage" frameborder="0" allowfullscreen></iframe>

                                Comment

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