Batman: Arkham Knight

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  • jeebs9
    Fear is the Unknown
    • Oct 2008
    • 47562

    #1546
    Re: Batman: Arkham Knight

    Originally posted by peter42O
    The best thing out of that Batman rumor is that we may get a Superman game. I would love a Superman game.
    What was the last Superman game? Last one I played was for N64. They voted that as the worst game of all time.

    Sent from my Pixel XL using Tapatalk
    Hands Down....Man Down - 2k9 memories
    http://www.youtube.com/watch?v=4IHP_5GUBQo

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    • illwill10
      Hall Of Fame
      • Mar 2009
      • 19800

      #1547
      Re: Batman: Arkham Knight

      Originally posted by jeebs9
      What was the last Superman game? Last one I played was for N64. They voted that as the worst game of all time.

      Sent from my Pixel XL using Tapatalk
      I was thinking that as well lol. The N64 version is the last one I can reallly think of. But there were 2-3 PS2/Xbox/Gamecube versions after the N64 one and last one was in 2006 Superman Returns.

      Superman game would have to done right and those previous games couldn't do in right in past. Maybe next gen with more powerful CPU and hopefully better game direction, we could get a quality Superman game. I don't think we could have gotten a quality game with current and past gen consoles. His powers, especially super fast flying, would have been hindered by past hardware.

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      • jeebs9
        Fear is the Unknown
        • Oct 2008
        • 47562

        #1548
        Re: Batman: Arkham Knight

        Originally posted by illwill10
        I was thinking that as well lol. The N64 version is the last one I can reallly think of. But there were 2-3 PS2/Xbox/Gamecube versions after the N64 one and last one was in 2006 Superman Returns.



        Superman game would have to done right and those previous games couldn't do in right in past. Maybe next gen with more powerful CPU and hopefully better game direction, we could get a quality Superman game. I don't think we could have gotten a quality game with current and past gen consoles. His powers, especially super fast flying, would have been hindered by past hardware.
        I'll check those out in a few. The problem with a Superman game. It's because it's ****ing Superman. First coming up a story line. And then how the hell do limit how powers?

        Sent from my Pixel XL using Tapatalk
        Hands Down....Man Down - 2k9 memories
        http://www.youtube.com/watch?v=4IHP_5GUBQo

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        • illwill10
          Hall Of Fame
          • Mar 2009
          • 19800

          #1549
          Re: Batman: Arkham Knight

          Originally posted by jeebs9
          I'll check those out in a few. The problem with a Superman game. It's because it's ****ing Superman. First coming up a story line. And then how the hell do limit how powers?

          Sent from my Pixel XL using Tapatalk
          That's the issue with a Superman game. With Batman and Spiderman, they are powerful but clear limitations. Superman doesn't have clear limitations outside of Kryptonite. Regular villains shouldn't be able to be a challenge for Superman like they would with Spiderman and Batman. Unless they have kryptonite weapons, most villains won't be a match for Superman. With SSD and more powerful CPU, his powers would look more believable. You'll have to limit his powers so he isn't overpowered, but still feel like Superman. Then need a quality believable Superman story.

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          • jeebs9
            Fear is the Unknown
            • Oct 2008
            • 47562

            #1550
            Re: Batman: Arkham Knight

            Originally posted by illwill10
            That's the issue with a Superman game. With Batman and Spiderman, they are powerful but clear limitations. Superman doesn't have clear limitations outside of Kryptonite. Regular villains shouldn't be able to be a challenge for Superman like they would with Spiderman and Batman. Unless they have kryptonite weapons, most villains won't be a match for Superman. With SSD and more powerful CPU, his powers would look more believable. You'll have to limit his powers so he isn't overpowered, but still feel like Superman. Then need a quality believable Superman story.
            I've always said. Give him his full powers. Open world. Keep kryptonite to bosses. But let you destroy everything. Build it like a stealth game.

            I just found this video lol.



            Sent from my Pixel XL using Tapatalk
            Hands Down....Man Down - 2k9 memories
            http://www.youtube.com/watch?v=4IHP_5GUBQo

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            • Fresh Tendrils
              Strike Hard and Fade Away
              • Jul 2002
              • 36131

              #1551
              Re: Batman: Arkham Knight

              I think a Superman game would work if it was a very tight narrative with linear action set pieces (obviously the bigger the better). Heck, even give me some Clark reporter sleuthing.

              I'm not sure an open world game would be interesting playing as Supes. It would seem like overkill to handle muggers, bank robbers, etc like Spider-Man does. And if you filled Metropolis with super-powered villains then that, too, would be overkill and redundant.



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              • jeebs9
                Fear is the Unknown
                • Oct 2008
                • 47562

                #1552
                Re: Batman: Arkham Knight

                Originally posted by Fresh Tendrils
                I think a Superman game would work if it was a very tight narrative with linear action set pieces (obviously the bigger the better). Heck, even give me some Clark reporter sleuthing.

                I'm not sure an open world game would be interesting playing as Supes. It would seem like overkill to handle muggers, bank robbers, etc like Spider-Man does. And if you filled Metropolis with super-powered villains then that, too, would be overkill and redundant.
                I say good luck to who ever attempts.

                I think of Hulk video games lol. I think you used a keep word. Redundant... The beginning is nice. But it gets boring quick lol. Smash smash smash lol

                Sent from my Pixel XL using Tapatalk
                Hands Down....Man Down - 2k9 memories
                http://www.youtube.com/watch?v=4IHP_5GUBQo

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                • Fresh Tendrils
                  Strike Hard and Fade Away
                  • Jul 2002
                  • 36131

                  #1553
                  Re: Batman: Arkham Knight

                  Honestly, I think the Lego games have done those characters well, but they also have the luxury of having a big roster of characters to switch out.



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                  • TripleCrown9
                    Keep the Faith
                    • May 2010
                    • 23669

                    #1554
                    Re: Batman: Arkham Knight

                    I've posted this several times, but give me this before any sort of Superman game.

                    <iframe width="560" height="315" src="https://www.youtube.com/embed/CSw3YUnsCz4" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
                    Boston Red Sox
                    1903 1912 1915 1916 1918 2004 2007 2013 2018
                    9 4 1 8 27 6 14 45 26 34

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                    • illwill10
                      Hall Of Fame
                      • Mar 2009
                      • 19800

                      #1555
                      Re: Batman: Arkham Knight

                      I watched that Superman and agree. There's so much more that has to go in to a Superman game. There has to be a reason for Superman to fight a common thug. I was never into Comics and didn't watch that many Superman movies, so only villain I really know is Lex Luther. I wouldn't mind a more linear style Superman because a complete open world Superman might not work.

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                      • JasonBrock
                        Rookie
                        • Mar 2020
                        • 7

                        #1556
                        Re: Batman: Arkham Knight

                        It's lagging so much, can't play it...

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                        • Chiefsfan881129
                          MVP
                          • Feb 2003
                          • 1952

                          #1557
                          Re: Batman: Arkham Knight

                          Hi guys it's been awhile I'm just curious to know does anybody have a 240% completion us version gamesave there willing to share with the prestige suit unlocked?? I've tried new game + but I continue to be stuck in a few places I just can't get past..

                          You can pm me the save or share it here if you want. No worries thanks to ps4 save wizard max i can make it work on my account just by using the re assign feature that changes the profile name..

                          Then I'll be able to use it & don't worry if you send it to me i won't share it anywhere unless you're ok with it... but I would really love to have the prestige suit.. thanks guys

                          Sent from my SM-G970U using Operation Sports mobile app
                          ChiefsFan4Life once a ChiefsFan Always a Chiefs Fan! & A pround member of Chiefs Kingdom & the #1 Fan in the world of the 4x Super Bowl Champions Kansas City Chiefs!

                          Kansas #1 Kansas City Chiefs Fan!
                          Kansas #1 Kansas Basketball Fan! Rock Chalk!

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                          • youvalss
                            ******
                            • Feb 2007
                            • 16599

                            #1558
                            Re: Batman: Arkham Knight

                            Sorry for bumping this thread, but I finally got the game, haven't started playing yet. I have a question: This article mentions that:

                            "You can see interiors of buildings as you fly past, and you can actually see inside, through windows, into some of the buildings........and then you can go in as well, which again makes it very believable and authentic".

                            Is this true? Can you actually see the inside of buildings and then go inside?

                            We’re obviously interested in the game – or it wouldn’t have made our cover – but a few standout elements look especially great.
                            My Specs:

                            ZX Spectrum
                            CPU: Z80 @ 3.5 MHz
                            GPU: Monochrome display
                            RAM: 48 KB
                            OS: Sinclair BASIC

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                            • Fresh Tendrils
                              Strike Hard and Fade Away
                              • Jul 2002
                              • 36131

                              #1559
                              Re: Batman: Arkham Knight

                              No better way to know than to play it.



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                              • DieHardYankee26
                                BING BONG
                                • Feb 2008
                                • 10178

                                #1560
                                Re: Batman: Arkham Knight

                                I guess it’s true in the same way that the first Spider-Man demo had the section where he was swinging through the restaurant interacting with tables and **** and then there’s nothing like that in the game. There are windows you can see and crash through, but you’re not going to be able to glide past Wayne manor and see the inside of Batman’s house, it’s not Yakuza.
                                Originally posted by G Perico
                                If I ain't got it, then I gotta take it
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                                In the Rolls Royce, steppin' on a mink rug
                                The clique just a gang of bosses that linked up

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