Call of Duty: Advanced Warfare

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  • Phobia
    Hall Of Fame
    • Jan 2008
    • 11623

    #1036
    Re: Call of Duty: Advanced Warfare

    Originally posted by Rhys1218
    I'm still not sure about this game! I dislike TDM, nearly every time I get spawned on the other side of the map from any team mates, so I spend half the time making sure I'm not shot from 5 directions, and I can't play any objective modes since every lobby I get put in no one plays the objective! Will have to see what the next patch brings I guess
    See I've seen a lot of people complain about getting "shot in the back" and "terrible spawns". If you watch the two videos posted you will notice most my runs were ended by getting shot in the back but it is far from a big issue because YOUR TEAM is who affects the spawns.

    I see it all the time and it drives me CRAZY!!!! I will use the map Ascend as a example.

    Ok, in a game with randoms you are going to find this real difficult to control but if you can fill up a squad with OS guys then you can dictate the spawns much better. You don't want to push the map to the opposite side near their original spawns. What you are going to do is flip the spawning locations behind your own team. What you will notice is you want setup locations near the middle of the map and battles to form around those middle sections. When I played a lot of clan competitive shooters back in the day, everyone was assigned lanes on each map. You goal was to lock down those lanes and only those lanes.

    **Open Image in New tab to blow up picture to see easier**
    Lets take the very child like diagram I constructed to show the proper way lol. Red is the 3 lanes that should be divided evenly between the squad, 2 players per lane. You have left, middle, and right (there is a 4th lane of under but that is a special case). If both pairs hit those lanes then STOP to control those lanes 1) you will get more kills and 2) if your teammate dies he will spawn back near the original spawn.

    Red lines represent setup locations to control a lane
    Yellow line represent cone of coverage from your location
    Blue is your lanes

    Now its important to remember the moment you lose a lane, the enemy team is most likely going to flip the spawns. They going to be sprinting all over the map causing the game to find spawn locations for you which could be anywhere. This control of lanes will constantly be adjusting, but the important thing to remember...........Don't just go sprinting all over the map.....You will cause the game engine to spawn enemies behind "enemy lines", thus causing the "shot in the back" syndrome.

    Watch this video to see what I mean about "Lane control". You will see I take the middle lane off the start and setup at top of stairs. I do some flipping to the right side later, but mainly control the middle. I think this shows good example of what I mean when I say setup in a location and don't go sprinting everywhere.

    Spoiler
    Attached Files
    Last edited by Phobia; 12-04-2014, 12:14 PM.

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    • Chef Matt
      True.
      • Apr 2008
      • 7832

      #1037
      Re: Call of Duty: Advanced Warfare

      Originally posted by Phobia
      Damn that is some beast number Matt!!! How hard is it running the Mors with the Acog, I've seen a few guys using it but thought the sway of the sight would screw up quick scoping with it.
      It took a few rounds to get used to it but it's the best sight for me. I like the peripheral vision it gives and I still get plenty of distance. For some reason the other scopes give me a claustrophobic feeling. I don't feel like I can be as quick on the trigger with them if someone's running me down from the sides.
      Also I did not realize the orbital care package had support. I knew the UAV and turret did but didn't realize OCP did also. I might have to consider running a full support trio just for the simple fact you going to get them in a round at some point even if it is late. Which in a lot of peoples cases is better than never.
      Yep all three of my KS run support. And it's great because I don't usually get streaks in one life. It was great on domination. In one game I had like 4 OCP and 4 turrets it was nuts. I seriously was having a hard time with keeping up with all the streaks.

      I will just find it really hard for me to get away from the System Hack. I run it a number of ways from disabling exo or running both the extra times. Either way I think it is one of the most powerful streaks just slightly ahead of the bombing running.

      As I'm typing this, it just hit me. This might be the perfect setup to run the "streaker" package to carry 4 score streaks. Run the 3 supports and 4th add my beefed up System Hack or Aggressor Warbird.
      Think you might be onto something there.
      Last edited by Chef Matt; 12-04-2014, 06:23 PM.
      Originally posted by Anthony Bourdain
      The celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.

      Comment

      • Stormyhog
        All Star
        • Feb 2004
        • 5304

        #1038
        Re: Call of Duty: Advanced Warfare

        Here's all the patch notes in the latest update that dropped. http://mp1st.com/2014/12/04/call-dut...its-get-fixed/
        "If you don't have anything good to say, say it often"- Ed the sock

        Comment

        • Chef Matt
          True.
          • Apr 2008
          • 7832

          #1039
          Re: Call of Duty: Advanced Warfare

          Originally posted by Stormyhog
          Here's all the patch notes in the latest update that dropped. http://mp1st.com/2014/12/04/call-dut...its-get-fixed/
          Oh man!
          "Ameli: damage increased"
          "Pytaek: damage increased"

          I like to use these in Domination some times. Can't wait to get some action in with them!
          Originally posted by Anthony Bourdain
          The celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.

          Comment

          • Phobia
            Hall Of Fame
            • Jan 2008
            • 11623

            #1040
            Re: Call of Duty: Advanced Warfare

            Glad to see my IMR has not been touched and the Bal has been nerfed.

            Comment

            • Rhys1218
              Rookie
              • Jul 2013
              • 120

              #1041
              Re: Call of Duty: Advanced Warfare

              Originally posted by Phobia
              See I've seen a lot of people complain about getting "shot in the back" and "terrible spawns". If you watch the two videos posted you will notice most my runs were ended by getting shot in the back but it is far from a big issue because YOUR TEAM is who affects the spawns
              Yeah, I normally play on my own, no one I usually play with wants to play cod. Always seem to get put on poor teams (not saying I'm great) and it annoys the hell out of me.

              Comment

              • Methlab
                MVP
                • Oct 2003
                • 2384

                #1042
                Re: Call of Duty: Advanced Warfare

                Originally posted by Phobia
                Glad to see my IMR has not been touched and the Bal has been nerfed.
                I hopped on the IMR train last night. Great gun. My problem is the game connection was fine for my first 4 rounds. Then I left to take a break for a few minutes. Come back and the games I joined all had rubber banding that was resulting in me getting crushed.

                Some of this is on me, but it is so hard to get kills if there is lag in this game. Im exceptionally bad at the Korean map that is the garden split between two high rises. Have no idea what to do on that map still.

                I also really am missing the Stock..doing my best to get the hip fire kills so I can equip it asap.

                Also not sure if the parabolic mic is a must yet or not. Still figurine that out.

                Comment

                • Chef Matt
                  True.
                  • Apr 2008
                  • 7832

                  #1043
                  Re: Call of Duty: Advanced Warfare

                  I get my butt destroyed on the Detroit map. I also suck at Recovery until the doors open to the other side then I seem to kick it into gear.
                  Originally posted by Anthony Bourdain
                  The celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.

                  Comment

                  • Methlab
                    MVP
                    • Oct 2003
                    • 2384

                    #1044
                    Re: Call of Duty: Advanced Warfare

                    Originally posted by Chef Matt
                    I get my butt destroyed on the Detroit map. I also suck at Recovery until the doors open to the other side then I seem to kick it into gear.
                    Yep. What I notice with the IMR is a few things - obviously, you have to get used to the burst fire. This is a good thing though, it makes you better at the game. I used to be nasty with the FAL, so this skill will come back in time. Instinct is to hold down the trigger button, which is bad.

                    In terms of play on maps - the IMR rewards you if you find spots on a map you like and hold them down. This game is so chaotic that if you can do this, you will wreck a lot of guys who just run around like maniacs. I still move around but I keep it restricted to certain zones.

                    I try and find 2-3 spots on a map that I can hold down. Once I do this, my scores go up a lot. on Detroit I like getting on top of the two trucks at the start of one of the spawn points, because a lot of people run by you and don't know where you are.

                    There are some maps I still do not have a good spot for yet. Many of them I find by accident and then I have to go find them again. I am on the fence on the maps...some are really good and some are terrible, and the map rotation is really bad so I feel like I havent played all of them enough yet.

                    Anyway, this is why I am debating the value of the parabolic versus the suppressor. The suppressor really rewards this style of play.

                    Comment

                    • Phobia
                      Hall Of Fame
                      • Jan 2008
                      • 11623

                      #1045
                      Re: Call of Duty: Advanced Warfare

                      Originally posted by Methlab
                      I hopped on the IMR train last night. Great gun. My problem is the game connection was fine for my first 4 rounds. Then I left to take a break for a few minutes. Come back and the games I joined all had rubber banding that was resulting in me getting crushed.

                      Some of this is on me, but it is so hard to get kills if there is lag in this game. Im exceptionally bad at the Korean map that is the garden split between two high rises. Have no idea what to do on that map still.

                      I also really am missing the Stock..doing my best to get the hip fire kills so I can equip it asap.

                      Also not sure if the parabolic mic is a must yet or not. Still figurine that out.
                      I run the parabolic mic on every single gun I run. You are going to see 4 out of the 6 enemies running a silencer with blast suppressor. Most high level players are going to try staying off the map, parabolic mic gives you a edge in which direction the enemy will be coming. Plus the IMR recoil is pretty low so the fore grip is a wasted spot. A sight is needed for the range that the IMR excels at and the parabolic mic for location ques. If you really want to run 3 attachments, my other choice would be the quick draw grip. This will bring your ADS on par with faster SMGs and Assault rifles like the Bal in CQB situations.

                      I like the stock and will flip to it now and then, the problem is I'm not utilizing the speed of movement in ADS that often.

                      I try and look at abilities, attachments, and perks that work for you all the time.

                      For instance lets look at the perk options.

                      Perk 1
                      Spoiler


                      Perk 2
                      Spoiler


                      Perk 3
                      Spoiler


                      Now with that Info, you will see my perk options I been running are.

                      Perk 1 - Low Profile
                      Perk 2 - None
                      Perk 3 - Toughness + Perk 3 Greed & Blast Suppressor.

                      If I'm running a kit which I'm moving often, I might swap Low profile for Lightweight or add a perk 1 greed for it. Just remember to use attachments and perks that are constantly working for you. Perk 2 I been running Peripherals only, most the other perk 2 options are a waste.
                      Last edited by Phobia; 12-05-2014, 12:26 PM.

                      Comment

                      • Methlab
                        MVP
                        • Oct 2003
                        • 2384

                        #1046
                        Re: Call of Duty: Advanced Warfare

                        Great post. I will try out some of these concepts.

                        Only issue I am seeing with the IMR is you HAVE to have a good connection. If not, the burst fire works against you. Such a great gun with the connection is clean though.

                        They really really really need to fix the lag in this game.

                        Comment

                        • Maverick09
                          Rookie
                          • Jun 2004
                          • 267

                          #1047
                          Re: Call of Duty: Advanced Warfare

                          Unlocked a KF5 variant which gives you additional mobility, was able to do some good damage with it in this game.

                          <iframe width="560" height="315" src="//www.youtube.com/embed/o3SjpQiS-ZY" frameborder="0" allowfullscreen></iframe>

                          Comment

                          • Phobia
                            Hall Of Fame
                            • Jan 2008
                            • 11623

                            #1048
                            Re: Call of Duty: Advanced Warfare

                            Originally posted by Maverick09
                            Unlocked a KF5 variant which gives you additional mobility, was able to do some good damage with it in this game.

                            <iframe width="560" height="315" src="//www.youtube.com/embed/o3SjpQiS-ZY" frameborder="0" allowfullscreen></iframe>
                            Nice run at the end!

                            Comment

                            • koebner
                              MVP
                              • Jul 2002
                              • 1956

                              #1049
                              Re: Call of Duty: Advanced Warfare

                              The latest patch has made Hard-Wired almost mandatory. The increased scoring in objective games make System Hack ridiculously easy to get.
                              They are chained now almost endlessly, along with Bombing Run, which makes Blind Eye pretty damn important now, as well.
                              PS3/PS4 BradCompany

                              Comment

                              • Chef Matt
                                True.
                                • Apr 2008
                                • 7832

                                #1050
                                Re: Call of Duty: Advanced Warfare

                                Originally posted by koebner
                                The latest patch has made Hard-Wired almost mandatory. The increased scoring in objective games make System Hack ridiculously easy to get.
                                They are chained now almost endlessly, along with Bombing Run, which makes Blind Eye pretty damn important now, as well.
                                No doubt hard wired is a must for me. I use it on every single class. I just can't stand the system hack.
                                Originally posted by Anthony Bourdain
                                The celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.

                                Comment

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