Nope, I'm on PS4. I have it on XB1 because of EA Access. I think we're just missing each other in terms of timing. I played a little bit with Hupp (the guy you're thinking of) last night around 11pm ET. I'll look out for you next time we're on.
Battlefield: Hardline (2014)
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Re: Battlefield: Hardline (2014)
Nope, I'm on PS4. I have it on XB1 because of EA Access. I think we're just missing each other in terms of timing. I played a little bit with Hupp (the guy you're thinking of) last night around 11pm ET. I'll look out for you next time we're on. -
Re: Battlefield: Hardline (2014)
What I like about this game is the different game modes.
Choose the game mode wisely which interprets your style of play.Last edited by VoltronViking; 03-23-2015, 04:17 PM.Comment
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Re: Battlefield: Hardline (2014)
I don't think that many people even tweak the sensitivity. It may be a thing on PC, but the default console sensitivity always seems to work for everyone.
If you're finally getting a feel for the game and think you're getting better, I wouldn't even mess with it. It will likely just make things worse and for me that sort of thing gets in my head. If I know something is different, I'll quit focusing on the game itself.
The game isn't any faster paced than close quarters maps on the past two Battlefield games has been. People just choose poor places to spawn a lot of times. I sometimes ask the person I'm spawning on if it's safe. Most my by immediate deaths are me rushing into battle trying to get back on the objective.Last edited by AUChase; 03-23-2015, 06:09 PM.Comment
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Re: Battlefield: Hardline (2014)
All of my friends and I tweak the sensitivity of all the FPS games we play... The default is too slow
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Re: Battlefield: Hardline (2014)
I don't think that many people even tweak the sensitivity. It may be a thing on PC, but the default console sensitivity always seems to work for everyone.
If you're finally getting a feel for the game and think you're getting better, I wouldn't even mess with it. It will likely just make things worse and for me that sort of thing gets in my head. If I know something is different, I'll quit focusing on the game itself.
The game isn't any faster paced than close quarters maps on the past two Battlefield games has been. People just choose poor places to spawn a lot of times. I sometimes ask the person I'm spawning on if it's safe. Most my by immediate deaths are me rushing into battle trying to get back on the objective.SLIDERS SUCKComment
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Re: Battlefield: Hardline (2014)
Nope, but like the other BF games, you can spawn on spawn beaconsComment
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Re: Battlefield: Hardline (2014)
Thanks tho for clarificationSLIDERS SUCKComment
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Re: Battlefield: Hardline (2014)
Mechanics have spawn beacons.Comment
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Re: Battlefield: Hardline (2014)
Oh damn, in that case it's a great alternative because Mechanics SMG's are pretty devastating in close quarters. (Specifically the K10 and P90). Add to that the armor insert and you'll probably kill anything at close range short of a full shotgun blast (those can put you down in one hit sometimes)
Mechanic is a pretty loaded class - the only one capable of soloing a full health vehicle (and quickly too), and a close-quarters killer.
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Re: Battlefield: Hardline (2014)
I'm about to hop on if anyone wants to play.
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