The Last of Us: Remastered

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  • rspencer86
    MIB Crew
    • Sep 2004
    • 8806

    #181
    Re: The Last of Us: Remastered

    Hard. My first playthrough I don't want to face too many frustrating sections since I am trying to enjoy and understand the story, but also I don't want to breeze through everything.
    Ryan Spencer

    University of Missouri '09
    Twitter: @RyanASpencer

    Royals / Chiefs / Kings / Mizzou / Sporting KC


    PSN: MizzouTigerrr
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    • LowerWolf
      Hall Of Fame
      • Jun 2006
      • 12268

      #182
      Re: The Last of Us: Remastered

      Originally posted by The JareBear
      Fellow first timers, what difficulty did you go with? I choose hard, I figured I would do the extreme option on the second playthru
      When I get it, I'll go easy ... because I'm a wuss. And because I want to soak in the story without getting frustrated.

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      • bcruise
        Hall Of Fame
        • Mar 2004
        • 23274

        #183
        Re: The Last of Us: Remastered

        Originally posted by The JareBear
        Fellow first timers, what difficulty did you go with? I choose hard, I figured I would do the extreme option on the second playthru
        I'm playing on Hard as it includes all the game features (Joel's "listen" specifically). The next level up seems to remove that.

        I'm definitely not having any issue with it being too easy so far, but that might be because I'm trying to MGS my way through areas a bit too much.

        Having seen what the PS4 is truly capable of in Phantom Pain, it does look like a PS3 remaster to me just in the way the textures look flat. But it still looks phenomenal, and the 60 FPS is just icing on the cake.

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        • Dog
          aka jnes12/JNes__
          • Aug 2008
          • 11846

          #184
          Re: The Last of Us: Remastered

          Still from chapter 1
          Spoiler
          Eagles | Phillies | Sixers | Flyers
          PSN: JNes__

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          • Blzer
            Resident film pundit
            • Mar 2004
            • 42515

            #185
            Re: The Last of Us: Remastered

            This is my second-first time, and I'm doing Hard again. You'll notice in the options what gets removed when you go higher than that, and currently I feel like I need those options handy for me. Maybe next time.
            Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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            • KmK
              Pro
              • Jul 2003
              • 585

              #186
              Re: The Last of Us: Remastered

              Went with Hard.

              I played for an hour and a half and this game is pretty damn awesome. Gotta get up early or I woulda played a lot longer.


              Sent from my iPhone using Tapatalk
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              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #187
                Re: The Last of Us: Remastered

                Chapter 2



                What it looks like up close when Joel slams another man's head into a wall...

                Last edited by Flawless; 07-30-2014, 12:29 AM.
                Go Noles!!! >>----->

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                • stiffarmleft
                  MVP
                  • Jul 2002
                  • 1986

                  #188
                  Re: The Last of Us: Remastered

                  I was going between 60 fps and 30 fps to see the differences and although 30 fps has better shadows, 60 fps is so smooth and jitter free that it's the only way to play, IMO. I'm doing this play through in grounded mode, so far so good, I think is suits my stealth style of play. I also prefer melee to shooting, it's more gratifying and saves on resources. I'll being using bricks and bottles alot more than I did my first time through. I can't wait to see what Naughty Dog can do developing a next gen game from the ground up, I'm starting to believe that the Uncharted footage at E3 is definitly attainable with these guys at the helm.

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                  • SinisterAlex
                    Canadian eh?
                    • Oct 2009
                    • 4551

                    #189
                    Re: The Last of Us: Remastered

                    I wish people would learn to spot people in MP matches.
                    Xbox LIVE GT: oALEXtheGREATo
                    PSN ID: oALEXtheGREATo

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                    • daniel77733
                      Banned
                      • Nov 2011
                      • 3544

                      #190
                      Re: The Last of Us: Remastered

                      Currently playing Left Behind DLC as I played and finished The Last Of Us a year ago on PS3. Playing on hard and I missed a bottle of alcohol that I cant go back for. Probably doesnt matter much but im restarting it tomorrow when I wake up. Kind of wish that the game didnt have auto saves and instead had save points. Would have actually helped me in this instance. Oh well.

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                      • Flawless
                        Bang-bang! Down-down!
                        • Mar 2004
                        • 16780

                        #191
                        Re: The Last of Us: Remastered

                        Those gameplay character models. Naughty Wizards.

                        Go Noles!!! >>----->

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                        • Blzer
                          Resident film pundit
                          • Mar 2004
                          • 42515

                          #192
                          Re: The Last of Us: Remastered

                          I like that this game is still playable through Vita's Remote Play feature, but there is still something strange about it.

                          Let's take KillZone: Shadow Fall for example. Their update allows for separate control/sensitivity schemes for when you connect and disconnect. They also make use of the rear touchpad for sprinting and melee attacks, then the front touchpad for grenade throws and OWL usage, etc.

                          In The Last of Us, if I want to shoot using R2/L2 with PS4 and the L/R triggers with Vita, I'll have to switch them every time I connect. It's also a bit serviceable to lower the sensitivity for the nubs on the Vita. And strangely enough, sprinting and listening are on the touchscreen, not the touchpad. Now I can't turn when listening and I can't run when sprinting, which of course doesn't make very much sense. They need to map that to the back if they can.
                          Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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                          • JazzMan
                            SOLDIER, First Class...
                            • Feb 2012
                            • 13547

                            #193
                            Re: The Last of Us: Remastered

                            Multiplayer is intense. Almost like a cross between Max Payne and Gears of War.
                            Twitter: @TyroneisMaximus
                            PSN: JazzMan_OS

                            Green Bay Packers
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                            • SmashMan
                              All Star
                              • Dec 2004
                              • 9700

                              #194
                              Re: The Last of Us: Remastered

                              Originally posted by Brandwin
                              So you guys who are playing for the first time, is stoping to take pics and mess with the photos messing with the immersion of the game?
                              I'm not sure how it wouldn't, but I hope it doesn't break immersion too much for them. Since I played on PS3, I'm using Photo Mode almost as a way to "tour the set" of the game and pick up extra details.

                              And here are a couple pics!

                              -Everybody has a photo from some point in the opening scene. Here's mine:
                              Spoiler


                              -Here's Tess speaking/gesturing...and Joel isn't having any of it. Used the love border because I just liked the juxtaposition of everything together:
                              Spoiler

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                              • DTX3
                                Hall Of Fame
                                • Jun 2003
                                • 13022

                                #195
                                Re: The Last of Us: Remastered

                                My first screen shot.

                                XBL: DTX3
                                PSN: DTX987
                                WII U: DodgerBlue760

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