Horizon: Zero Dawn
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Re: Horizon: Zero Dawn
I was always able to craft them in my crafting menu as soon as I bought the weapon. Sorry if this is isn't helpful, I don't think you have to buy them firstLast night I went searching for Sona. Along the way I detoured up my first Tallneck, but before that I had to go past a Sawtooth.
I pretty much ended up running through two doors of these ruins while trip-wiring the only door he could fit through. Stun him and critical hit him. For some reason I couldn't make out his canister - I guess its sheathed in metal?
Looking back I'm sure it looked like a Scooby Doo routine.
Is the only way to craft new ammo/bomb/trap types to buy them from a Merchant first?"Successful people do not celebrate in the adversity or misfortune of others."
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Re: Horizon: Zero Dawn
Those tutorial quests have to be the active quests for progress to be made on them.Also, I'm not making any "progress" on the tutorial Quests. I know I've shot more than 3 Watchers in the eye with precision arrows, but I'm still showing 0/3.
I also did a couple of the Hunters Lodge trials last night. I need to return to the 10 Canisters in 90 Seconds one once I level up my bow skills, but I managed to get Gold on the Logpile on the first try.
Man, this game has really opened up a lot since leaving the Embrace. So much to do now. I keep criss-crossing the map.
And to your canister question, sometimes they are shielded with metal. The plate can be knocked off with regular arrows. If you scan the beast with the focus, canisters and other critical hit areas will glow yellow for some time allowing you to target them easier.Oakland Athletics San Jose Sharks
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Re: Horizon: Zero Dawn
I might not be being very helpful, at work/lunch now and can't pull up my map, but you should be able to find some pretty easily depending on what area you're in. What part are you in?
Only glitch I've seen was one time some textures were randomly floating in a field. Thats it. Impressive for such a massive game"Successful people do not celebrate in the adversity or misfortune of others."
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Re: Horizon: Zero Dawn
Hardpoint and Tearaway arrows will knock off the metal shields faster right? Or am I misunderstanding their functions?Those tutorial quests have to be the active quests for progress to be made on them.
And to your canister question, sometimes they are shielded with metal. The plate can be knocked off with regular arrows. If you scan the beast with the focus, canisters and other critical hit areas will glow yellow for some time allowing you to target them easier."Successful people do not celebrate in the adversity or misfortune of others."
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The Tortured Mind Of A Rockies Fan. In Arenado I Trust.Comment
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Re: Horizon: Zero Dawn
I have only one tall neck I haven't climbed yet, so I have most of the map unlocked but I'm in the Meridian part. What type of animal is it? Or what are they classified as? I feel like I have been to every icon that I think it could be and can't find one.
Also has anyone found a use for a Rockbreaker or Behemoth heart yet? Or should I just sell.
Sent from an alternate reality using my banana phone.Last edited by CC; 03-14-2017, 01:42 PM.Comment
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Re: Horizon: Zero Dawn
Patch out today.
Spoilered for length.
SpoilerWe’re pleased to announce that Patch 1.04 for Horizon Zero Dawn has been released today. This patch fixes a number of progression and technical issues, detailed below.*Please be aware that this list may contain several spoilers.
FIXES
Main Quests
Fixed an issue in “The Proving” where one of the attackers would fall down the slope.Fixed an issue in “The Womb of the Mountain” where the spear would not be in Aloy’s inventory if players opened a treasure box with a DLC item before retrieving Aloy’s weapons.*Note: Players who have already encountered the issue will need to reload from a game saved prior to this quest.Fixed an issue in “A Seeker at the Gates” where players would be able to enter the gates of Mother’s Watch when fast-traveling to this location.Fixed an issue in “A Seeker at the Gates” where the quest objective would not update from “Go to the Carja Border Fort” to “Kill the corrupted machines”.Fixed an issue in “A Seeker at the Gates” where players could not progress through the Carja Fort.Fixed an issue in “The City of the Sun” where Erend wouldn’t spawn after the dialogue with him ended if players rushed past the civilians on the bridge.Fixed an issue in “The Sun Shall Fall” where players couldn’t return to Dervahl if they fast-traveled during the objective “Talk to Dervahl”.Fixed an issue in “The Grave Hoard” where skipping the conversation with Sylens at the end of the quest and immediately restarting would prevent “To Curse the Darkness” from starting.Fixed an issue in “Deep Secrets of the Earth” where players couldn’t enter the bunker if they fast-traveled away from the objective after they had interacted with the bunker.Fixed an issue in “The Terror of the Sun” where Aloy would respawn in an empty arena after being killed by the Behemoth.*Note: Players who have already encountered the issue will need to go to Sunfall, at which point they will be teleported back into the arena to continue the quest.
Side Quests and Activities
Fixed an issue in “Hunter’s Blind” where the objective would not update after talking to Talanah.Fixed an issue in “Hunter’s Blind” where players could kills the Glinthawks before the actual objective was triggered.Fixed an issue in “The Foreign Lands” where players could already deliver the bow to Lakhir before being instructed to do so.Fixed an issue in “Fatal Inheritance” where the objective would fail to update after disabling the lure device and speaking with Ranaman during the quest.Fixed an issue in “Blood on Stone” where the Rockbreaker would not surface correctly if players fast-traveled from and to the quest area just before the start of the sequence.Fixed an issue in “Death from the Skies” where the Stormbird objective would remain active after deactivating the lures and fast-traveling from and to the quest area.Fixed an issue in “Redmaw” where Redmaw would be alive again if players left the quest area during the objective “Talk to Ahsis”.Fixed an issue in “Redmaw” where the marker for the objective “Talk to Ahsis” would be invisible outside of the quest area.
Game Systems
Fixed an issue where exploration music would drop out after a long period of play.Fixed an issue where Aloy could become ‘stuck’ in her sliding animation.Fixed miscellaneous issues to improve the overall play experience.
Please download Horizon Zero Dawn patch 1.04 and let us know what you think. We’ll continue to work on further fixes for and enhancements to the game based on your comments. In the meantime, keep an eye on this space for the latest Horizon Zero Dawn news and updates!
EDIT:*We are aware of a UI bug introduced in Horizon Zero Dawn after patch 1.04 where all outfit stats appear to have doubled. Please note that this bug is only in the UI and not reflected in gameplay. This issue is being looked into currently and we shall try to address it as soon as possible. We apologize for the inconvenience.
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Re: Horizon: Zero Dawn
Yeah, sometimes the highlighted parts confuse me because I can see them, but they're hidden under metal or another body part.Those tutorial quests have to be the active quests for progress to be made on them.
And to your canister question, sometimes they are shielded with metal. The plate can be knocked off with regular arrows. If you scan the beast with the focus, canisters and other critical hit areas will glow yellow for some time allowing you to target them easier.
I guess I need to buy more weapons tonight. I'm still on the freebie Tripcaster.
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Re: Horizon: Zero Dawn
Use those teraway arrows. They don't do damage but they shred armor right off the backs of machines. You can then use some of the weapons that came off from your shot against your enemies, if your quick enough that is. It comes in handy for some of the later hunting trials and bigger machines in general.
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Re: Horizon: Zero Dawn
I'm level 29 with like 38 hours played and I finally decided to go past the gates, last night. Holy crap! The game changes completely. THOSE machines are friggin' KILLERS!
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