Anthem (PS4,X1,PC)

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  • Gotmadskillzson
    Live your life
    • Apr 2008
    • 23425

    #121
    Re: Anthem (PS4,X1,PC)

    Originally posted by ricky24
    Bunch of that is being addressed with day 1 patch






    It’s definitely an MMO first as opposed to being a story driven single player experience though.
    Everybody knows a Day 1 patch is coming. However, with this many bugs though, it really shouldn't have been released. A lot of this stuff should have been fixed before release. Internal testing should have caught it because it happens way too often for it not to be caught.

    Anyway I am going to spend time building up other javelins. Got my Storm spec'ed out pretty good. Going to work on the others.

    Comment

    • ricky24
      MVP
      • Jan 2014
      • 4888

      #122
      Re: Anthem (PS4,X1,PC)

      I honestly haven’t encountered any bugs that I can think of. Maybe is in a better state on console or something.

      Comment

      • Gotmadskillzson
        Live your life
        • Apr 2008
        • 23425

        #123
        Re: Anthem (PS4,X1,PC)

        Originally posted by ricky24
        I honestly haven’t encountered any bugs that I can think of. Maybe is in a better state on console or something.
        Maybe, because so far all the ones I see having bugs, including myself are PC version.

        Comment

        • ricky24
          MVP
          • Jan 2014
          • 4888

          #124
          Re: Anthem (PS4,X1,PC)

          Originally posted by Gotmadskillzson
          Maybe, because so far all the ones I see having bugs, including myself are PC version.


          Yeah that’s what I figured. Seems load times are also a lot worse on PC as well. I’m on vacation next week and was thinking about grabbing the pc version to play while I’m on the road but I’ll probably end up just holding off until I’m back and grabbing the console version.

          Comment

          • Gotmadskillzson
            Live your life
            • Apr 2008
            • 23425

            #125
            Re: Anthem (PS4,X1,PC)

            Day One Update Details

            High level fixes

            Improved loading times

            Fixed many infinite loading screens

            Fixed multiple challenges not tracking properly

            A number of issues have been fixed that were causing players to disconnect or crash

            Weapons and gear now have numbers present for modifiers

            General Fixes and Improvements

            Loot Reveal and Expedition Summary now correctly play during the end of expedition screen.

            The gather party mechanic has been made more lenient in a number of situations

            At the end of expedition screen players will no longer get stuck on "Recording Victories" or "Skipping All".

            Game no longer hangs in Javelin menu when unlocking the second, third or fourth javelin

            During the mission “What Freelancers Do” dying after killing Junkmaw & freeing Arcanists leaves you unable to progress, this has been fixed

            Challenges now unlock for players at the correct levels

            Fixed some camera issues during cutscenes

            Legendary Contracts can now be accepted from the Social Hub contract board

            Some enemies have had their shield values decreased

            Loot now properly drops for players who are downed

            The texture quality on the NPC Prospero has been improved

            Final boss of strongholds now drop loot instead of only being shown on the end of expedition screen

            Fixed the time outs on echoes and relics to prevent griefing and to handle disconnections properly

            Players can no longer fall through the floor during the 3rd trial in the Fortress of Dawn

            Completing the tutorial expedition will now show the correct Ranger appearance

            After disconnecting, rejoining an expedition will now place you back into a squad if you were in one previously

            Corrected an issue where players could not interact with each other in the launch bay in certain circumstances

            Corrected an issue during the Mission "Bad Deal" where outlaws won't spawn, blocking progress

            The start of expedition screen has been improved

            Addressed a variety of situations where killing enemies does not properly progress world events

            Opening a chest now increments Tomb of the Legionnaire progress for all squad members present

            Scar snipers can no longer shoot through Storm Shield

            Corrected an issue where players would get stuck on the end of expedition screen in some situations

            Players will no longer get disconnected if joining the "Finding Old Friends" mission while the cinematic is playing

            Addressed a number of situations where players can get stuck on the environment in the launch bay

            Increased the damage of the electric status effect

            Corrected an issue where the Shield of Dawn could be crafted with less materials then intended in some situations

            The Platinum Mission feat now grants completion as intended

            Status effects can more reliably be applied to Titans

            Strongholds

            Fixed an issue that would cause a Stronghold server crash after defeating the last boss

            Temple of Scar - Players can no longer get stuck in the mined tunnel in the explosives room

            Temple of Scar - Players can no longer be blocked from entering the explosives room due to fog wall

            Fixed Tyrant Mine so people that join the stronghold in-progress do not end up locked away from their team

            Adjusted lighting in Tyrant Mine underwater section to make it easier to navigate to the exit

            The Swarm Tyrant will no longer get stuck in the side cave entrances in some situations

            Corrected an issue where players would spawn into different areas of the Tyrant Mine in certain situations

            Gear and Weapons

            After having 1st pilot unlock suit after tutorials, creating a new pilot and going to forge no longer causes load screen hang

            Ice damage bonuses are now correctly applied on ice gear

            Suit-wide bonuses from inscription are now functioning properly

            Players can no longer salvage equipped items

            Javelin specific gear and/or weapons are no longer able to be used on javelins they aren't intended for

            Corrected an issue where in some circumstances Masterwork Components do not have any inscriptions

            The Endless Siege Masterwork Autocannon no longer displays a damage increase of 0% in its tooltip

            Javelins

            The Colossus javelin is now able to activate its shield more quickly after using an ability or firing a weapon

            The Storm javelin now reacts to getting hit when its shields are up

            Fixed an exploit that allowed the Storm's ultimate attack to be used more times than intended

            The Colossus javelin can now shield and revive at the same time

            Interceptor Combo Aura has been increased in power and now has a damage over time component

            Crafting

            Non-Masterwork materials purchased from the crafting store now show as their proper rarity instead of incorrectly showing as Masterwork

            Controls

            Additional Mouse and Keyboard control improvements have been made

            UI

            Some conversations were not popping up the reputation points post conversation completion, this has been fixed

            The squad screen now displays the correct information for each player

            Fixed a number of issues where subtitles will no longer get stuck on the screen after dialogue has finished as often

            Settings should no longer reset upon exiting and restarting the game on Xbox One

            Motion blur can now correctly be turned off

            The Electric Status Effect now shows scaled damage properly

            An option has been added to hide the Squad Member HUD

            The edge of the compass will now pulse to indicate enemy locations

            A notification has been added in Fort Tarsis if a player's vault is at the cap of 250 items

            On the "Repair the Strider" step of "A Cry for Help" the search radar has been adjusted to correctly lead the player to all 4 tools

            Primer and Detonator icons have been added to all Interceptor gear

            Corrected a user interface issue where a player’s ultimate would show as available when it isn't
            Damn....I can imagine that patch file to be around 10GB or more.

            Comment

            • ricky24
              MVP
              • Jan 2014
              • 4888

              #126
              Re: Anthem (PS4,X1,PC)

              I signed up for origin access so I’d get another 10 hours of this. Just did the 1 month for 5 bucks or whatever. Excited to see how awful my gaming laptop runs this.

              Comment

              • NINJAK2
                *S *dd*ct
                • Jan 2003
                • 6185

                #127
                Re: Anthem (PS4,X1,PC)

                GotMad, ricky, etc.-

                Has the game shown a noticeable improvement from the Beta?
                EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                Comment

                • Candyman5
                  Come get some!
                  • Nov 2006
                  • 14380

                  #128
                  Re: Anthem (PS4,X1,PC)

                  I really think that day 1 patch is going too help a lot.

                  Sent from my SM-N950U using Tapatalk
                  PS4 Twitch: http://www.twitch.tv/candyman5os

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                  Comment

                  • ricky24
                    MVP
                    • Jan 2014
                    • 4888

                    #129
                    Re: Anthem (PS4,X1,PC)

                    Originally posted by NINJAK2
                    GotMad, ricky, etc.-

                    Has the game shown a noticeable improvement from the Beta?


                    I’ve been mostly on console except for my last hour of playing. I haven’t noticed much of a difference from the beta gameplay wise.

                    Comment

                    • mestevo
                      Gooney Goo Goo
                      • Apr 2010
                      • 19556

                      #130
                      Re: Anthem (PS4,X1,PC)

                      For me, it has. That last 5% loaded.

                      Comment

                      • Gotmadskillzson
                        Live your life
                        • Apr 2008
                        • 23425

                        #131
                        Re: Anthem (PS4,X1,PC)

                        I didn't even bother with the Beta. But anyway I must say the missions after you beat the game are way better story wise then the missions you get before you beat the game. Don't know why Bioware did it like that. Just a weird design decision on their part. I just finished a long mission where during the second half of this long mission, the audio cut out. Thank goodness for subtitles being turned on. For a good 10 minutes, I heard nothing.

                        Also, check out this dude wavy arms. At least during this bug, it was his arms, at times I had NPCs entire body be wavy and deformed like that.

                        Comment

                        • mestevo
                          Gooney Goo Goo
                          • Apr 2010
                          • 19556

                          #132
                          Re: Anthem (PS4,X1,PC)

                          During the last half of my final mission I looked like a special needs colossus, my left arm was missing (presumably clipped into my torso and stuck there).

                          Beat the final mission, did my last several on hard including that one, and during the final mission I had my first 5 purple drops, a couple of them even useful.

                          8 more levels until the next difficulty. Hard has 6 masterwork weapons that can drop, then on Grandmaster 1 the whole masterwork loot table is available to drop.

                          Comment

                          • Quint75
                            MVP
                            • Jul 2002
                            • 3304

                            #133
                            Anthem (PS4,X1,PC)

                            I know this game is basically in an unfinished state (before the day 1 patch anyway) but I have loved what I have played so far. I am about 6 hours in and the story is just now starting to matter. The gameplay, to me, is spot on. I think it may become repetitious in time and I am hoping BioWare has a lot of things planned to keep it fresh. I have my preorder ready to go and am excited to dive back in.

                            I am playing on Xbox One X and have only had a few issues. My buddy has the same and his experience has been much worse, including insane load times, freezes and the complete wiping of his game save. He is obviously really disappointed and cancelled his preorder. I have seen the same thing when going to the Xbox gamefaqs board: huge inconsistencies across One Xs. Strange and I hope the patch fixes this.

                            I would take early reviews with a grain of salt; all are before the big patch coming and the knives have been out for this game and EA/BioWare for months. This is another game as service deal and I really think there will be massive improvements coming in the months ahead.

                            To me, I have seen enough to warrant a purchase, but with all the bugs and issues I can see why others do not.


                            Sent from my iPhone using Operation Sports
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                            Comment

                            • DocHolliday
                              Farewell and 'ado
                              • Oct 2002
                              • 4696

                              #134
                              Re: Anthem (PS4,X1,PC)

                              A terrible use of BioWare (if it is really BioWare anymore expect name), and a brutal release window. This thing is going to be dead.


                              Sent from my iPhone using Operation Sports
                              GT: Event Horizon 0

                              Comment

                              • ricky24
                                MVP
                                • Jan 2014
                                • 4888

                                #135
                                Re: Anthem (PS4,X1,PC)

                                Originally posted by DocHolliday
                                A terrible use of BioWare (if it is really BioWare anymore expect name), and a brutal release window. This thing is going to be dead.


                                Sent from my iPhone using Operation Sports


                                What didn’t you like about it?

                                Comment

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