Anthem (PS4,X1,PC)

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  • goledensilence
    Pro
    • Jul 2012
    • 533

    #361
    Re: Anthem (PS4,X1,PC)

    Originally posted by rudyjuly2
    But there are two big disappointments. I always found the game dropped loot at a good enough rate until you need Legendaries. The Legendary drops are still too rare and never got touched. So people that do play a lot end up bored and/or frustrated.
    This is pretty much why I gave up on the game. Traded it in a few weeks ago towards credit for MK 11 because I got bored with doing the same missions with no real rewards.
    Thee I Love

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    • rudyjuly2
      Cade Cunningham
      • Aug 2002
      • 14813

      #362
      Re: Anthem (PS4,X1,PC)

      I really don’t like the obsession the Anthem team has with puzzles. They added more in the Sunken stronghold and the Cataclysm is annoying that way too. I just want to enjoy the combat and the puzzles detract from that. What is so fun about forcing 4 strangers in the middle of combat to run around and unlock echoes in a pattern to complete a Cataclysm event? Learning the puzzle is annoying and after you have done it, it will just get repetitive.

      I get puzzles for Uncharted and Indiana Jones games. They are part of the lore and also done in isolation. No combat at the time and not requiring teammates. The joy in Anthem is the variety of javelins you have and the different ways to destroy things. Why BioWare insists on adding puzzle solving elements annoys me. Maybe it’s time for me to finally quit.

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      • Gotmadskillzson
        Live your life
        • Apr 2008
        • 23426

        #363
        Re: Anthem (PS4,X1,PC)

        The puzzles are put in for fillers because they literally have nothing else to put in. Take the puzzles out, you left with like a 4 hour game. Anyway this game been dead to me for months. The lead producer for this game quit and left Bioware last week. A senior producer on Dragon Age 4 quit too and also left Bioware yesterday. Needless to say, Bioware is basically dead. All the long term producers they had have quit since EA took over.

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        • racerx
          Bills Mafia!!
          • Jul 2002
          • 2384

          #364
          Re: Anthem (PS4,X1,PC)

          Originally posted by Gotmadskillzson
          The puzzles are put in for fillers because they literally have nothing else to put in. Take the puzzles out, you left with like a 4 hour game. Anyway this game been dead to me for months. The lead producer for this game quit and left Bioware last week. A senior producer on Dragon Age 4 quit too and also left Bioware yesterday. Needless to say, Bioware is basically dead. All the long term producers they had have quit since EA took over.
          And the hype for this game was off the charts. Just Wow!!

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          • Anthraticus
            Rookie
            • Oct 2018
            • 304

            #365
            Re: Anthem (PS4,X1,PC)

            Originally posted by Gotmadskillzson
            Needless to say, Bioware is basically dead.
            They've been dead for a long time now. Probably since the doctors took off.

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            • Candyman5
              Come get some!
              • Nov 2006
              • 14380

              #366
              Re: Anthem (PS4,X1,PC)

              It sucks. Was looking forward to new dragon age

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              • peter42O
                MVP
                • May 2018
                • 1990

                #367
                Re: Anthem (PS4,X1,PC)

                While I was very critical of this game a year ago, I have finally played the game this weekend via EA Access on PS4 Pro. I'm about 1/3rd through the story missions thus far and just opened up more of Fort Tarsis.

                Being perfectly honest, im really enjoying the game a lot. Visuals may very well be the best I have seen this generation (my #1 is Horizon Zero Dawn) or at least tied for the best. The entire world is a pleasure to traverse. And the draw distance, my goodness. There's some pop-in which is expected but still, the game looks amazing.

                Audio is solid all around. Music is here and there but it's good when it plays. Sound effects are good and the voice acting is well done.

                Story and characters thus far haven't been memorable but at the very least, have been good and have kept me interested in continuing to play through the game.

                The best aspect of the game though is the gameplay and combat. Holy crap!!! So damn fluid, smooth and responsive. Even with the sensitivity settings at 10, everything is so damn good. Flying around feels awesome once you get used to the controls. Shooting feels great and more enemies to shoot, the better.

                With all of that said, there are some negatives. First and foremost is the extreme lack of loot. For a looter shooter, it's very disappointing especially coming off of The Division 2. Add in the fact that you can only equip weapons at Fort Tarsis and it becomes even more disappointing. And any loot you do get during gameplay, you don't even see what it is at all.

                Played for about 8 hours today and must have had at least the same amount of disconnects including 2 times during an active mission. Thankfully, I only lost 30 seconds or so of progress when I went back into the game so it was more of an annoyance than anything.

                Another negative is not being able to "free roam" unless you select it as an option instead of a mission when leaving Fort Tarsis and setting out on an expedition. Of course, while going on missions, I do traverse out of the path of the objectives and thus far, I haven't come across anything substantial so maybe, you have to do free roam? I'm pretty much just doing all the quests and contracts that I can do solo (private) and will just play through as much of the game as I can until I complete the story.

                I will say that overall, Anthem is looking like an 8.0/10 or maybe even an 8.5/10 because it really hits on so many levels but the design decisions are bad and disappointing.

                While hindsight is 20/20, EA definitely should have delayed this game a year regardless of what it was a year ago. Not only would the game have been easily better and probably more well received but with everything going on now and the February and March game delays, Anthem could have really made a massive impact. Oh well.

                I know that they're supposed to improve the game with a massive update sometime later this year but if anything, I think they would be better off going straight to a next gen sequel and give BioWare as much time as they need because Anthem reminds me of games like Ryse or The Order, an amazing world with so much promise and potential only to be dragged down by horrible design decisions and in this case, upper management decisions.

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