I think no auto generating health can be good and completely change the strategy of a game. Uncharted and TLOU were very different as a result. Forces you to be more defensive and careful. But eating is one of those tedious things that I don’t know about. Do you eat to gain health like a health kit? I haven’t read this year.
Edit:
There are also some smaller changes. The health system has been revamped in Valhalla: passive regeneration while out of combat was replaced by a set number of “rations” that allow players to restore a chunk of their life bar at will. Those rations get replenished by harvesting the plentiful edible items (like berries or mushrooms) around the game world, but it adds an additional dimension to combat by giving players a new system to manage. In the practical sense, giving players access to more health means combat encounters can be longer and enemies more deadly.


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