IGN gives Jade Empire a............

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  • Fresh Tendrils
    Strike Hard and Fade Away
    • Jul 2002
    • 36131

    #106
    Re: IGN gives Jade Empire a............

    Originally posted by Kodiak33
    Still, you would think an RPG with (I think) over 2 years of development would be longer than this...
    Fable.

    Sidequests on most games are "worthless." For the most part they don't yield any great weapons, moves, or items, but they're usually fun and different from the main quests which is why most gamers like the option. Plus it extends the life of the game, so instead of beating it in 10 hours, one could spend up to 20-25 hours completing the game.



    Comment

    • jmood88
      Sean Payton: Retribution
      • Jul 2003
      • 34639

      #107
      Re: IGN gives Jade Empire a............

      Originally posted by Kodiak33
      Still, you would think an RPG with (I think) over 2 years of development would be longer than this...
      It goes on your pace. Why does an rpg have to be 50+ hours to be considered great? I would rather them make a game with a great story and have everything be good then have a long game that has no substance.
      Originally posted by Blzer
      Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

      If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

      Comment

      • sdrotar
        OS Managing Ed., 2002-07
        • Jul 2002
        • 1055

        #108
        Re: IGN gives Jade Empire a............

        Originally posted by jmood88
        It goes on your pace. Why does an rpg have to be 50+ hours to be considered great? I would rather them make a game with a great story and have everything be good then have a long game that has no substance.
        Great point. I finished Fable in about 11 hours or so.
        While I was a bit disappointed at first, I still look back at that game very fondly because it gave me a very enjoyable game-playing experience. I'd rather have that special game that sticks in your mind long after playing it briefly than one that I "got my money's worth" from by slogging through hours upon hours of routine gameplay.

        I imagine that battle's being fought between game designers and their corporate bosses every day...
        Shawn Drotar
        Former Managing Editor, OperationSports.com (2002-07)

        Comment

        • Kodiak33
          MVP
          • Aug 2002
          • 1093

          #109
          Re: IGN gives Jade Empire a............

          I agree jmood, but I dunno, I was pulled in till about chapter 5 then it seemed rushed and brought me back to reality I guess. I mean the game tries to seem like it has an epic scope, but the biggest city in the game really isn't that big at all. It's just my opinion that's all, I'm glad others are enjoying it.

          Comment

          • taylor34
            MVP
            • Aug 2002
            • 1119

            #110
            Re: IGN gives Jade Empire a............

            Originally posted by ActLikeYouKnow8
            Fable.

            Sidequests on most games are "worthless." For the most part they don't yield any great weapons, moves, or items, but they're usually fun and different from the main quests which is why most gamers like the option. Plus it extends the life of the game, so instead of beating it in 10 hours, one could spend up to 20-25 hours completing the game.
            That's only true in recent games. Baldur's Gate 1 and 2 rewarded you a great deal for doing sidequests, as do games like fallout. Maybe it's because experience and your level actually meant something in those games, where in Jade Empire it was more about your hand eye coordination than actual character skills.

            Taylor34

            Comment

            • jmood88
              Sean Payton: Retribution
              • Jul 2003
              • 34639

              #111
              Re: IGN gives Jade Empire a............

              Originally posted by taylor34
              That's only true in recent games. Baldur's Gate 1 and 2 rewarded you a great deal for doing sidequests, as do games like fallout. Maybe it's because experience and your level actually meant something in those games, where in Jade Empire it was more about your hand eye coordination than actual character skills.

              Taylor34
              Lol again, play on a harder difficulty level.
              Originally posted by Blzer
              Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

              If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

              Comment

              • taylor34
                MVP
                • Aug 2002
                • 1119

                #112
                Re: IGN gives Jade Empire a............

                Originally posted by jmood88
                Lol again, play on a harder difficulty level.
                I only played on normal on baldur's gate 1 and 2 (which was the 2nd lowest out of the five difficulty levels), a game made by the SAME company, and experience made a huge difference. So having to play on the highest level just to have experience count for something would appear to be a pretty big flaw, wouldn't you say? In their last game, KOTOR, I played on normal and did a large number of side quests in order to get better since if I didn't I'd be in trouble in some of the bigger fights. Why should this game be different?

                Taylor34

                Comment

                • jmood88
                  Sean Payton: Retribution
                  • Jul 2003
                  • 34639

                  #113
                  Re: IGN gives Jade Empire a............

                  Originally posted by taylor34
                  I only played on normal on baldur's gate 1 and 2 (which was the 2nd lowest out of the five difficulty levels), a game made by the SAME company, and experience made a huge difference. So having to play on the highest level just to have experience count for something would appear to be a pretty big flaw, wouldn't you say? In their last game, KOTOR, I played on normal and did a large number of side quests in order to get better since if I didn't I'd be in trouble in some of the bigger fights. Why should this game be different?

                  Taylor34
                  Obviously the higher difficulty is there so that if the default difficulty is too easy then there can be a higher challenge. Just because the other games they made was harder on the normal difficulty doesn't mean anything. This is a completely different game. It isn't a flaw at all.
                  Originally posted by Blzer
                  Let me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.

                  If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)

                  Comment

                  • Kodiak33
                    MVP
                    • Aug 2002
                    • 1093

                    #114
                    Re: IGN gives Jade Empire a............

                    I beat Baldur's Gate 1, but couldn't beat 2 mainly cause I had other things to do and it was pretty darn hard too!

                    Comment

                    • Jistic
                      Hall Of Fame
                      • Mar 2003
                      • 16405

                      #115
                      Re: IGN gives Jade Empire a............

                      Originally posted by Kodiak33
                      I beat Baldur's Gate 1, but couldn't beat 2 mainly cause I had other things to do and it was pretty darn hard too!
                      Those weren't really RPG's though. They were Dungeon Hacks. I beat BG1 in a weekend playing CO-OP with my wife. But we played it like crack monkeys.

                      My two favorite RPG's on the cosole have been Morrowind and FFX. Both took me over 100 hours to complete. To me a great RPG should be like a thick novel. It should feel like a LONG journey where I get to know the characters. I really didn't get too attached to the characters in Jade. I think cuz we really didn't spend that much time together.

                      Oblivion will own!
                      PSN: JISTIC_OS
                      XBOX LIVE: JISTIC

                      Comment

                      • taylor34
                        MVP
                        • Aug 2002
                        • 1119

                        #116
                        Re: IGN gives Jade Empire a............

                        Originally posted by Jistic
                        Those weren't really RPG's though. They were Dungeon Hacks. I beat BG1 in a weekend playing CO-OP with my wife. But we played it like crack monkeys.

                        My two favorite RPG's on the cosole have been Morrowind and FFX. Both took me over 100 hours to complete. To me a great RPG should be like a thick novel. It should feel like a LONG journey where I get to know the characters. I really didn't get too attached to the characters in Jade. I think cuz we really didn't spend that much time together.

                        Oblivion will own!
                        I think Kodiak was referring to the pc versions of the game like I was. Could be wrong though. You're definitely right about the console versions being hack and slash though.

                        Taylor34

                        Comment

                        • Jistic
                          Hall Of Fame
                          • Mar 2003
                          • 16405

                          #117
                          Re: IGN gives Jade Empire a............

                          Originally posted by taylor34
                          I think Kodiak was referring to the pc versions of the game like I was. Could be wrong though. You're definitely right about the console versions being hack and slash though.

                          Taylor34
                          Oh my bad. PC version was GREAT. That took me awhile. 6 CD's if I remember correct.
                          PSN: JISTIC_OS
                          XBOX LIVE: JISTIC

                          Comment

                          • jfsolo
                            Live Action, please?
                            • May 2003
                            • 12965

                            #118
                            Re: IGN gives Jade Empire a............

                            Baulder's Gate was definitely a 100 hour plus game for me on the PC. The same with The Complete Ultima VII and Planescape Torment. The way I'm playing the game, Jade will probably end up being a 45 hours game. Most people will not agree, but I find it worthy of the lofty critical praise it has received.

                            As I said in a thread a couple of months back I expect Oblivion to be the greatest RPG of all time. The 24/7 dynamic life cycle of the NPC's(something I haven't seen since Utima VII) coupled with the insane graphics, and more involving fighting mechanism, should take the genre to a new level. It's may be a system seller(XBOX360) for me if my PC can't handle it.
                            Jordan Mychal Lemos
                            @crypticjordan

                            Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                            Do the same thing tomorrow. And the next. Now do it forever.

                            Comment

                            • Kodiak33
                              MVP
                              • Aug 2002
                              • 1093

                              #119
                              Re: IGN gives Jade Empire a............

                              Yea I meant the PC versions, I thought the console ones were boring.

                              Comment

                              • CM1847
                                Bacon
                                • Jul 2002
                                • 5372

                                #120
                                Re: IGN gives Jade Empire a............

                                Don't want to start a new thread(but I will if you force me!), and this one has already wandered enough, so might as well add in another random question:


                                Knights of the Old Republic II or Jade Empire?

                                Simple as that, I'm a Star Wars fan but i would prefer the better game, even if it's Jade.

                                Comment

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