Medic, in a way.
Basic breakdown of the healing classes:
Esper - Longer-ish range than the Medic, shorter than Spellslinger (skill range of ~25-30m for Esper.) Light armor. Can use targeted heals. Closest class to tab-targeting healers in other games. Good sustain, as you have a Heal over Time builder for combo points and also a HoT spender. Pretty decent burst healing. Light armor.
Medic - Shortest Range of all healers, as most skills fall in the 15m range. No targeted heals. Great sustained healing, as the builder and spender are decent heals and very spammable. Not too much in the way of burst healing, though longer cooldown skills has good shield restoration. Medium armor.
Spellslinger - Longest range (25-35m, one skill up to 40m.) Narrower telegraphs compared to the other two. One targeted heal, but its your basic heal. Not much in terms of spammable heals for sustain. Runes of Protection is the absorption shield, which I believe you were talking about. Great burst heals.
Here's a pretty decent guide. You may have seen this one.


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