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  • rheller
    Pro
    • Jul 2002
    • 880

    #1

    COH: New info from Statesman...

    Here's a list of changes that came out of our Tanker playtesting. These will be going into the Training Room server shortly.

    o Reduced Max Damage resistance of all archetypes except Tankers.

    o Increased Tanker Damage.

    o Changed Tanker Taunt to an AoE Taunt. Increased Recharge Time, and increased duration of taunt effect. Tanker Taunt is an Auto Hit and does not require a ToHit roll.

    o Pool/Challenge no longer Auto hits. Gave it a 20% Accuracy Bonus.

    o Slightly Reduced Accuracy of Provoke.

    o Made all Tanker attack powers (secondary set) generate hate from all nearby foes. The more damage the power does, the greater the affected area. This effect does not kick in until after level 5, and slowly ramps up from there. The intent is to reduce a tanker’s reliance on Taunt powers, and encourage the use of attack powers to keep villains attention on them.

    o Renamed Scrapper Taunt powers to “Confront” (This is a single targeted Taunt, so the name change is to differentiate it from Tanker Taunt). Scrapper “Confront” is an Auto Hit and does not require a ToHit roll.

    o Reverted villain AI behavior towards Burn and Ignite. As before, they will be afraid of Burn and Ignite, but can be taunted back into it.

    o Scrapper Integration and Instant Healing can no longer be used at the same time (they are now mutually exclusive). Instant Healings recharge time has been reduced from 60 seconds to 15 seconds. Integration now offers some increased Regeneration, and can accept Healing Enhancements.

    o Moment of Glory now lasts longer (120 seconds). Additionally, resistance to Healing has been reduced, so you can now be healed more from healing powers (not 100%) while MoG is active. Regeneration rate will still be zero and will not increase with powers that boost HP regeneration rate. Also, fixed some gaps in MoG Mez protection.


    Currently, Tankers have a 90% Resistance Cap. Scrappers will have a 75% cap. Tankers damage cap, which was at 70%, is now 80%. Scrapper damage remains at 100% (not including the criticals). The goal was to make Tankers as good in Resistance as Scrappers are at damage (and vice-versa). Playtesting has shown that these changes bring the Scrappers and Tankers into line with one another...

    These changes are not FINAL. In other words, they are being put onto the Training Room server in order to be tested & datamined.

    When Issue 3 goes live (or shortly thereafter), we will issue a FREE "holiday" respec to ALL characters. Yep. All characters - regardless of Archeype.

    Dark, Stone and Ice Armor changes have been bundled into Update 4. I can't give any date but "soon" for Update 4.

    ONE MORE THING: We are also rolling back the HP & XP increases to mobs at lvls 25+. The changes weren't getting what we wanted.

    Edited by Statesman (12/02/04 04:34 PM)
    Big thing is the Free respec. Mea Akua will finally be able to get it!!!
  • injunwal
    T*g*r's Sw*ng - M*ck*ls*n's M*n B**bs
    • Jul 2002
    • 2103

    #2
    Re: COH: New info from Statesman...

    Nice on the free Respec. Even though I did the respec with DP he will be doing another. As will a few of my other characters
    Actually...believe it or not from my physique... I'm a light eater - Clay T. Shaver

    Comment

    • injunwal
      T*g*r's Sw*ng - M*ck*ls*n's M*n B**bs
      • Jul 2002
      • 2103

      #3
      Re: COH: New info from Statesman...

      Nice on the free Respec. Even though I did the respec with DP he will be doing another. As will a few of my other characters
      Actually...believe it or not from my physique... I'm a light eater - Clay T. Shaver

      Comment

      • fossen
        Bl*bfl*th z*p!
        • Jul 2002
        • 7098

        #4
        Re: COH: New info from Statesman...

        Free respec? To everyone?

        I can only imagine the wailing and gnashing of teeth amongst those who accumulated levels of debt going thropugh the TV Trial.

        Comment

        • fossen
          Bl*bfl*th z*p!
          • Jul 2002
          • 7098

          #5
          Re: COH: New info from Statesman...

          Free respec? To everyone?

          I can only imagine the wailing and gnashing of teeth amongst those who accumulated levels of debt going thropugh the TV Trial.

          Comment

          • rheller
            Pro
            • Jul 2002
            • 880

            #6
            Re: COH: New info from Statesman...

            I've got 13,000 debt as a lvl 24. (mostly doing the respec), but I'm not bothered that everyone gets a free respec. I'm just happy that I'm finally going to be able to get one!

            Comment

            • rheller
              Pro
              • Jul 2002
              • 880

              #7
              Re: COH: New info from Statesman...

              I've got 13,000 debt as a lvl 24. (mostly doing the respec), but I'm not bothered that everyone gets a free respec. I'm just happy that I'm finally going to be able to get one!

              Comment

              • ZB9
                Hall Of Fame
                • Nov 2004
                • 18387

                #8
                Re: COH: New info from Statesman...

                stupid question - but what is CoH?

                Comment

                • ZB9
                  Hall Of Fame
                  • Nov 2004
                  • 18387

                  #9
                  Re: COH: New info from Statesman...

                  stupid question - but what is CoH?

                  Comment

                  • TCrouch
                    MVP
                    • Jul 2002
                    • 4819

                    #10
                    Re: COH: New info from Statesman...

                    City of Heroes

                    Comment

                    • TCrouch
                      MVP
                      • Jul 2002
                      • 4819

                      #11
                      Re: COH: New info from Statesman...

                      City of Heroes

                      Comment

                      • ZB9
                        Hall Of Fame
                        • Nov 2004
                        • 18387

                        #12
                        Re: COH: New info from Statesman...

                        Originally posted by TCrouch
                        City of Heroes
                        ok thanks

                        is it better than WoW, Everquest II, and Galaxies? Im interested in starting with a MMOG. Which is the best out there out right now?

                        Comment

                        • ZB9
                          Hall Of Fame
                          • Nov 2004
                          • 18387

                          #13
                          Re: COH: New info from Statesman...

                          Originally posted by TCrouch
                          City of Heroes
                          ok thanks

                          is it better than WoW, Everquest II, and Galaxies? Im interested in starting with a MMOG. Which is the best out there out right now?

                          Comment

                          • TCrouch
                            MVP
                            • Jul 2002
                            • 4819

                            #14
                            Re: COH: New info from Statesman...

                            Hmm...that's perspective, I suppose.

                            CoH is a lot of combat, not much else. Combat system is probably the best there is. It's the only one with the whole superhero theme. You really feel like a superhero.

                            Galaxies...I'm a bit bitter about this one, so take what I say with a grain of salt. It's more work than fun. You grind your skills up and then that's it...even a bad grinder could go from no skills to maxxed in 2 weeks. Then the PvP is completely jacked up, so not much you can do as far as "end game". You can get a buff, run out by yourself and make crazy xp with little to no risk yourself. It's a predominantly solo game, even though it's "technically" a MMORPG. Everybody's in the Jedi craze (I was until I unlocked in January), and the entire community is just kind of fed up with SOE and the Jedi system in general.

                            Everquest 2 hasn't been out long enough to really make a verdict on. I subscribe to both EQ2 and WoW. EQ2 is sort of the "more realistic" version of the fantasy themed MMO, I guess. The combat is a bit slower paced, the graphics are more realistic..***nning speed seems to plod compared to WoW. The community is a bit snootier overall...like everybody should know the entire EQ universe head to toe before typing anything in OOC chat (it's not even general...it's "out of character" channel. Forced roleplaying, I dunno). EQ2 is fun, and I still play it from time to time for a change of pace.

                            WoW is, in my opinion, the best MMO ever. The pace clips along nicely, quests are clearly outlined (flashing ! or ? over a questgivers head), you can solo until about 20, at which time you're forced to grouping. By then, most characters should know how to play their class. Loot is pretty plentiful, you get decent drops early on, the combat is fast, and the crafting system is dynamite. You're not required to spend 10 hours searching for 9 billion units of metal to make 1 sword or anything. The amount of resources you use are pretty much what I'd expect. 3 or 4 bits of copper early on for something simple, etc.

                            If you had to go with 1, I'd say World of Warcraft in a landslide (as if my avatar didn't give it away). I've played just about every MMO out there, and I've never had as much FUN as I've had in WoW...and in the end, that's all that matters to me. But if you can't stand the fantasy realms (like rheller on this board), then CoH might be a Godsend to you. I just couldn't stay interested in CoH more than a couple of weeks...I needed more to do other than beat 5 variations of the same character up for 25 levels.

                            Comment

                            • TCrouch
                              MVP
                              • Jul 2002
                              • 4819

                              #15
                              Re: COH: New info from Statesman...

                              Hmm...that's perspective, I suppose.

                              CoH is a lot of combat, not much else. Combat system is probably the best there is. It's the only one with the whole superhero theme. You really feel like a superhero.

                              Galaxies...I'm a bit bitter about this one, so take what I say with a grain of salt. It's more work than fun. You grind your skills up and then that's it...even a bad grinder could go from no skills to maxxed in 2 weeks. Then the PvP is completely jacked up, so not much you can do as far as "end game". You can get a buff, run out by yourself and make crazy xp with little to no risk yourself. It's a predominantly solo game, even though it's "technically" a MMORPG. Everybody's in the Jedi craze (I was until I unlocked in January), and the entire community is just kind of fed up with SOE and the Jedi system in general.

                              Everquest 2 hasn't been out long enough to really make a verdict on. I subscribe to both EQ2 and WoW. EQ2 is sort of the "more realistic" version of the fantasy themed MMO, I guess. The combat is a bit slower paced, the graphics are more realistic..***nning speed seems to plod compared to WoW. The community is a bit snootier overall...like everybody should know the entire EQ universe head to toe before typing anything in OOC chat (it's not even general...it's "out of character" channel. Forced roleplaying, I dunno). EQ2 is fun, and I still play it from time to time for a change of pace.

                              WoW is, in my opinion, the best MMO ever. The pace clips along nicely, quests are clearly outlined (flashing ! or ? over a questgivers head), you can solo until about 20, at which time you're forced to grouping. By then, most characters should know how to play their class. Loot is pretty plentiful, you get decent drops early on, the combat is fast, and the crafting system is dynamite. You're not required to spend 10 hours searching for 9 billion units of metal to make 1 sword or anything. The amount of resources you use are pretty much what I'd expect. 3 or 4 bits of copper early on for something simple, etc.

                              If you had to go with 1, I'd say World of Warcraft in a landslide (as if my avatar didn't give it away). I've played just about every MMO out there, and I've never had as much FUN as I've had in WoW...and in the end, that's all that matters to me. But if you can't stand the fantasy realms (like rheller on this board), then CoH might be a Godsend to you. I just couldn't stay interested in CoH more than a couple of weeks...I needed more to do other than beat 5 variations of the same character up for 25 levels.

                              Comment

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