Adaptive Difficulty

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  • punkologist
    Rookie
    • Oct 2008
    • 27

    #91
    Re: Adaptive Difficulty

    Originally posted by KTBFFH
    Origin>Origin Games>FIFA 17>Data>initfs_Win32

    Just open the file in word pad or note pad. Search for adaptive difficulty and edit from there. Don't forget to save. Please share the results if you don't mind.
    I'll be trying this tonight. Thanks a lot. I'll report back how it goes in career mode, world class, default sliders.

    Comment

    • NightmareBooster
      Pro
      • Apr 2013
      • 547

      #92
      Re: Adaptive Difficulty

      I think the divide between players who do/don't agree with the Adaptive AI comes down to expectation. We all want to be challenged but the issue is how FIFA makes the game challenging.

      I'm a big believer in the numbers so my expectation is that if my players are better at their positions than the AI players, I SHOULD win. If I make mistakes, and give them chances I SHOULD be made to pay. If their tactics counter mine and I don't adapt appropriately, I SHOULD lose. However, FIFA's way of challenging players is to artificially inflate the opponent, deflate the user, or some combination of the two. I agree wholeheartedly with whoever made that comment about the game not "feeling" right sometimes. If you play FIFA and haven't noticed this, then your perception leaves something to be desired. The difference between when it happens and when it doesn't is like night and day.

      I like the idea of Adaptive AI when it respects players' ratings, and FIFA's doesn't. If my striker has 90 pace there is absolutely no reason why a defender with 60 pace should be able to close 5 yards of space when I've received the ball in space, and used the knock-on. My player with ball control and dribbling in the 80s shouldn't have to take 4 touches to turn 90 degrees. If things like that are going to happen because the game is trying to balance my performance against the CPU then it makes the numbers less meaningful.
      XBL GT: The Kingpin187

      Comment

      • BSDShoes
        Rookie
        • Sep 2015
        • 401

        #93
        Re: Adaptive Difficulty

        Originally posted by NightmareBooster
        I think the divide between players who do/don't agree with the Adaptive AI comes down to expectation. We all want to be challenged but the issue is how FIFA makes the game challenging.

        I'm a big believer in the numbers so my expectation is that if my players are better at their positions than the AI players, I SHOULD win. If I make mistakes, and give them chances I SHOULD be made to pay. If their tactics counter mine and I don't adapt appropriately, I SHOULD lose. However, FIFA's way of challenging players is to artificially inflate the opponent, deflate the user, or some combination of the two. I agree wholeheartedly with whoever made that comment about the game not "feeling" right sometimes. If you play FIFA and haven't noticed this, then your perception leaves something to be desired. The difference between when it happens and when it doesn't is like night and day.

        I like the idea of Adaptive AI when it respects players' ratings, and FIFA's doesn't. If my striker has 90 pace there is absolutely no reason why a defender with 60 pace should be able to close 5 yards of space when I've received the ball in space, and used the knock-on. My player with ball control and dribbling in the 80s shouldn't have to take 4 touches to turn 90 degrees. If things like that are going to happen because the game is trying to balance my performance against the CPU then it makes the numbers less meaningful.
        I normally play NHL GM mode on all-star but that difficulty neglects player attributes so setting it to pro and turning player attributes to 100% almost resembles real player abilities yet when I'm skating down the ice on a breakaway with a 99 speed player the AI defenseman with 82 (looked it up after I saw it happen) manages to catch up to me and get in front of me. EA needs to realize people *absolutely* hate that.

        Comment

        • bacchus
          Rookie
          • Oct 2015
          • 22

          #94
          Re: Adaptive Difficulty

          Hi All,


          This is my first posting but I hope that this will contribute to this debate and help us work towards resolving this. I think I have the answer to whether this happens or not. Let me explain...

          I play cpu v cpu as I like setting tactics like a manager and seeing what happens. I always chose the away team and once kick off occurs I switch controls to "no user". Thi somehow gives an advantage to the home side with a 48% home win records after 60 hours of 8 minute halves on professional. Thus no human playing or controlling. Here is what I have noticed using this system:

          After 60 hours only one match had a winning margin of 3 goals with the winner scoring more than 3 goals (i.e. 4-1)

          No match has had a winning margin of more than 3 goals regardless of who is playing (i have played EPL, international, european and teams from different divisions like Premier league vs Skybet One). The highest score has been 4-1 with quite a few 3-0s.

          When ever any team (home or away) finishes the first half 3-0 winning, they NEVER score again unless the away team gets one back (this includes missing absolute sitters with 90+ strikers, the 3-0 winning team looking like Bury when they are Chelsea and Bury suddenly for the whole half until they get one back looking like Chelsea

          No team ever scores 5,6 or 7 as happens in real life football.

          Having eliminated the human element I can see that what this thread first accused the game of doing is absolutely true, especially evidenced when chelsea go in at half time winning 3-0 vs Bury and then come out completely incompetent of shooting without hesitation or delaying the shot until they are tackled unless, say, Bury, score one back and then Chelsea will start to play like top players again (until they score again to make it 4-1 and then the elastic band effect I think you call it kicks in again).

          Please find a way to nullify this. What program can I use to open the file you mention in order to edit it?

          Comment

          • ricardodc
            MVP
            • Oct 2014
            • 1237

            #95
            Re: Adaptive Difficulty

            Originally posted by bacchus
            Hi All,


            This is my first posting but I hope that this will contribute to this debate and help us work towards resolving this. I think I have the answer to whether this happens or not. Let me explain...

            I play cpu v cpu as I like setting tactics like a manager and seeing what happens. I always chose the away team and once kick off occurs I switch controls to "no user". Thi somehow gives an advantage to the home side with a 48% home win records after 60 hours of 8 minute halves on professional. Thus no human playing or controlling. Here is what I have noticed using this system:

            After 60 hours only one match had a winning margin of 3 goals with the winner scoring more than 3 goals (i.e. 4-1)

            No match has had a winning margin of more than 3 goals regardless of who is playing (i have played EPL, international, european and teams from different divisions like Premier league vs Skybet One). The highest score has been 4-1 with quite a few 3-0s.

            When ever any team (home or away) finishes the first half 3-0 winning, they NEVER score again unless the away team gets one back (this includes missing absolute sitters with 90+ strikers, the 3-0 winning team looking like Bury when they are Chelsea and Bury suddenly for the whole half until they get one back looking like Chelsea

            No team ever scores 5,6 or 7 as happens in real life football.

            Having eliminated the human element I can see that what this thread first accused the game of doing is absolutely true, especially evidenced when chelsea go in at half time winning 3-0 vs Bury and then come out completely incompetent of shooting without hesitation or delaying the shot until they are tackled unless, say, Bury, score one back and then Chelsea will start to play like top players again (until they score again to make it 4-1 and then the elastic band effect I think you call it kicks in again).

            Please find a way to nullify this. What program can I use to open the file you mention in order to edit it?
            This is exactly what I am trying to demonstrate for a long time.

            For those who want to minimize this issue, check out my advanced set at http://www.operationsports.com/forum...n-sliders.html. It's not perfect but it is something in the right (realistic) way. Unfortunately can only be used for user vs cpu games.

            Cheers!

            Enviado do meu GT-I8190 através de Tapatalk
            Last edited by ricardodc; 11-19-2016, 09:27 AM.

            Comment

            • bacchus
              Rookie
              • Oct 2015
              • 22

              #96
              Re: Adaptive Difficulty

              So if I open the document initfs_win32 and edit it with notepad does it crash the game, does it have any effects?
              Last edited by bacchus; 11-18-2016, 06:23 AM.

              Comment

              • Introspectah
                Pro
                • Sep 2014
                • 328

                #97
                Re: Adaptive Difficulty

                Originally posted by bacchus
                Hi All,


                This is my first posting but I hope that this will contribute to this debate and help us work towards resolving this. I think I have the answer to whether this happens or not. Let me explain...

                I play cpu v cpu as I like setting tactics like a manager and seeing what happens. I always chose the away team and once kick off occurs I switch controls to "no user". Thi somehow gives an advantage to the home side with a 48% home win records after 60 hours of 8 minute halves on professional. Thus no human playing or controlling. Here is what I have noticed using this system:

                After 60 hours only one match had a winning margin of 3 goals with the winner scoring more than 3 goals (i.e. 4-1)

                No match has had a winning margin of more than 3 goals regardless of who is playing (i have played EPL, international, european and teams from different divisions like Premier league vs Skybet One). The highest score has been 4-1 with quite a few 3-0s.

                When ever any team (home or away) finishes the first half 3-0 winning, they NEVER score again unless the away team gets one back (this includes missing absolute sitters with 90+ strikers, the 3-0 winning team looking like Bury when they are Chelsea and Bury suddenly for the whole half until they get one back looking like Chelsea

                No team ever scores 5,6 or 7 as happens in real life football.

                Having eliminated the human element I can see that what this thread first accused the game of doing is absolutely true, especially evidenced when chelsea go in at half time winning 3-0 vs Bury and then come out completely incompetent of shooting without hesitation or delaying the shot until they are tackled unless, say, Bury, score one back and then Chelsea will start to play like top players again (until they score again to make it 4-1 and then the elastic band effect I think you call it kicks in again).

                Please find a way to nullify this. What program can I use to open the file you mention in order to edit it?
                This here quite irrefutably proves how the coding works and to what extent it limits the player's freedom.

                There's hand full of scorelines that are coded into fifa as acceptable and expectable, from which scoreboards never stray.
                For instance, in career the highest score rate usually ends up being 4-0 with the odd 5-0 or, extremely seldomly, 6-0, yet you never get to see a 5-2 or (hardly ever) a 3-3 or something crazy like that.


                The invariably predicatble end scores in career (like weaker teams never being able to win with more than 1 goal difference against top teams, usually drawing at best) along with the disgustingly neglected and totally failed transfer system are but some of the more sickening features (together with the subject of discussion in here) that have demotivated me from continuing to take career mode seriously any more.

                The fuel which had for all these years kept alive my naive hopes for a decent, fairly realistic career mode basically relied on wishful thinking and a deliberate downplay of certain fundamental wrongs which in my view cannot be tolerated any longer.

                We've been getting flucked in the arse by them for too long.
                All this time spent trying to turn career into something at least fugitively resembling a realistic experience, and to what end?

                We're just endlessly making compromises, dancing in circles around a fireplace that needs to be extinguished, broken down and replaced with something authentically capable, cause now all we're doing is minimizing the damage we incur from this fiery centerpiece; some of us downright pretending there is no fire or as if the flames can easily be brushed off.

                Comment

                • bacchus
                  Rookie
                  • Oct 2015
                  • 22

                  #98
                  Re: Adaptive Difficulty

                  ok, I opened the initfs file, deactivated the adaptive difficulty command by changing the =1 to =0 and also found out that the lack of cards have also to do with commands that make another yellow for a team each time more and more unlikely, that is why it is difficult to receive more than 5 cards (in fact there was a limit of 5 cards per game. I increased this to =9. I also increased the chances of another yellow each time one is given to a team as there was a line which reduced the likelihood of this the more yellows a team received. I changed these with notepad and replaced the original file.
                  Will test over the weekend and report back on the results. So far in first game (UCL Zenit v Braga) no crash and play looks normal.

                  Comment

                  • bacchus
                    Rookie
                    • Oct 2015
                    • 22

                    #99
                    Re: Adaptive Difficulty

                    didnt work....0-0 every game and no cards....seems like notepad only nullifies the file although the actual game ran smoothly....does anyone suggest a legit program to use to open up the file?

                    Comment

                    • edelwatz
                      Rookie
                      • Oct 2016
                      • 9

                      #100
                      Re: Adaptive Difficulty

                      Originally posted by bacchus
                      didnt work....0-0 every game and no cards....seems like notepad only nullifies the file although the actual game ran smoothly....does anyone suggest a legit program to use to open up the file?
                      FYI, there is not only one "initfs_Win32" file.
                      But dude, forget it. It is not possible to edit this file in any way. Therefore, modding is not possible yet. For more information check the soccergaming forum.

                      Comment

                      • bacchus
                        Rookie
                        • Oct 2015
                        • 22

                        #101
                        Re: Adaptive Difficulty

                        ah ok mate..thanks for the heads up..will do

                        Comment

                        • bad_philanthropy
                          MVP
                          • Jul 2005
                          • 12167

                          #102
                          Re: Adaptive Difficulty

                          I've got a Blackpool career mode and currently am saved at an early season fixture at Yeovil Town.

                          Before going on I'll say I've been playing FIFA for a decade, and am usually on World Class or Legendary. I'm very familiar with the series, and the AI shenanigans in career mode.

                          Anyway, fixture @ Yeovil Town. I guess my Blackpool squad is out of form or something, but I cannot score in this match. I actually got curious during the course of it and have now played it over and over (not always the full way through).

                          In total I've logged about ten hours for this single match playing it over and over—more out of curiosity and careful experimentation than rage. In that time I have bagged one goal off a penalty, and ZERO from open play.

                          I have purposefully not changed tactics, but have used quick tactics in spots. I wanted to see if I even had a random chance to score in open play with my starting tactics. Apparently not.

                          I would not call myself a great FIFA player, but I am experienced and more than capable of winning most matches on Legendary after thousands of hours logged in the series and in career mode. In this instance Yeovil Town is seemingly unpenetrable (and my players of course startlingly inept at the worst times).

                          I've been extremely disappointed to see Yeovil is able to pressure me from all angles with three plus players for an entire 90 minutes. I wouldn't mind them shutting me down this way if I was able to hold them off and let fatigue set in later in the match. Instead, they are sprinting around in the 85th minute like they are shot out of a gun.

                          In any case, my point is, something is truly screwy with the implementation of form, and variable AI in career mode if I can play the same match for ten hours and not score from open play—despite not altering the formation or tactics. Again, I would obviously do that in other instances, but this was more out of experimentation.

                          Comment

                          • NinthFall
                            Rookie
                            • Sep 2014
                            • 232

                            #103
                            Re: Adaptive Difficulty

                            Originally posted by bad_philanthropy
                            I've got a Blackpool career mode and currently am saved at an early season fixture at Yeovil Town.

                            Before going on I'll say I've been playing FIFA for a decade, and am usually on World Class or Legendary. I'm very familiar with the series, and the AI shenanigans in career mode.

                            Anyway, fixture @ Yeovil Town. I guess my Blackpool squad is out of form or something, but I cannot score in this match. I actually got curious during the course of it and have now played it over and over (not always the full way through).

                            In total I've logged about ten hours for this single match playing it over and over—more out of curiosity and careful experimentation than rage. In that time I have bagged one goal off a penalty, and ZERO from open play.

                            I have purposefully not changed tactics, but have used quick tactics in spots. I wanted to see if I even had a random chance to score in open play with my starting tactics. Apparently not.

                            I would not call myself a great FIFA player, but I am experienced and more than capable of winning most matches on Legendary after thousands of hours logged in the series and in career mode. In this instance Yeovil Town is seemingly unpenetrable (and my players of course startlingly inept at the worst times).

                            I've been extremely disappointed to see Yeovil is able to pressure me from all angles with three plus players for an entire 90 minutes. I wouldn't mind them shutting me down this way if I was able to hold them off and let fatigue set in later in the match. Instead, they are sprinting around in the 85th minute like they are shot out of a gun.

                            In any case, my point is, something is truly screwy with the implementation of form, and variable AI in career mode if I can play the same match for ten hours and not score from open play—despite not altering the formation or tactics. Again, I would obviously do that in other instances, but this was more out of experimentation.
                            I've had exactly same experiments at times. There's definitely something behind the matches controlling them other than us players. There's only so many sitters one can miss.

                            If you continue your experiments I suggest unlocking the restart match ability, it's really frustrating to relog all the time.

                            I'm personally currently playing a season where I don't allow any restarts and it does get frustrating when I see there's a game I cannot win despite my efforts. It's like surfing on waves really, at times a difficult opponent falls like easy mode and then you face a lower league team and struggle.

                            Comment

                            • bad_philanthropy
                              MVP
                              • Jul 2005
                              • 12167

                              #104
                              Re: Adaptive Difficulty

                              Originally posted by NinthFall
                              I've had exactly same experiments at times. There's definitely something behind the matches controlling them other than us players. There's only so many sitters one can miss.

                              If you continue your experiments I suggest unlocking the restart match ability, it's really frustrating to relog all the time.

                              I'm personally currently playing a season where I don't allow any restarts and it does get frustrating when I see there's a game I cannot win despite my efforts. It's like surfing on waves really, at times a difficult opponent falls like easy mode and then you face a lower league team and struggle.
                              I was using restarts. In the end I wasn't trying to win the game and just see if I could figure out a non-tactical counter to the cpu for future situations when I encounter this sort of thing.

                              I finally did score a goal after about twelve hours playing the match. The cpu's attempted tackle on my striker as he made a turn only staggered him, and was able to get a shot off that deflected in. After that the cpu came out of its shell and I lost 2-1.

                              Comment

                              • BSDShoes
                                Rookie
                                • Sep 2015
                                • 401

                                #105
                                Re: Adaptive Difficulty

                                I've had that experience too, certain matches where you're supposed to lose no matter what you try. I've run the same match repeatedly and maybe 1 out of 20 times I'd get a win out of it.

                                Comment

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