MLS OF for PES 2011 (PS3)

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  • PeruvianPlaya954
    MVP
    • Aug 2002
    • 1463

    #151
    Re: MLS OF for PES 2011 (PS3)

    Originally posted by connoll3
    Ok, I played around a little bit with the prequel function on PES 2012 and, as some of you have already discovered, the prequel does a pretty good job bringing forth MLS details to the new game.

    So, if there's interest, what I'm proposing to do is clean up the MLS portion of the file *only* and post the 'edit data'. I'd do this primarily so that if anyone wants to take the file further, they'll have a decent MLS base to start from. This also might help with importing/exporting teams, which seems like it will be a useful tool, too.

    What I'd correct/fix:

    - Add missing players that didn't come through the prequel, so MLS rosters will be 100% as of today
    - Fix players and any distortions that came about with the prequel import -- hairstyles, commentary names, etc.
    - Rough adjustment of boots & accessories.
    - Rough adjustment of formations, lineups, kick takers, & tactics.
    - Rough adjustments of kit colors to better match existing PNGs.

    Again, I'm only going to be making adjustments to MLS sides & players. The rest of the file is somewhat of a hot mess because of the prequel and I currently have no interest in investing the time to fix it.

    Also, I'm only going to post the 'edit data', so ideally the file will be aimed at people who have tried their own prequel.
    If one of those peeps wants to make the effort to post a complete file by copying the PNGs and posting a full d/l pack, be my guest.

    Another thing: I'm only going to post the file here, in the 2011 thread. If someone wants to take a lead and post something in a 2012 thread/s, that's fine with me. But I'm trying to stay in the background for 2012 and don't want to be seen as taking a lead on this project.

    So...if interested, please speak up.
    Keep us posted. This sounds great.

    Also, I don't know what you mean by what I've bolded above.

    Comment

    • rckabillyRaider
      MVP
      • Jul 2008
      • 4382

      #152
      Re: MLS OF for PES 2011 (PS3)

      Originally posted by PeruvianPlaya954
      Keep us posted. This sounds great.

      Also, I don't know what you mean by what I've bolded above.
      He means the rest of the leagues are jacked up. Probably missing players, transfers aren't up to date, etc.. And he isn't gonna fix them.

      That being said, you know I'm interested in the edit data for MLS. Bring it on!

      Comment

      • connoll3
        Pro
        • Mar 2003
        • 377

        #153
        Re: MLS OF for PES 2011 (PS3)

        Originally posted by rckabillyRaider
        He means the rest of the leagues are jacked up. Probably missing players, transfers aren't up to date, etc.. And he isn't gonna fix them.
        Yes, precisely. Partly because of the way the prequel went and partly because of the way we constructed our file for 2011, a fair amount of info that comes through would need to be adjusted, like eliminating duplicate players, re-arranging transfers and NT rosters, defaulting the vast majority of players so they have their 2012 attributes, etc. That's the sort of work that, ideally, would need to be done to the file to make it presentable for 2012...and which I'm not gonna do right now. Just gonna focus on MLS.

        Anyway, I'll probably have the 'edit data' file done and ready sometime later on today. I'll post the d/l link here.

        Comment

        • PeruvianPlaya954
          MVP
          • Aug 2002
          • 1463

          #154
          Re: MLS OF for PES 2011 (PS3)

          Originally posted by connoll3
          Yes, precisely. Partly because of the way the prequel went and partly because of the way we constructed our file for 2011, a fair amount of info that comes through would need to be adjusted, like eliminating duplicate players, re-arranging transfers and NT rosters, defaulting the vast majority of players so they have their 2012 attributes, etc. That's the sort of work that, ideally, would need to be done to the file to make it presentable for 2012...and which I'm not gonna do right now. Just gonna focus on MLS.

          Anyway, I'll probably have the 'edit data' file done and ready sometime later on today. I'll post the d/l link here.
          So how does one go about downloading your file without messing up the current file that is on it (with all club teams up to date and stuff via MrGameTight's OF)? Like can I install it under a different username when I log into my Playstation so that I have one with MrGameTight's OF and one with yours? Or no?

          Comment

          • connoll3
            Pro
            • Mar 2003
            • 377

            #155
            Re: MLS OF for PES 2011 (PS3)

            Originally posted by PeruvianPlaya954
            So how does one go about downloading your file without messing up the current file that is on it (with all club teams up to date and stuff via MrGameTight's OF)? Like can I install it under a different username when I log into my Playstation so that I have one with MrGameTight's OF and one with yours? Or no?
            Yes, if you want to play with multiple option files, you can only do this on the PS3 by creating multiple 'User Names' on your machine and uploading the OFs (the edit data, emblems, & kit PNGs) to separate 'User Names'.

            Comment

            • connoll3
              Pro
              • Mar 2003
              • 377

              #156
              Re: MLS OF for PES 2011 (PS3)

              Ok, as mentioned above, here's the download for the cleaned-up prequel import of my MLS & NASL OF -- for PES 2012. Again, 'edit data' only:

              >>> http://www.4shared.com/file/EO82iz7f...Prequel_B.html

              I wound up fixing both MLS & NASL. I spent more time on MLS; NASL needed only marginal tweaks.

              What I did for both leagues -- and, again, both leagues only:

              - Added missing players that didn't come through the prequel, so rosters are 100% to today
              - Fixed players and any distortions that came about with the prequel import -- hairstyles, commentary names, etc.
              - Rough adjustment of boots & accessories.
              - Rough adjustment of formations, lineups, kick takers, & tactics.
              - Rough adjustment of kit colors to better match existing PNGs. Rough adjustment of kit template designs, too, where needed.

              The file outside of MLS & NASL is a mess, still.

              If someone wants to play with this further, tie it to PNGs that came through with their own prequel import, and post a file for others, be my guest. Similarly, if someone wants to take the file and try to properly orientate the rest of the teams/leagues/players, go ahead. Generally speaking, feel free to improve on the file if you'd like and share it with others. No need for permission from me.

              If someone wants to use the file to export teams for others, again, go ahead.

              To reiterate, I'm still not planning on doing a file for the 2012 MLS season. I am available for consultation or help if someone else decides to push forward with that project, but that's about it at this point. I will re-evaluate things, perhaps, around January, but nonetheless think it's unlikely that I'll change my mind.

              So: enjoy. And if anyone picks up the mantle, good luck!

              ps - if you did a prequel with fcpappin's stadium pack loaded from PES 2011, you'll noticed that it, too, imported nicely to 2012. In that case, you'll have to re-link the appropriate stadiums in 'Edit' mode --> 'Home Grounds' after you've loaded the file.

              Comment

              • PAPERNUT
                Gaming Fool.
                • May 2003
                • 1690

                #157
                Re: MLS OF for PES 2011 (PS3)

                Connoll, can you explain the process of just loading the edit data only? Do I delete the current data file and put the new one on the drive then load it in the prequel load screen or? Is there a way to only load the edit data only without having to reload all the stadiums and kits from the 11 file? Thanks for your work on this.
                PSN/XBL: PAPERNUT
                Steam ID: Papernut4991
                https://go.twitch.tv/papernut4991
                Twitter
                YouTube

                Comment

                • connoll3
                  Pro
                  • Mar 2003
                  • 377

                  #158
                  Re: MLS OF for PES 2011 (PS3)

                  Originally posted by papernut
                  Connoll, can you explain the process of just loading the edit data only? Do I delete the current data file and put the new one on the drive then load it in the prequel load screen or? Is there a way to only load the edit data only without having to reload all the stadiums and kits from the 11 file? Thanks for your work on this.
                  Load it like you would a regular option file:

                  - Unzip the d/l pack
                  - put the 'PS3' folder on a usb stick
                  - turn your PS3 on & put the usb stick in the machine
                  - on the PS3 menu under 'Game' copy the 'edit data' from the usb stick to your harddrive (you can either delete the old 'edit data' ahead of time or you'll be prompted to overwrite the old one when you go to copy)
                  - Load the game and you should be good to go

                  There's only one file in this d/l pack (the edit data); you don't need to do anything with any other files from the prequel. Also: this is just a plain, old modified edit data file, not a prequel file, so don't bother playing with the prequel feature with the file I've posted above.

                  Hope that helps. Lemme know if it doesn't...

                  Comment

                  • PeruvianPlaya954
                    MVP
                    • Aug 2002
                    • 1463

                    #159
                    Re: MLS OF for PES 2011 (PS3)

                    Originally posted by connoll3
                    Load it like you would a regular option file:

                    - Unzip the d/l pack
                    - put the 'PS3' folder on a usb stick
                    - turn your PS3 on & put the usb stick in the machine
                    - on the PS3 menu under 'Game' copy the 'edit data' from the usb stick to your harddrive (you can either delete the old 'edit data' ahead of time or you'll be prompted to overwrite the old one when you go to copy)
                    - Load the game and you should be good to go

                    There's only one file in this d/l pack (the edit data); you don't need to do anything with any other files from the prequel. Also: this is just a plain, old modified edit data file, not a prequel file, so don't bother playing with the prequel feature with the file I've posted above.

                    Hope that helps. Lemme know if it doesn't...
                    Not working for me. I keep getting corrupted date.

                    EDIT - Nevermind. Got it to work. Awesome man. Thanks!
                    Last edited by PeruvianPlaya954; 10-04-2011, 11:28 PM.

                    Comment

                    • PAPERNUT
                      Gaming Fool.
                      • May 2003
                      • 1690

                      #160
                      Re: MLS OF for PES 2011 (PS3)

                      Works great for me. Thanks.
                      PSN/XBL: PAPERNUT
                      Steam ID: Papernut4991
                      https://go.twitch.tv/papernut4991
                      Twitter
                      YouTube

                      Comment

                      • rckabillyRaider
                        MVP
                        • Jul 2008
                        • 4382

                        #161
                        Re: MLS OF for PES 2011 (PS3)

                        Thanks for the updated data connoll. I'm actually thinking about updating all the leagues with updated transfers and kits. Not gonna worry about national teams except for Mexico and USA. Also, since I don't follow all the Euro leagues as closely as I follow MLS, I will leave their tactics to whatever they are at now. I'll just try to use their latest formation though.

                        Comment

                        • connoll3
                          Pro
                          • Mar 2003
                          • 377

                          #162
                          Re: MLS OF for PES 2011 (PS3)

                          Originally posted by rckabillyRaider
                          Thanks for the updated data connoll. I'm actually thinking about updating all the leagues with updated transfers and kits. Not gonna worry about national teams except for Mexico and USA. Also, since I don't follow all the Euro leagues as closely as I follow MLS, I will leave their tactics to whatever they are at now. I'll just try to use their latest formation though.
                          Ok, cool. I wouldn't spend time doing transfers, as the DLC is supposed to come out next week. Be forewarned, though, that the DLC will likely scramble the MLS & NASL sides.

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                          Comment

                          • rckabillyRaider
                            MVP
                            • Jul 2008
                            • 4382

                            #163
                            Re: MLS OF for PES 2011 (PS3)

                            Originally posted by connoll3
                            Ok, cool. I wouldn't spend time doing transfers, as the DLC is supposed to come out next week. Be forewarned, though, that the DLC will likely scramble the MLS & NASL sides.

                            http://www.onlyproevolutions.com/201...ober-11th.html

                            argghh! I keep forgetting about that! screw this game. LOL

                            Comment

                            • PAPERNUT
                              Gaming Fool.
                              • May 2003
                              • 1690

                              #164
                              Re: MLS OF for PES 2011 (PS3)

                              Originally posted by connoll3
                              Ok, cool. I wouldn't spend time doing transfers, as the DLC is supposed to come out next week. Be forewarned, though, that the DLC will likely scramble the MLS & NASL sides.

                              http://www.onlyproevolutions.com/201...ober-11th.html

                              Ok. Another newb question. Could you explain what we need to do to keep this from causing an issue with the MLS file? Do I not DL the new update or? Thanks.
                              PSN/XBL: PAPERNUT
                              Steam ID: Papernut4991
                              https://go.twitch.tv/papernut4991
                              Twitter
                              YouTube

                              Comment

                              • connoll3
                                Pro
                                • Mar 2003
                                • 377

                                #165
                                Re: MLS OF for PES 2011 (PS3)

                                Originally posted by papernut
                                Ok. Another newb question. Could you explain what we need to do to keep this from causing an issue with the MLS file? Do I not DL the new update or? Thanks.
                                With the DLC, a couple of things will happen:

                                - the players who were created by overwriting the blank/fake players will default to their original roster positions on the blank/fake teams
                                - Some of the details on the blank/fake players who were edited will also default, like attack/defense settings and perhaps nationalities, but the vast majority of edited detail will remain (appearances, stats, accessories, etc.)
                                - tactics/settings for any teams overwritten will default, too, and need to be reset

                                When constructing the file originally for PES 2011, we tried to do so in a way that would be easiest to unravel when the DLC dropped, mostly by grouping the created players on the same squads. As time went by, we got away from doing this a little bit, because we wound up having to scrounge around a bit for players/player slots that could be overwritten.

                                So after the DLC someone would have to put the effort in to reconstruct the rosters of the created teams (MLS, etc.) via the transfer mode and do the other work necessary.

                                Also, I think that if someone is interested in orientating the rest of the file, doing the adjustments after the DLC makes the most sense, as the DLC will in some respects make it clearer what needs to be reset/edited on the rest of the file, especially when it comes to players.

                                Hope that helps clarify things a lil bit...

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