Here is a video by SimFBallCritic where he interviews Rex on the futur of CFM. Fast forward to oughly the 38 minute mark.
https://www.youtube.com/watch?v=absz...ature=youtu.be
The Highlights
He discusses the fear single players have of other games following the Destiny model (which MUT uses). MUT is already a live service pushing out updates and features all season. The idea is you get re-engaged to play.
Franchise is a closed service. It is on a continuous loops with no definitive ending.They want to re-engage people with CFM.
They built a lot of technology back into franchise to set them up for success in the future and adding live features.
So what would franchise look like with live updates?
Rex puts emphasis on two things.
Progression and
Rewards.
"The more you play, the more you rank up." - Rex Dickson
He refers to leveling up as if it were a pokemon game.
The other guys share their ideas, and some that made Rex pause and think.
They also point out that they don't want to punish players who don't have the time to sit down and "grind". That is why games lean into "cosmetics" by providing nw uniforms and "peakocking".
CFM Ranking/ Rewards (compulsion Loop
Rex discusses how they are looking at adding some sort of ranking system to CFM to encourage players to play longer. He knows they want to incorporate this, however they do not know how yet. What would be something to work for outside of just continuously winning Super Bowls. He said it shouldn't be a feature that can give your team more power
Idea
As opposed to an online ranking system between other users being the focus, I think this would be perfect for a hall of fame system.
Based on how well a player or team performed, you can earn points towards the hall of fame.
You would compete with current and past players, coaches, and owners with the ultimate goal of becoming
The G.O.A.T.
To get Tom Brady's score so far you would consider things like:
Stats: Every touchdown or yard is worth something that factors into a players success
Awards: Each award depending on the prestige of the award is worth something. For example league MVP might be 2,000 points, super bowl MVP would be 2,500, and rookie of the year might be 1,000.
Team Success: Each big game won would add some sort of legacy point. Won a Super Bowl? 1,000 points Beat a rival in the playoffs? 500 points. So on and so on.
You could then view where your players rank compared to everyone else in the NFL currently and historically. Or even view online where other people rank.
Is there something you want to play other than your games in franchise?
AzureEffect shares the idea of
Skills trainers based on coaching.
This comment left Rex speechless until he stated:
If there was something EA could put out everyday, something you could play, what would you want it to be?
Rex states their is a lot of square pegs for round holes here...
Situational Playbook
Rex shares the idea of scout teams with the playbook of your upcoming opponent,and having situational playbooks for things like 2 minute offense 3rd and Long....
These ideas are for the future and not immediately because as Rex states...
"We need to rebuild and get franchise where it need to be and belongs first."