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Why Next-Gen Madden Can't Make the Same Mistakes All Over Again

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Old 07-18-2020, 04:02 PM   #33
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Re: Why Next-Gen Madden Can't Make the Same Mistakes All Over Again

I don't know if they will make the same mistakes, but I have all the confidence that they can; and make new ones too.

Personally, I think they are already making a mistake by not rebuilding the game for next gen. At the very least, it's a missed opportunity, in my meager opinion.




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Old 07-18-2020, 07:18 PM   #34
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Re: Why Next-Gen Madden Can't Make the Same Mistakes All Over Again

We've reached the point of insanity with Tiburon and Madden. Seems like an injustice that they've gotten away with this ineptitude and apathy for so long. With the sheer processing power of these consoles, physics, AI, and motion should essentially be '4D' at this point. The graphical prowess is a default. Bottom line, PS5/XBSX Madden should be what Madden 06 was for X360 except for the weird art and sound direction––instead, an all-new physics and comprehensive AI system should go along with these new graphics. Franchise can be the focus for next year, and they can just throw in a basic season mode (and MUT *eyeroll*) for now. They need to right the foundation once and for all. Of course if this were to happen, they would have had to have been working on this for the past couple years behind the scenes; haha, of course it won't happen......
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Old 07-19-2020, 05:04 AM   #35
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Re: Why Next-Gen Madden Can't Make the Same Mistakes All Over Again

Counter argument: Why Next-Gen Madden CAN Make the Same Mistake:
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Old 07-19-2020, 05:10 AM   #36
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Re: Why Next-Gen Madden Can't Make the Same Mistakes All Over Again

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Originally Posted by Agent89
We've reached the point of insanity with Tiburon and Madden. Seems like an injustice that they've gotten away with this ineptitude and apathy for so long. With the sheer processing power of these consoles, physics, AI, and motion should essentially be '4D' at this point. The graphical prowess is a default. Bottom line, PS5/XBSX Madden should be what Madden 06 was for X360 except for the weird art and sound direction––instead, an all-new physics and comprehensive AI system should go along with these new graphics. Franchise can be the focus for next year, and they can just throw in a basic season mode (and MUT *eyeroll*) for now. They need to right the foundation once and for all. Of course if this were to happen, they would have had to have been working on this for the past couple years behind the scenes; haha, of course it won't happen......

Gameplay has been steadily improving, at least in theory. With mods on PC, you can maximize the changes they make, and minimize the imbalances new features create, so the bottom line on Gameplay is that it is improving - even with the current engine everyone likes to hate.


But AI in general needs so much work, including in Franchise.





If they want to avoid the mistakes of the past, they need to do three things:


(1) Completely overhaul Franchise, adding more or less all the things Deuce Douglass has been evangelizing for years


(2) Completely overhaul, or at least significantly update, presentation (commentary is really good for a sports game, but there are so many other areas where presentation can be improved; post-game, pre-game, Franchise in between games making the league come alive, and so on).


(3) Continue to implement gameplay ideas that lead to more faithfully simulating what is seen on Sundays in the NFL.







Each of these are major, but none should be ignored.
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Old 07-19-2020, 08:09 AM   #37
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Re: Why Next-Gen Madden Can't Make the Same Mistakes All Over Again

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While I understand your rationale, I think the reality is if they did "rebuild" it's hard to encapsulate what that means in a sport game coming out every year. It's near impossible to do something like that in a year, and if it was bereft of features and gameplay elements because they wanted to go back to basics, there's just about zero chance folks end up cool with that.
I myself don’t need a “rebuild”. And it may be impossible to do that, but they find time during year for the FOF-QB superstar -Yard..or whatever else mode they throw in.

Why can’t that time and effort be put into Franchise...?
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Old 07-19-2020, 11:46 AM   #38
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Re: Why Next-Gen Madden Can't Make the Same Mistakes All Over Again

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Originally Posted by tuckermaine
I myself don’t need a “rebuild”. And it may be impossible to do that, but they find time during year for the FOF-QB superstar -Yard..or whatever else mode they throw in.



Why can’t that time and effort be put into Franchise...?
Didn't you hear? We got 5th year options (that the CPU don't get) we got new superstar and factor abilities (we had to restart our franchises to get these). They add plenty of new stuff. Its all just half implemented. Same thing when file share and online franchises were down. It didn't seem like they were in any hurry to fix those. If MUT goes down for any length of time, those players get compensated with cards or coins.

The biggest mistake I think will be to continue to ignore your longtime fans that have been there for years. The franchise players.

#fixmaddenfranchise
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Old 07-19-2020, 11:59 PM   #39
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ever since 2K was out of the picture, madden has declined ever since......and now with the invention of MUT and microtransactions, that pretty much did the franchise (pardon the pun) in.* the focus has been away from franchise mode ever since with no myleague, create-a-team or any customization options at all. not only that, no historic teams as well. NBA 2K is miles ahead, with MLB* The Show right behind it. Madden isn't even a close third. sad. what is worse, is the NFL signs off on this mess and agrees to another licensing deal with EA, essentially stamping their approval on the current state of the franchise. if the NFL had chosen 2K instead of EA back in 2005, we would have an amazing game. let's be honest, players are growing tired of the same, tired madden year after year. EA is sadly mistaken to think a superstar KO mode or the yard mode will appease diehard fans.
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Old 07-20-2020, 03:31 PM   #40
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Just an observation: IMO when EA switched to Xboxes as the flagship, things changed in how good the games were. It seems like it has not been the same as when they were using the PlayStation systems. Every year Madden got better from Madden 99-05. That has not been the case since 06. They have to find a way to get back to that magic they had when they were doing the PlayStation systems.
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