In this level you will get the results of the players true attributes and raitngs, and this will determine the true outcome of a play.
Where matchups really mean something, and having a real gameplan to exploit a teams weakness means something.
With levels being set from rookie to All Madden. Your not getting a true representation of the sport. In rookie star players play below thier level, and in All Madden you get low skilled players playing above their level, but we do not have that level where players play true to their abilities.
I understand why they have done this, and that is cool, but I think if there is one level that truly has the players perform to their real abilities. You can really get that unpredictable play we want, and at the sametime really play teams that duplicate their true to life style of play.
To clear this up some more. Players want realistic results, but by picking a level of play either the game is to easy or to hard, but we do not have that level where from game to game it differs from getting blown out to a easy win, or a battle to the end all in the same season. Usually to get something like this you would have to change the level of play during that season.
What I would suggest is make 3 levels of play.
Rookie
Realism
All Madden
I think this would be great , and present a clearer picture for playing football on Madden.
I know someone is going to mention this , but sliders do not do it.
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