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Old 04-16-2015, 04:45 PM   #1
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MLB 16 Ideas!

Hi all this is pretty simple. What are your top three ideas for MLB 16 please don't put more than 3 and don't try to be clever either to get more out of your three choices. It's very simple you only get three picks what are they?
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Old 04-16-2015, 04:47 PM   #2
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Re: MLB 16 Ideas!

In Season contract extensions

Carry Over Rosters

Revamped Spring Training. See this thread. http://www.operationsports.com/forum...-mlb-show.html
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Old 04-16-2015, 04:52 PM   #3
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Re: MLB 16 Ideas!

1) In-season contract extensions.

2) More on screen "fun stats" and more stats in general.

3) I thought it would cool to have more unique and up dated scoreboard things for home runs and important plays. Would be cool to be able to customize the scoreboard home run "celebration" for each player.
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Old 04-16-2015, 04:53 PM   #4
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Re: MLB 16 Ideas!

Expansion team


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Old 04-16-2015, 04:54 PM   #5
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Re: MLB 16 Ideas!

1. More control over where a pitch is thrown. Right now, if you miss the meter, the location of the pitch is more random. I want more control of where the pitch goes, i.e. if I miss the meter high, the pitch goes higher than the intended target. Where you miss the meter seems to have no relation to where the pitch goes.
2. Revamped statistical tracking.
3. Improved Commentary.

Last edited by Padgoi; 04-16-2015 at 06:05 PM.
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Old 04-16-2015, 04:56 PM   #6
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Re: MLB 16 Ideas!

Improving online Franchise.

Make franchise similar to Mygm in 2k. Relationships, talking to players, contract extensions. Etc..

Weekly Talk show in franchise. Or at least beginning and end of year.
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Old 04-16-2015, 05:00 PM   #7
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Re: MLB 16 Ideas!

1) In season contract extensions
2) Rain Delays that force you to make a choice on whether to bring a pitcher back after the delay
3) More in depth team chemistry in franchise
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Old 04-16-2015, 05:01 PM   #8
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Re: MLB 16 Ideas!

1. Expanded Stat tracking for player and team.

2. Progressive injuries. Shoulder injury causes a drop in velocity. Leg injury a loss in speed.

3. 3 team trades with expanded number of players able to be traded. Minimum of 5 per team per transaction.
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