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MLB The Show 17 Video - Gameplay Changes, No PlayStation VR Support This Year

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Old 02-21-2017, 03:16 PM   #25
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Originally Posted by PVarck31
The camera on batted balls looks so good, the flight of the ball is so smooth as well. Almost looks night and day.
Agreed.

Not to take anything away from the ball physics (they're game changing in their own right) - but it's also amazing what a difference a new camera can make. Last year it was the hitting cam, and now this year with the 'Retro Mode' fielding cam, really breaths so much new life into the game.
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Old 02-21-2017, 03:17 PM   #26
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

Is it just me do the outfields look larger than before or maybe the presentation is different ?
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Old 02-21-2017, 03:22 PM   #27
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Originally Posted by beau21
Agreed.

Not to take anything away from the ball physics (they're game changing in their own right) - but it's also amazing what a difference a new camera can make. Last year it was the hitting cam, and now this year with the 'Retro Mode' fielding cam, really breaths so much new life into the game.
I was wondering if that was the retro mode fielding cam, but noticed it wasn't the retro batting cam. That's so awesome we can use the retro fielding cam without the batting cam.

Pretty sure that will be my go to fielding cam.
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Old 02-21-2017, 03:25 PM   #28
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Originally Posted by tnixen
Well saying it's developmental mistakes may have been the wrong words to use and I apologize.

I am just trying to say for a very long time here at OS so many including me have complained about the plays at second being bang bang and just way to close with even above average runners when balls are hit down the line and into the corners especially right field.

Do you guys not think this is even an issue?

We would just like this issue to be fixed.
I think the plays at second base being too close is more due to the fielders sprinting to play the ball off the wall, wherein real life, a lot of corner outfielders will just concede the double and jog over to field the ball and throw it back into the infield.
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Old 02-21-2017, 03:37 PM   #29
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Originally Posted by Factzzz
I think the plays at second base being too close is more due to the fielders sprinting to play the ball off the wall, wherein real life, a lot of corner outfielders will just concede the double and jog over to field the ball and throw it back into the infield.
Yes and no, I talked about it here: http://www.operationsports.com/forum...tfielders.html

I think the OF is not displaying the same Humanity AI that the IF is. I think they "get to the ball" in the right amount of time, but they tend to fire the ball at the base the runner is running to rather than hitting the cutoff man.

The CPU should "concede" more doubles essentially in my opinion.
The problem is more with balls in the corner, and not balls in the gap.

But there are sliders for reaction time, fielder speed, and arm strength....
So since we are all just stating our opinions, we have the tools to fix what we think is wrong.

By no stretch is the game broken, we would just like to see it interpreted differently and for minor adjustments like these is why sliders exist.

Last edited by El_MaYiMbE; 02-21-2017 at 03:40 PM.
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Old 02-21-2017, 03:39 PM   #30
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Originally Posted by ryanmc564
The only things that has me a bit concern right now (I know WIP) is the drop balls on plays we saw just during this video. Especially on the throw out to second, since it has been reworked
True, but according to the stream they are still balancing stuff out, it's far from finished.
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Old 02-21-2017, 03:40 PM   #31
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Originally Posted by ryanmc564
The only things that has me a bit concern right now (I know WIP) is the drop balls on plays we saw just during this video. Especially on the throw out to second, since it has been reworked
You're right, it is a WIP. If this is the same build they showed us in the gameplay stream 12 days ago, they said during that that they were still balancing the error ratio (Chris at 22:20 of this video).


And we know Ramone is traveling with a 2 week old build.

The errors really stood out to me too (in both the stream and this video), that's why I'm clearing the air on this.
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Old 02-21-2017, 03:46 PM   #32
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Indians still have blue socks and blue undershirts
Hopefully we get confirmation if both changed to red.
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