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MLB The Show 17 Video - Gameplay Changes, No PlayStation VR Support This Year

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Old 02-21-2017, 06:04 PM   #57
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

Also I'm willing to defend that kipnis error..that's a really tough play man..and with that angle he took, unless you have amazingly soft hands you're gonna have a higher chance of booting it..I'm not sure I want to see them pick it up just because they're mlb players as much as I'd like to see them take the correct angles because they're good fielders..
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Old 02-21-2017, 07:01 PM   #58
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Originally Posted by knich
Nice video..have to disagree with IGN guy though. Although the Greinke delivery is nice overall, he does not hold his leg raise that long before releasing the ball. And when he was a Dodger it was even less than as a Dback. Perhaps that's why his ERA was inflated last year?
Reminded me of Dan Haren's delivery.

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Old 02-21-2017, 07:03 PM   #59
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

I enjoyed seeing the ball hit over the OFs head...I hope there's more of those type of hits this year.
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Old 02-21-2017, 07:42 PM   #60
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Originally Posted by knich
Nice video..have to disagree with IGN guy though. Although the Greinke delivery is nice overall, he does not hold his leg raise that long before releasing the ball. And when he was a Dodger it was even less than as a Dback. Perhaps that's why his ERA was inflated last year?
He sure does hold that long...

http://m.mlb.com/video/v1170493283/l...Zack%2BGreinke
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Old 02-21-2017, 09:30 PM   #61
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Re: MLB The Show 17 Video - Gameplay Changes, No PlayStation VR Support This Year

The outfielders look faster, which makes sense since they have to travel further to recoup the ball. All about balancing the speed of the outfielder and base runner.


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Old 02-21-2017, 09:54 PM   #62
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Actually he doesn't. Look at the SHOW video again. I think you think he does because he does hold his leg on the down stride but not when he lifts it initially. I also can show you 10 other videos of Greinke as Dback and as Dodger where he doesn't hold that long. Here's one: https://www.youtube.com/watch?v=qgWQNJxFCLw Might point was not to attack the IGN guy but simply to disagree with him to an extent. I still think it is a very good mo cap.
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Old 02-21-2017, 10:05 PM   #63
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

Quote:
Originally Posted by knich
Actually he doesn't. Look at the SHOW video again. I think you think he does because he does hold his leg on the down stride but not when he lifts it initially. I also can show you 10 other videos of Greinke as Dback and as Dodger where he doesn't hold that long. Here's one: https://www.youtube.com/watch?v=qgWQNJxFCLw Might point was not to attack the IGN guy but simply to disagree with him to an extent. I still think it is a very good mo cap.
This has already been updated. His leg lift isn't that long anymore.
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Old 02-21-2017, 10:13 PM   #64
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Re: IGN MLB THE SHOW 17: GAMEPLAY CHANGES EXPLAINED!

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Originally Posted by SoxFan01605
It's sort of pulled back and a bit top-down, so it follows the ball very well from contact. It's probably the closest the game has had to a broadcast fielding camera in the way it's positioned.



The HR I remember seeing did follow the ball completely and looked great, though I'm not sure what, if any, impact their HR cam will have (hopefully none).


I assume since there has yet to be a response that we still cannot disable the home run cam, but I agree the camera is a huge upgrade.
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