Shot coverage impact

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  • tbone05241997
    Banned
    • Feb 2003
    • 298

    #1

    Shot coverage impact

    Can someone please tell me exactly how these effect gameplay? If I raise or lower user slider does it effect my team or CPU? thank you


    Sent from my iPhone using Operation Sports
  • EccentricMeat
    MVP
    • Aug 2011
    • 3222

    #2
    Shot coverage impact

    Originally posted by tbone05241997
    Can someone please tell me exactly how these effect gameplay? If I raise or lower user slider does it effect my team or CPU? thank you


    Sent from my iPhone using Operation Sports

    Unless it’s broken, the slider should do exactly as it says: control how much defensive coverage affects shot success. To test, set the user to 100 and CPU to 0 (or vice versa) and then take note of how you and the CPU are fairing on contested shots.

    I’ll be testing this myself once I get to the defense strength and shot success sliders.
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    NBA 2K25 "The Eccentric Edition" Realistic Slider Set
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    • talucchesi
      Pro
      • Nov 2012
      • 509

      #3
      Re: Shot coverage impact

      Originally posted by EccentricMeat
      Unless it’s broken, the slider should do exactly as it says: control how much defensive coverage affects shot success. To test, set the user to 100 and CPU to 0 (or vice versa) and then take note of how you and the CPU are fairing on contested shots.

      I’ll be testing this myself once I get to the defense strength and shot success sliders.
      I've tested this a good amount already. It works pretty well as intended. The drawback is that it really messes with deep three pointers (and step back threes too potentially but that needs to be tested more).

      I had it a 0 for a while, but couldn't hit hardly any deep, deep threes with Steph. Even with the 3 point slider at 100, strange. Then I put it at 100, and I was hitting a high percentage of deep threes. It's as if the game is determining that as a bad shot (looking at you PG13) and makes it nearly impossible to make with the slider at 0.
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      • DarthRambo
        MVP
        • Mar 2008
        • 6630

        #4
        Re: Shot coverage impact

        Originally posted by talucchesi
        I've tested this a good amount already. It works pretty well as intended. The drawback is that it really messes with deep three pointers (and step back threes too potentially but that needs to be tested more).

        I had it a 0 for a while, but couldn't hit hardly any deep, deep threes with Steph. Even with the 3 point slider at 100, strange. Then I put it at 100, and I was hitting a high percentage of deep threes. It's as if the game is determining that as a bad shot (looking at you PG13) and makes it nearly impossible to make with the slider at 0.
        So the higher the setting the easier it is to make contested shots? I haven't touched this slider yet but definitely read it as the other way around.

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        • talucchesi
          Pro
          • Nov 2012
          • 509

          #5
          Re: Shot coverage impact

          Originally posted by IrishSalsa
          So the higher the setting the easier it is to make contested shots? I haven't touched this slider yet but definitely read it as the other way around.

          Sent from my SM-G996U using Operation Sports mobile app
          No you're correct, if the slider is at 0, it's the easiest to make contested shots.

          However, the residual effect is that deep threes become much more difficult to hit. Try it out in practice
          Forca Barca!

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          NBA 2k21 Realistic Pace, Fouls, TO's My League Slider/Roster Set (Next-Gen)

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          • Smallville102001
            All Star
            • Mar 2015
            • 6542

            #6
            Re: Shot coverage impact

            Originally posted by talucchesi
            No you're correct, if the slider is at 0, it's the easiest to make contested shots.

            However, the residual effect is that deep threes become much more difficult to hit. Try it out in practice
            So what do you think is a good setting for this?

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            • talucchesi
              Pro
              • Nov 2012
              • 509

              #7
              Re: Shot coverage impact

              Originally posted by Smallville102001
              So what do you think is a good setting for this?
              100 makes every open shot automatic, even with the 3pt slider as low as 10. So I'm having a lot of success with the coverage slider at 50. I'm simply adjusting the defensive release/gather strength sliders to get the result of contested vs open shot % where I like them.
              Forca Barca!

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              NBA 2k21 Realistic Pace, Fouls, TO's My League Slider/Roster Set (Next-Gen)

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              • Smallville102001
                All Star
                • Mar 2015
                • 6542

                #8
                Re: Shot coverage impact

                OTE=talucchesi;2050466643]100 makes every open shot automatic, even with the 3pt slider as low as 10. So I'm having a lot of success with the coverage slider at 50. I'm simply adjusting the defensive release/gather strength sliders to get the result of contested vs open shot % where I like them.[/QUOTE]

                And what do you have the release/gather at?

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                • rudyjuly2
                  Cade Cunningham
                  • Aug 2002
                  • 14814

                  #9
                  Re: Shot coverage impact

                  Originally posted by talucchesi
                  100 makes every open shot automatic, even with the 3pt slider as low as 10. So I'm having a lot of success with the coverage slider at 50. I'm simply adjusting the defensive release/gather strength sliders to get the result of contested vs open shot % where I like them.
                  This new slider sounds very flawed lol

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                  • tcnumba10
                    MVP
                    • Nov 2008
                    • 1816

                    #10
                    Re: Shot coverage impact

                    I find the higher the value it’s at, the more the shots go in generally. Personally I have it at 70 for user and 30 for CPU and it’s giving me a fairly realistic shooting % for both teams.
                    2018-2019 NBA Champions!

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                    • Smallville102001
                      All Star
                      • Mar 2015
                      • 6542

                      #11
                      Re: Shot coverage impact

                      Do these make any difference when it comes to fouls? If you go from 0 to 100 do you notice any difference in fouls?

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                      • talucchesi
                        Pro
                        • Nov 2012
                        • 509

                        #12
                        Re: Shot coverage impact

                        Originally posted by Smallville102001
                        OTE=talucchesi;2050466643]100 makes every open shot automatic, even with the 3pt slider as low as 10. So I'm having a lot of success with the coverage slider at 50. I'm simply adjusting the defensive release/gather strength sliders to get the result of contested vs open shot % where I like them.
                        And what do you have the release/gather at?[/QUOTE]

                        JS Gather-25
                        JS Release-15

                        for both CPU and User and I'm currently adjusting the shooting sliders (38 3pt user/44 3pt CPU at the moment). But I also have shot timing impact at 100 for both, I'm different from most of the sim crowd as I want my input to really matter. If I'm hot, I want my team to be hot
                        Forca Barca!

                        Twitch-->https://go.twitch.tv/talucchesi
                        Youtube--> https://www.youtube.com/channel/UCMu...IuhyZmHB2PIjDQ

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                        • Smallville102001
                          All Star
                          • Mar 2015
                          • 6542

                          #13
                          Re: Shot coverage impact

                          Originally posted by talucchesi
                          And what do you have the release/gather at?
                          JS Gather-25
                          JS Release-15

                          for both CPU and User and I'm currently adjusting the shooting sliders (38 3pt user/44 3pt CPU at the moment). But I also have shot timing impact at 100 for both, I'm different from most of the sim crowd as I want my input to really matter. If I'm hot, I want my team to be hot[/QUOTE]

                          Way different than what I am playing on lol. I have 3pt at 53 for both me and cpu and I have gather and release both at 50

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                          • NYJin2011tm
                            MVP
                            • Oct 2011
                            • 2760

                            #14
                            Re: Shot coverage impact

                            So I’m finding open shots to go in too much IMO. To lower shooting pcts I would lower this slider?

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                            • talucchesi
                              Pro
                              • Nov 2012
                              • 509

                              #15
                              Re: Shot coverage impact

                              Originally posted by NYJin2011tm
                              So I’m finding open shots to go in too much IMO. To lower shooting pcts I would lower this slider?
                              I would go the route I posted above. Working pretty well for me so far.

                              I've made another adjustment. 3pt down to 36 for the user and I upped gather to 35 and release to 20 for both the user and cpu
                              Forca Barca!

                              Twitch-->https://go.twitch.tv/talucchesi
                              Youtube--> https://www.youtube.com/channel/UCMu...IuhyZmHB2PIjDQ

                              NBA 2k21 Realistic Pace, Fouls, TO's My League Slider/Roster Set (Next-Gen)

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