NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeover, Next-Gen AI Offense & Defense

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  • ChaseB
    #BringBackFaceuary
    • Oct 2003
    • 9844

    #1

    NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeover, Next-Gen AI Offense & Defense



    With 2K previously revealing their NBA 2K21 next-gen gameplay trailer, along with part 1 and part 2...

    Written By: Steve Noah

    Click here to view the article.
    I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.
  • michaelhawj
    MVP
    • Jul 2015
    • 1852

    #2
    wow, what a  incredible blogs ever i read. i like the ai improvement on defense and new badges

    Comment

    • SuperNoVa27
      Pro
      • Apr 2009
      • 898

      #3
      Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

      We may actually be able to make our players real Stars again

      Comment

      • Goffs
        New Ork Giants
        • Feb 2003
        • 12279

        #4
        Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

        Deep Threes – Dame and Curry range 3 balls
        ugh...


        Stop & Pop Three – for the JJ Redicks who want to pull-up for threes in transition
        ugh 2...


        I've asked this for balance issue from last gen. Get rid of brick wall badge for Glass Cleaners. If a defender miraculously was able to get around a screen and defend the clown behind the screen. The glass cleaner will just roll in and grab the rebound and he will pass it back out. Rinse and repeat. Online gameplay gets really repetitive if this were to happen to next gen.
        Last edited by Goffs; 10-21-2020, 09:21 AM.

        Comment

        • tarantism
          Pro
          • Apr 2009
          • 979

          #5
          Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

          I wonder if we will have more ability to customize game plans beyond picking the presets. The AI changes sound good, but I'm withholding my excitement until real gameplay footage comes out.

          Sent from my LM-X220PM using Operation Sports mobile app
          GO FALCONS!

          Originally posted by Tweeg
          In all of the pre release CCM news people like Looman kept saying, "You might see a guy like Kurt Warner come out of retirement. Anything can happen."

          He should have said "You will see Kurt Warner come out of retirement. That's about it."

          Comment

          • CelticLG
            MVP
            • Nov 2014
            • 1905

            #6
            Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

            All great until I saw Duncan Robinson with ultra-black hair when he’s almost blonde

            Comment

            • georgiafan
              Hall Of Fame
              • Jul 2002
              • 11097

              #7
              Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

              Another positive blog when I saw my player news I got excited for a second thinking we would get some my league news.
              Retro Redemption - Starting over with a oldschool PowerBone Offense

              My Youtube

              Twitter

              PS5 ID = BubbasCruise

              Comment

              • Thrustie
                Pro
                • Sep 2016
                • 764

                #8
                Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                The added flexibility for my player creation is nice. I’ll have to see it in practice though because oftentimes, unless there’s good stat balance, you end up with even less variety than archetypes. If everyone ends up maxing the same stats because there’s a bunch of useless stats or stats that aren’t relevant to the position, it doesn’t really create as much variety as you’d think.

                It sounds from the descriptions that they might have nerfed takeovers a bit which I’m ok with. They make things pretty arcadey in their current iteration.


                Sent from my iPhone using Operation Sports

                Comment

                • Jrocc23
                  MVP
                  • May 2010
                  • 3207

                  #9
                  Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                  I am starting to get excited as hell. I haven’t really been excited for a 2K in years. I really hope this one doesn’t let us down.


                  Sent from my iPhone using Tapatalk
                  HATE LOSING MORE THAN I LOVE WINNING!

                  NBA 2K11
                  XtremeXplicit Crew
                  Ranked
                  35



                  Check us out: http://www.youtube.com/jroccdagameboy

                  Comment

                  • michaelhawj
                    MVP
                    • Jul 2015
                    • 1852

                    #10
                    Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                    Originally posted by georgiafan
                    Another positive blog when I saw my player news I got excited for a second thinking we would get some my league news.
                    me too. i want read my league blog so bad

                    Comment

                    • jayman504
                      MVP
                      • Nov 2006
                      • 1177

                      #11
                      Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                      IF they can make it so when I'm playing D and I don't get picked by my OWN teammate!!

                      I'll consider that a WIN!
                      "I'm so lonely....I paid a hobo to spoon with me"

                      Comment

                      • kolanji
                        Pro
                        • Sep 2009
                        • 872

                        #12
                        Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                        The biggest take away for me is definitely the AI improvements being talked about

                        • love that spacing was a big focus on giving shooters from the arc respect

                        • really looking forward in seeing just how that defending PnR Logic was improved


                        •"Improved logic for CPU defenders to get in position to take charges." If this works as intended I will freak out!!!!


                        •"Improved logic for defenders in avoiding each other when moving around obstacles. This works hand-in-hand with the off-ball movement changes I detailed in last week’s blog." i wasnt expecting this level of awareness to be honest so early

                        must admit next gen sound amazing!!!!!
                        Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

                        Comment

                        • Vroman
                          Pro
                          • Aug 2014
                          • 959

                          #13
                          Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                          Most badges they told been removed are just edited under different name.

                          Comment

                          • michaelhawj
                            MVP
                            • Jul 2015
                            • 1852

                            #14
                            Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                            Originally posted by kolanji
                            The biggest take away for me is definitely the AI improvements being talked about

                            • love that spacing was a big focus on giving shooters from the arc respect

                            • really looking forward in seeing just how that defending PnR Logic was improved


                            •"Improved logic for CPU defenders to get in position to take charges." If this works as intended I will freak out!!!!


                            •"Improved logic for defenders in avoiding each other when moving around obstacles. This works hand-in-hand with the off-ball movement changes I detailed in last week’s blog." i wasnt expecting this level of awareness to be honest so early

                            must admit next gen sound amazing!!!!!
                            i agree with you

                            Comment

                            • SuperNoVa27
                              Pro
                              • Apr 2009
                              • 898

                              #15
                              Re: NBA 2K21 Next-Gen Gameplay Blog (Part 3 of 3) - MyPLAYER, Builds, Badges, Takeove

                              Originally posted by jayman504
                              IF they can make it so when I'm playing D and I don't get picked by my OWN teammate!!

                              I'll consider that a WIN!
                              They’ve mentioned that in this blog and the last so we all may be in luck

                              Comment

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