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50(ish) Threshold-based Slider Set for NCAA 14

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Old 09-25-2021, 10:41 AM   #1513
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Re: 50(ish) Threshold-based Slider Set for NCAA 14

I’ve seen people talk about fatigue being off in main menu and on in dynasty helping with balance. Does this really help with balance, or is it just a placebo?
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Old 09-25-2021, 06:02 PM   #1514
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Re: 50(ish) Threshold-based Slider Set for NCAA 14

Quote:
Originally Posted by Blaken1101
I’ve seen people talk about fatigue being off in main menu and on in dynasty helping with balance. Does this really help with balance, or is it just a placebo?
After years of testing, I’ve always found that and the halftime fatigue off/on flip to be placebo. To get the true effect, you need fatigue off in Dynasty.
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Old 10-05-2021, 03:38 PM   #1515
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Re: 50(ish) Threshold-based Slider Set for NCAA 14

Getting back into this game, as I seem to do around this time every year. The community for this game really is one of the best, and the fact that the servers still work to download rosters is incredible. I managed to get a roster for every year, starting in 2013-14 all the way through this year.

I decided to go with the 2015-2016 Louisville Cardinals. Highlighted by a second string freshman by the name of Lamar Jackson. I picked this year in particular because of all the amazing QBs.

J. GOFF - CALIFORNIA - JR - 94 OVR
D. PRESCOTT - MSST - SR - 94 OVR
M. TRUBISKY - UNC - SO - 79 OVR
P. MAHOMES - TTU - SO - 84 OVR
D. WATSON - CLEM - SO - 83 OVR
B. MAYFIELD - OKLA - SO - 86 OVR
S. DARNOLD - USC - FR - 77 OVR
J. ALLEN - WYO - SO - 76 OVR
J. ROSEN - UCLA - FR - 78 OVR
L. JACKSON - LOU - FR - 74 OVR
K. MURRAY - TEX A&M - FR - 78 OVR
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Old 01-22-2022, 12:34 PM   #1516
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Re: 50(ish) Threshold-based Slider Set for NCAA 14

Hey, Josh, what roster set do you use? In the OP you emotion that you may go back to do sub-frequencies for the pure default, but you never mention which roster set you tested with. Unless I missed it?

Are you also using pure default sliders/penalties (50s across the board)?

Last edited by J.hunt1376; 01-22-2022 at 12:39 PM.
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Old 01-24-2022, 09:41 AM   #1517
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Re: 50(ish) Threshold-based Slider Set for NCAA 14

Has anyone been using this with CFB Revamped on PC? Just wondering if it'll play any different as I don't think that the PC version has received any tuners/patches and is just the vanilla game.
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Old 01-24-2022, 11:41 AM   #1518
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Re: 50(ish) Threshold-based Slider Set for NCAA 14

EDIT: After reading through some old posts, I decided to edit all coaches settings as recommended by Josh awhile ago. Since I hadn't done that before my previous two games I had posted, I'm going to throw them out as test games and start over. I edited all coaches as follows:

Off Run/Pass Ratio: Left alone
Off Aggression: Minimum of 50
Off Sub Frequency: 50

Def Run/Pass Ratio: 50
Def Aggression: Minimum of 35, maximum of 65
Def Sub Frequency: 50

I'm playing as Mizzou as they're a good test team being a mid/low tier SEC school and a balanced team with both offense and defense in the mid 80s. My non-conference schedule is a mix of competitiveness and home/away and I'll likely play through each game 2-4 times before moving onto the next just to get a decent sample size. Schedule is @ App State, @ Ohio State, vs Iowa and vs Western Michigan.

Game 1:

Mizzou 35, App State 13

First Downs: 19, 13
Offense: 433, 256
Rushing: 34-169-2, 20-48-0
Passing: 20-28-264-1, 23-33-201-1
3rd Down: 11-13, 3-10
Sacks: 4, 3
Turnovers: 3 (2 INT, 1 FUM), 2 (2 INT)

Notes:
  • My HB was dominant, especially early on going 23-168-1 with a 67yd TD in the 1st half
  • My turnovers were 2 INTS via badly forced passes over the middle and a strip sack fumble
  • CPU turnovers were both INTS. One pick-six and the other was a pretty good play by my CB to pick it off and barely get a foot in bounds at the 1yd line
  • Had a 35-3 lead at halftime
  • I dominated on 3rd down obviously but got pretty lucky with 3-4 of them honestly
  • Saw a few "stuck in the mud" animations along with poor man coverage by my secondary; adjusted my coverage to aggressive and don't think it happened since. Will keep an eye on this

Game 2:

Mizzou 26, App St 21

First Downs: 16, 12
Offense: 289, 303
Rushing: 34-143-1, 36-131-2
Passing: 16-22-146-1, 14-20-172-1
3rd Down: 6-13, 3-11
Turnovers: 0, 1 (INT)
Sacks: 2, 6

Notes:
  • Obviously a closer and more competitive game; did a bad job getting rid of the ball killing lots of drives
  • My RB struggled early but finished 22-155-1 including a 47yd run in the 4th quarter followed by the go-ahead TD
  • CPU run game struggled for most of the game but broke 2 20+yd runs, including a 49yd TD
  • I had 14 TFLs (12 not counting the sacks); CPU QB struggled running the option and didn't pitch it a few times when he should have; CPU runners also didn't cut upfield enough and opted for more east-west than I'd like to see
  • CPU took the lead with ~4 minutes left but I drove down and scored a TD to take a 26-21 lead (failed 2pt) with 1:59 left
  • CPU playcall was a bit questionable on the next drive - ran a draw on 3rd and 12 then threw to a shallow crossing route on 4th and 10 and was stopped a few yards short of the marker after breaking a tackle

Game 3:

Mizzou 21, App St 41

First Downs: 20, 12
Offense: 393, 274
Rushing: 26-55-1, 37-86-2
Passing: 23-37-338-1, 14-15-188-0
3rd Down: 4-10, 7-13
Turnovers: 7 (all INTS), 1 (FUM)
Sacks: 4, 7
  • Game was played in the rain
  • Horrendous QB play for me obviously; threw 3 pick-sixes and all the INTs were awful passes, either late or forced, sometimes both; took too many sacks as well
  • I wasn't able to get much going on the ground and had to throw a lot in the 2nd half as I was down 35-14 midway through the 3rd after throwing back-to-back pick-sixes, including one for 99yds
  • One of my TDs came on a kickoff return via supersim
  • My defense wasn't great overall but was able to hold the CPU to a couple of field goals
  • Honestly it was kinda cool to be punished for making bad throws but the 3 pick-sixes were a bit of a fluke

Last edited by TON1C; 01-27-2022 at 03:01 PM.
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Old 01-27-2022, 03:00 PM   #1519
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Re: 50(ish) Threshold-based Slider Set for NCAA 14

Starting my second game of the season at Ohio State.

Game 1:

Mizzou 24, OSU 28

First Downs: 22, 18
Offense: 389, 311
Rushing: 34-108-1, 28-105-0
Passing: 25-37-281-1, 21-27-206-3
3rd Down: 11-15, 6-12
Turnovers: 2 (1 INT pick-six, 1 FUM), 0
Sacks: 0, 3

Notes:

-Game was played in the rain
-Threw a pick-six on a really bad and late pass
-CPU ran the ball more than I expected despite being set up to pass ~60% of the time
-CPU run game struggled to find open lanes at times and still to much east-west running
-CPU did well throwing the ball, obviously very efficient
-CPU scored with 1:30 left to take the lead
-I was able to sustain some long drives and keep the ball away from OSU's offense which I think really played to my advantage overall
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Old 06-17-2023, 12:27 PM   #1520
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Re: 50(ish) Threshold-based Slider Set for NCAA 14

I like these sliders, but default Heisman, 24 speed threshold is better. HFA on

Quote:
Originally Posted by TON1C
Starting my second game of the season at Ohio State.

Game 1:

Mizzou 24, OSU 28

First Downs: 22, 18
Offense: 389, 311
Rushing: 34-108-1, 28-105-0
Passing: 25-37-281-1, 21-27-206-3
3rd Down: 11-15, 6-12
Turnovers: 2 (1 INT pick-six, 1 FUM), 0
Sacks: 0, 3

Notes:

-Game was played in the rain
-Threw a pick-six on a really bad and late pass
-CPU ran the ball more than I expected despite being set up to pass ~60% of the time
-CPU run game struggled to find open lanes at times and still to much east-west running
-CPU did well throwing the ball, obviously very efficient
-CPU scored with 1:30 left to take the lead
-I was able to sustain some long drives and keep the ball away from OSU's offense which I think really played to my advantage overall
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