Exclusive for Xbox One from Crytek.
Looks nice visually, it's Crytek after all, but the QTEs are disappointing. Animations need quite a bit of work too.
Polygon - Ryse: Son of Rome's seven-year road to E3
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Looks nice visually, it's Crytek after all, but the QTEs are disappointing. Animations need quite a bit of work too.
Polygon - Ryse: Son of Rome's seven-year road to E3
Since 2006, when Yerli thought up the idea that would become Ryse, the game has changed art styles, settings and development teams. It's gone over budget and shifted from first-person to third-person, from Xbox 360 to Xbox One and from gamepad controls to motion controls and back again.
<iframe width="640" height="360" src="http://www.youtube.com/embed/4MfYuP6L44k" frameborder="0" allowfullscreen></iframe>







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