Fatigue and Awareness observations

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  • Trojan32
    Rookie
    • Dec 2011
    • 418

    #1

    Fatigue and Awareness observations

    Just noticing some things that I wanted to share..

    First off, some parameters.
    Coach mode players using Matt10 sliders with
    * Chedapalazzo's coaching agression settings (DEF15/85 OFF85/15)
    *Holding block and Big Run to aggressive (cause Fumbles)
    * 'watch' all special teams
    * I use all coach skill trees (max two per block for recruiting)

    This season, I followed Silver Bullet's suggestion of resetting Awareness for all my players above 77 back down to 76 AND started to do a fatigue reset at half which now has turned to the first offensive series of the second half (lol- I kept forgetting to change it back after kickoff).

    What I've found is games that play truer to ratings.

    Two seasons ago, my 90 team won the BCS going 14-0. Last year's 88 made it to the BCS again, this time losing.

    That being said, I had 95+ PSU teams that would lose a game or two, so I think strength of schedule does come into play (PSU would follow SB's recommendation of 'A' strength. The Big12 is so weak the best I can do sometimes is "B" or "B+" as was the case last year.

    This year, I'm using the fatigue reset as well as the Awareness adjustment and I have found the games to be MUCH CLOSER with a team that is 90 overall (I've won three games this season by a FG or less with two coming on the last play against 86, 86 and 81 teams). I lost to an 84 Colorado team (27-17) and got drilled 36-21 by a 93 Air Force team. Ironically enough, I was leading 17-14 in the 2nd Q when the game crashed, so I restarted only to lose.

    Game play observations include the opponents being able to run the ball with authority (I'm ranked 23rd in rush defence - not #1 lol) and my offense not being as high octane. Now this could be awareness related - or it could be related to havng a new OC and going from 27 to 14 on the skill tree.

    With awareness dummied down to 76, I'm surpirised to see even with my 89 or 91 QB's I'm consistently STILL around 75% when it comes to passing (again, my offense runs a lot of short and intermediate routes).

    As for Fatigue, I've noticed a slight uptick with opposing teams in the fourth quarter but nothing major.

    Oh yeah, one final thing.

    I SAW A BLOCKED PUNT!! Well kind of. Backed up to the one, I had to punt, hit watch play and then took a sip of my drink only to see that I had given up a safety as the other team blocked the punt (we recovered), Had to go to replay to believe it. First time ever and I've PLAYED - not simmed - by my estimate close to 300 games of NCAA14 in various dynasties.

    Anyway, enough rambling. Just thought I'd share these observations.
  • Hellisan
    Fan of real schools
    • Jul 2002
    • 1893

    #2
    Re: Fatigue and Awareness observations

    Cool thread. Thanks for the observations and information.

    Couple of queries.

    1) so 77 is like some magic step up and significantly better than 76? Does this mean there are other magic step up points?

    2) Does fatigue have anything to do with the CPU tendency to start to throw screen passes late in the game? Specifically, does the fatigue reset you do fix this? That's one thing I'd definitely like to correct. But i don't want fatigue to go away. Sometimes there are games on the road especially where my team is getting dog tired against fast break teams within 3-4 snaps and it's really key to the CPU doing well.

    Comment

    • Trojan32
      Rookie
      • Dec 2011
      • 418

      #3
      Re: Fatigue and Awareness observations

      Originally posted by Hellisan
      Cool thread. Thanks for the observations and information.

      Couple of queries.

      1) so 77 is like some magic step up and significantly better than 76? Does this mean there are other magic step up points?

      2) Does fatigue have anything to do with the CPU tendency to start to throw screen passes late in the game? Specifically, does the fatigue reset you do fix this? That's one thing I'd definitely like to correct. But i don't want fatigue to go away. Sometimes there are games on the road especially where my team is getting dog tired against fast break teams within 3-4 snaps and it's really key to the CPU doing well.
      1- Don't know. I was just followig SilverBullets house rule. I don't know if he had done any testing regarding a "sweet spot" for AWA

      2- I still see some screens but I see WAY more downfield passes in Coach Mode. Now this cold b due to fatigue reset OR more likely Chadapaloza's coach agression slider adjustments (He did a detailed breakdown in one thread).

      Good luck - hope you find that right set of sliders.

      Comment

      • Hellisan
        Fan of real schools
        • Jul 2002
        • 1893

        #4
        Re: Fatigue and Awareness observations

        Originally posted by Trojan32
        1- Don't know. I was just followig SilverBullets house rule. I don't know if he had done any testing regarding a "sweet spot" for AWA

        2- I still see some screens but I see WAY more downfield passes in Coach Mode. Now this cold b due to fatigue reset OR more likely Chadapaloza's coach agression slider adjustments (He did a detailed breakdown in one thread).

        Good luck - hope you find that right set of sliders.
        Thanks man. My combination of play style, sliders, settings, and frankly not being real good anymore lead to a ton of fun with this game. I'm currently in 2020 and my head coach has a record of 76-29, good enough to be considered pretty dominant but certainly not Chris Petersen at Boise good. I'm 32-7 in the past three years so getting better, 15-7 vs. rivals, and recently evened up my record against Top 25 teams (14-14). For the longest time with Idaho, I could not buy a win against a Top 25 squad!

        Comment

        • SilverBullet19
          MVP
          • Oct 2015
          • 4090

          #5
          Re: Fatigue and Awareness observations

          I'm just chiming in to say... I have no knowledge of what this awareness edit house rule is I think you've got me mixed up with someone else on that one lol.

          I'm debating between keeping fatigue off or continuing to do the reset at the half
          Check out my dynasty:
          http://forums.operationsports.com/fo...oma-state.html

          Major Boise State fan

          Comment

          • Trojan32
            Rookie
            • Dec 2011
            • 418

            #6
            Re: Fatigue and Awareness observations

            Originally posted by SilverBullet19
            I'm just chiming in to say... I have no knowledge of what this awareness edit house rule is I think you've got me mixed up with someone else on that one lol.

            I'm debating between keeping fatigue off or continuing to do the reset at the half
            My bad. I tried a search and came up empty but I’m pretty sure it’s Pocket Scouts - it’s the one with the six level recruiting restrictions (levels 1-6) three visits, no scouting etc

            Comment

            • SilverBullet19
              MVP
              • Oct 2015
              • 4090

              #7
              Re: Fatigue and Awareness observations

              Originally posted by Trojan32
              My bad. I tried a search and came up empty but I’m pretty sure it’s Pocket Scouts - it’s the one with the six level recruiting restrictions (levels 1-6) three visits, no scouting etc


              No worries I often forget where or who suggested certain ideas first!

              While we’re at it the fatigue reset was actually originated by young22, I’m just more active than he is


              Sent from my iPhone using Operation Sports
              Check out my dynasty:
              http://forums.operationsports.com/fo...oma-state.html

              Major Boise State fan

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              • Trojan32
                Rookie
                • Dec 2011
                • 418

                #8
                Re: Fatigue and Awareness observations

                Second year into the 3rd quarter reset and I’m seeing two “fresher” teams in the 3rd and also seeing the opposition put some points on the board against me.

                The strange thing is flipped teams once late in the 4th q to check the fatigue factor on the offence.

                Now some background, we’ve all probably had those situations were the other team has 1 and 10 in their 25 late in the 4th. The previous drive has been a Touchdown and now you’re expecting more. The opponent just marched 84 yards with relative ease to score 6. So I’m expecting them to hammer me again. But no, two sloppy running plays and an incomplete pass force a punt - you get field position and salt it away.

                So, I flip controllers to check on the opposition thinking that the poor series is a result of fatigue. NOPE. SOLID GREEN.

                I wonder if fatigue is also in SOME part some in-game feature that is like “momentum” “home field” that can’t be quantified...
                Last edited by Trojan32; 01-05-2019, 03:13 AM.

                Comment

                • SilverBullet19
                  MVP
                  • Oct 2015
                  • 4090

                  #9
                  Re: Fatigue and Awareness observations

                  Originally posted by Trojan32
                  Second year into the 3rd quarter reset and I’m seeing two “fresher” teams in the 3rd and also seeing the opposition put some points on the board against me.

                  The strange thing is flipped teams once late in the 4th q to check the fatigue factor on the offence.

                  Now some background, we’ve all probably had those situations were the other team has 1 and 10 in their 25 late in the 4th. The previous drive has been a Touchdown and now you’re expecting more. The opponent just marched 84 yards with relative ease to score 6. So I’m expecting them to hammer me again. But no, two sloppy running plays and an incomplete pass force a punt - you get field position and salt it away.

                  So, I flip controllers to check on the opposition thinking that the poor series is a result of fatigue. NOPE. SOLID GREEN.

                  I wonder if fatigue is also in SOME part some in-game feature that is like “momentum” “home field” that can’t be quantified...


                  I’ve actually turned off Home Field Advantage entirely. I’ve found all it does to the user is scramble play art (which doesn’t really effect me) and make your quarterback absurdly inaccurate (if your slider set has QBA at 5).

                  Funny you mention that the cpu fizzled out. Part of this game is definitely programmed to pre-decide a game. Sometimes it decides you will struggle and the CPU is on fire in the 4th, sometimes it just gives you the game.

                  I played against BYU and they lit it up in the 4th, nearly forcing overtime. Then I played Fresno State, who is better, and they couldn’t move the ball all day


                  Sent from my iPhone using Operation Sports
                  Check out my dynasty:
                  http://forums.operationsports.com/fo...oma-state.html

                  Major Boise State fan

                  Comment

                  • Buckeyeboss19
                    Rookie
                    • Jan 2018
                    • 6

                    #10
                    Re: Fatigue and Awareness observations

                    Originally posted by Trojan32
                    1
                    2- I still see some screens but I see WAY more downfield passes in Coach Mode. Now this cold b due to fatigue reset OR more likely Chadapaloza's coach agression slider adjustments (He did a detailed breakdown in one thread).
                    Could you direct me to this thread?

                    Comment

                    • Trojan32
                      Rookie
                      • Dec 2011
                      • 418

                      #11
                      Re: Fatigue and Awareness observations

                      Originally posted by Buckeyeboss19
                      Could you direct me to this thread?
                      Try this,

                      Comment

                      • Trojan32
                        Rookie
                        • Dec 2011
                        • 418

                        #12
                        Re: Fatigue and Awareness observations

                        Originally posted by SilverBullet19
                        I’ve actually turned off Home Field Advantage entirely. I’ve found all it does to the user is scramble play art (which doesn’t really effect me) and make your quarterback absurdly inaccurate (if your slider set has QBA at 5).

                        Funny you mention that the cpu fizzled out. Part of this game is definitely programmed to pre-decide a game. Sometimes it decides you will struggle and the CPU is on fire in the 4th, sometimes it just gives you the game.

                        I played against BYU and they lit it up in the 4th, nearly forcing overtime. Then I played Fresno State, who is better, and they couldn’t move the ball all day


                        Sent from my iPhone using Operation Sports
                        I have HFA off as well.
                        Totally agree in a CPU “predetermination”...I play all my games in dynasty and when a game crashes (sorry I won’t give up custom sounds) I start all over, so I see completely different games some times.

                        The worst ever was OKL last year (the FIFTH time - and yes I buckled the fifth time - no custom sound).

                        First time, they were thumping me. The 2nd 3rs and 4th time’s, field goal games either way.

                        5th time I thumped them.

                        Comment

                        • KushNstien
                          Pro
                          • Jul 2010
                          • 606

                          #13
                          Re: Fatigue and Awareness observations

                          Originally posted by SilverBullet19
                          I’ve actually turned off Home Field Advantage entirely. I’ve found all it does to the user is scramble play art (which doesn’t really effect me) and make your quarterback absurdly inaccurate (if your slider set has QBA at 5).

                          Funny you mention that the cpu fizzled out. Part of this game is definitely programmed to pre-decide a game. Sometimes it decides you will struggle and the CPU is on fire in the 4th, sometimes it just gives you the game.

                          I played against BYU and they lit it up in the 4th, nearly forcing overtime. Then I played Fresno State, who is better, and they couldn’t move the ball all day


                          Sent from my iPhone using Operation Sports
                          This i think is true. The CPU tends to play different every time i restart a game. Sometimes they will struggle, play good , or evenly matched. This is usually against teams that are better than mines on paper.
                          "Clear Eyes, Full Hearts, Can't Lose!"
                          ] [V] [ ICHIGAN WOLVERINES

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                          • jp18
                            MVP
                            • Apr 2014
                            • 2031

                            #14
                            Re: Fatigue and Awareness observations

                            This thread had me back to slideritis. I’ve used all sorts of sets fatigue on off and tried the reset at halftime. Games were all over the place. I took the new roster and redid all the coaches and started tweaking sliders to fit my style. The community set is great but even with fatigue off I couldn’t get the cpu to run the ball. After little success I started back at default heisman. I use the community penalty sliders, 20 threshold user acc @ 5 while the cpu is default 50 except ints @ 35 fatigue off, per silver bullet all coach game skills off. Started a dynasty with Cincinnati playing mostly even teams so far sitting at 3-2 and I’ve seen Miami Oh throw for over 300, Tulane run for close to 400 and every game except 1 was close. I lost to Tulane in the final 2:00, beat Miami (OH) after being down 38-20 by recovering an onside kick and scoring late to win 39-38. The default sliders do have few flaws but combined with everything else has really brought out a game I’ve been missing since I bought it.


                            Sent from my iPhone using Tapatalk

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                            • Trojan32
                              Rookie
                              • Dec 2011
                              • 418

                              #15
                              Re: Fatigue and Awareness observations

                              Originally posted by jp18
                              This thread had me back to slideritis. I’ve used all sorts of sets fatigue on off and tried the reset at halftime. Games were all over the place. I took the new roster and redid all the coaches and started tweaking sliders to fit my style. The community set is great but even with fatigue off I couldn’t get the cpu to run the ball. After little success I started back at default heisman. I use the community penalty sliders, 20 threshold user acc @ 5 while the cpu is default 50 except ints @ 35 fatigue off, per silver bullet all coach game skills off. Started a dynasty with Cincinnati playing mostly even teams so far sitting at 3-2 and I’ve seen Miami Oh throw for over 300, Tulane run for close to 400 and every game except 1 was close. I lost to Tulane in the final 2:00, beat Miami (OH) after being down 38-20 by recovering an onside kick and scoring late to win 39-38. The default sliders do have few flaws but combined with everything else has really brought out a game I’ve been missing since I bought it.


                              Sent from my iPhone using Tapatalk
                              I’ve had teams grind me for 300 yards rushing and over 400 yds passing but I’m of the belief this has more to do with a- awareness reset at 76 and b- the coach aggression sliders at 85-15. Teams are more dedicated to the run and don’t abandon it

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