We are playing on standard superstar sliders. Good teams that know how to time shots hit way too good (league leader hits 65 %, his best shooter percentagewise, Dejounte Murray, hits 87 %), while bad teams that are not good at timing their shots hit nothing (worst team hits 26 % from deep). -> see screenshot from our teamstats list.
With 65 % from deep that means this team scores 1.95 points per shot, which equals to 98 % for 2 point shots. So basically every 3 pointer that he takes is better than any wide open layup.
Is there any way to make it harder for good teams to hit (increasing the difficulty of greens, making them less probable) while simultaneously increasing the amount of shots going in that are not green? or achieve our goal in any other way, that good teams hit better or at least not worse than now while decresing how good the good teams shoot?

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