Alright, I have decided to play a coaching legacy after all. It is more fun to play a coaching legacy to me and here it is!
TABLE OF CONTENTS (BY SEASON):
- 2007-2008
- 2008-2009
- 2009-2010
- 2010-2011
- 2011-2012
- 2012-2013
- 2013-2014
- 2014-2015
- 2015-2016
- 2016-2017
- 2017-2018
- 2018-2019
- 2019-2020
- 2020-2021
- 2021-2022
- 2022-2023
- 2023-2024
- 2024-2025
- 2025-2026
- 2026-2027
- 2027-2028
- 2028-2029
SETTINGS (As of December 6th, 2017)
Gameplay
Difficulty: MOP
Half Length: 20 minutes
Simulated Half Length: 20 minutes
Game Speed: 55
Player Speed: 55
Free Throw Difficulty: 75
Player Lock: Off
Real Player FT %: On
Fatigue: On
Injuries: On
Team Unity: On
Sixth Man: On
Clutch Factor: Off
Pass Icon: On
Def Player Icon: On
Inbound Def Switch: Off
Shot Stick FT: On
Rules
Charging: 100
Blocking: 100
Reaching: 65
Shooting: 60
Loose Ball: 100
Game Sliders (HUM / CPU)
Inside Range Success: 42/44
Mid Range Success: 47/48
3 Point Success: 47/48
Dunk Success: 45/46
Layup Success: 43/44
Close Shot Tendency: 50/40
Midrange Shot Tendency: 50/40
3pt Shot Tendency: 50/20
Drive Tendency: 50/100
Offensive Awareness: 0/0
Defensive Awareness: 100/100
Dunk: 50/50
Ball Handling: 45/45
Off Rebounding: 0/0
Def Rebounding: 0/0
Block: 50/50
Steal: 50/100
Speed: 51/50
Team Unity Effects: 50/50
Dunks In Traffic: 100/100
Screen Success: 30/30
Screen Strength: 30/30
Steal Success: 50/100
Help Defense: 100/100
Help Recovery: 0/0
Energy Fatigue Rate: 53/53
Energy Recover Rate: 50/50
Injury Frequency: 52/50
Injury Effects: 65/75
House Rules:
- I only play as one player on defense and do not switch mid-possession. I alternate position with each possession. Thus, one possession #1, I will play as PG, then possession #2 as SG, possession #3 as SF, possession #4 as PF, possession #5 as C, possession #6 as PG, etc....
- I tend to mostly pull back on fast breaks. It is very easy to throw a bounce pass through the defense unrealistically going towards the hoop in this game, which leads to too many layups/dunks.
- I do not use the 'B' crossover button, as I feel like this is too easy as to be cheesy. I do use the 'Y' crossover button, however. This makes a player's ball-handling rating important.
- I only do the turnaround post move once per half. I feel like it is overpowered and too easy to get easy layups and/or dunks off of it.