NBA Live 10 Patch #2 Available For 360 & PS3, Post Impressions Here

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  • Wiffyjustus
    Rookie
    • Oct 2008
    • 378

    #196
    Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

    Here's a copy and paste of the patch details for Pastapadres site...


    - Addressed goaltending issue to ensure that when a goaltending foul is received while blocking a dunk that the correct points are allocated.

    - Addressed an issue ensuring that Ranked Online match forced to have fatigue set on.

    - Fine tuned 3 point % completion rates to reduce the likelihood of successes to more realistic values

    - Addressed an Injury Removal issue, where adding inured players to the starting lineup and attempting to sub them off was unsuccessful.

    "With the three point issue, the team worked to make the three point percentage more realistic based on tuning the shot release, defender proximity, player skill and distance from the basket. This was a key issue that the community asked be addressed and the development team took the extra time to ensure that three point shooting is more realistic.
    The content of this update is very small due to some issues being bigger in scope that couldn’t be fixed in an update and will be addressed in next year’s title (such as the simulation logic). The team wanted to focus on addressing the key issues that the community felt were hurting the game and this is where the attention was paid for the second update."



    End quote: Looks like any improvements in gameplay can probably be put down to the DNA settling down or us just getting accustomed to the game. (grins sheepishly)

    Comment

    • loadleft
      Rookie
      • Oct 2005
      • 284

      #197
      Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

      Originally posted by ehh
      So just to clarify, both the CPU and the user seem to get "sucked into the D" less when driving? Is it completely gone (wishful thinking I'm sure)?
      I see the list posted but all I can tell you is what I have experienced. I have not been suctioned into contact on D or offensive yet. I have seen contact but in a much more realistic manner where the players' natural momentum caused it. In my opinion it's much easier to create this contact on your own terms as well, that is if the player you're controlling is capable. For instance I was playing as Utah and was able to get to the line 3-4 times w/D. Williams by beating Billups off the dribble and then lay-up solution against the help D, while I tried the same w/Brewer but either couldn't get past my man, or couldn't effectively lay-up solution over the help D on the rare ocassion I got into the paint off the bounce. On the other hand I was able to get a nice dunked on play by driving then hitting the cutting Brewer in stride, two steps then thunder came down on Nene! Also a couple of things snuck up on me that I didn't catch until my last game:

      1. The CPU is actually taking good shots, meaning they used to shoot or attempt to shoot in my face now they seem to look to get open, pass the ball to the open man, or do some kind of move to get better shots.

      2. I actually can move after pump faking the CPU into the air! They don't jump often but when they do, I can now drive around them! Yippee!!!

      Now, I'll warn you all that this is from a limited sample size (5 or so games) but I am starting to gush over the game.

      Game speed may be a bit slower I can tell for sure yet but sure seems like things are much more under control.

      Comment

      • jrose57
        MVP
        • Dec 2007
        • 3513

        #198
        Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

        Originally posted by Wiffyjustus
        Here's a copy and paste of the patch details for Pastapadres site...


        - Addressed goaltending issue to ensure that when a goaltending foul is received while blocking a dunk that the correct points are allocated.

        - Addressed an issue ensuring that Ranked Online match forced to have fatigue set on.

        - Fine tuned 3 point % completion rates to reduce the likelihood of successes to more realistic values

        - Addressed an Injury Removal issue, where adding inured players to the starting lineup and attempting to sub them off was unsuccessful.

        "With the three point issue, the team worked to make the three point percentage more realistic based on tuning the shot release, defender proximity, player skill and distance from the basket. This was a key issue that the community asked be addressed and the development team took the extra time to ensure that three point shooting is more realistic.
        The content of this update is very small due to some issues being bigger in scope that couldn’t be fixed in an update and will be addressed in next year’s title (such as the simulation logic). The team wanted to focus on addressing the key issues that the community felt were hurting the game and this is where the attention was paid for the second update."



        End quote: Looks like any improvements in gameplay can probably be put down to the DNA settling down or us just getting accustomed to the game. (grins sheepishly)
        - Addressed an Injury Removal issue, where adding inured players to the starting lineup and attempting to sub them off was unsuccessful.this is a big big big one...

        Comment

        • bustahymes
          Banned
          • Sep 2009
          • 4

          #199
          Post patch I dont really realize anything different, except the computer is much smarter, I am getting my *** handed to me. No worries I have the Tomba sliders and I am getting used to the math. As far as all the complaining goes Live and 2K are the same game in my eyes one game focuses on shot control, and the other focuses on handle control. If youre any type of intelligent you can figure out which is which. And its also true about people pointing out personal gripes that other people never would have noticed, this is a video game it will never be true to life when we discover virtual reality then maybe as of now its x,y,z and math. As far as complaints about animations go if you ask me 2K could use more too. I think 2K's presentation has a lot to with how real they perceive the game to be but in all actuality its on the same level as Live. I actually feel 2K buyers are getting cheated because they arent really getting anything new, thats why the patch was so huge. Just my two cents. I effs wit Live

          Comment

          • Behindshadows
            CEO - BSG Network
            • Nov 2004
            • 8055

            #200
            Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

            Originally posted by bustahymes
            Post patch I dont really realize anything different, except the computer is much smarter, I am getting my *** handed to me. No worries I have the Tomba sliders and I am getting used to the math. As far as all the complaining goes Live and 2K are the same game in my eyes one game focuses on shot control, and the other focuses on handle control. If youre any type of intelligent you can figure out which is which. And its also true about people pointing out personal gripes that other people never would have noticed, this is a video game it will never be true to life when we discover virtual reality then maybe as of now its x,y,z and math. As far as complaints about animations go if you ask me 2K could use more too. I think 2K's presentation has a lot to with how real they perceive the game to be but in all actuality its on the same level as Live. I actually feel 2K buyers are getting cheated because they arent really getting anything new, thats why the patch was so huge. Just my two cents. I effs wit Live
            Great post! Post patch the CPU is definitely smart, also on 12 min quarters, people should really play this game on All-star and pace the game and run plays. It's more realistic. I know it's not mentioned in PP's update but I think they did add some more animations. I have seen PF and Centers do different things and my boy Kobe is more stable with the rock. Also I'm loving my Dynamic Season even more now.

            Patch fixed a lot, online game last night was great. I need one more win to get my achievement..lol

            Comment

            • carnalnirvana
              Pro
              • Jan 2007
              • 1981

              #201
              Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

              i saw pasta details but i know for a fact the cpu is more aggressive on the drive and they will pass the ball to the open guy alot more, they will try to get out for a quick basket, guys like amrion and smith on the break try to run to the hoop for the pass cpu and user.


              the game is harder for some strange reason(allstar), the passing lanes are being played way tighter, all in all i think the game is finally playing off of ratings.

              it surprises me that so many people who dont have the patch are posting impressions,
              NOW PLAYING: NBA Live, madden 11,12, battlefield v, F1 2020 and injustice 2 and COD:MW

              #18 greatest EVA....

              Comment

              • DW3
                MVP
                • Oct 2005
                • 1056

                #202
                Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

                man this is how the game should have been on release day! i am loving this game! i got my first triple double with Lebron this morning. The force-field wall on fastbreaks has been removed! i drove to the rim and Brooks could not do anything about it! i honestly dont have any complaints anymore.

                Are you guys having trouble with the runners and floaters now? After patch 1, i could do it on command, but now i havent did it once(8 games). Any tips?
                Xbox Live- YoKnos
                PSN- YoKnos

                Comment

                • Pared
                  Legen - WAIT FOR IT
                  • Feb 2003
                  • 39337

                  #203
                  Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

                  Not sure if it was posted here, but I was told what the patch addresses yesterday and this is the first chance I've had to post it. It has been added to the first post.
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                  Comment

                  • clivo1050
                    Pro
                    • Aug 2006
                    • 715

                    #204
                    Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

                    servers down? i can't connect to play online

                    Comment

                    • BlackBerry
                      Rookie
                      • Dec 2006
                      • 351

                      #205
                      Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

                      Do I have to start a new dynasty for the changes to take place?

                      Comment

                      • Court_vision
                        Banned
                        • Oct 2002
                        • 8290

                        #206
                        Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

                        Originally posted by DW3
                        man this is how the game should have been on release day! i am loving this game! i got my first triple double with Lebron this morning. The force-field wall on fastbreaks has been removed! i drove to the rim and Brooks could not do anything about it! i honestly dont have any complaints anymore.
                        That would be a MAJOR + if it's definitely removed

                        I am on the PS3 and I'll have J-Rich on a fastbreak with the Suns and he gets stopped like he's been shot by that force field.

                        That would really open the transition game up.

                        Great news

                        Comment

                        • mikenoob
                          All Star
                          • Oct 2007
                          • 5545

                          #207
                          Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

                          Since the matchup bug isn't stated in that list, I'm assuming this problem still exists?

                          Comment

                          • ehh
                            Hall Of Fame
                            • Mar 2003
                            • 28962

                            #208
                            Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

                            Originally posted by DW3
                            The force-field wall on fastbreaks has been removed! i drove to the rim and Brooks could not do anything about it! i honestly dont have any complaints anymore.
                            LOL Don't toy with me man! Has this seriously been removed? This was my biggest beef with the whole contact fiasco.
                            "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

                            "Beware of geeks bearing formulas." - Warren Buffet

                            Comment

                            • kumamae_33
                              Rookie
                              • Oct 2009
                              • 90

                              #209
                              Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

                              How about online guys??? Is the 3 pt cheese gone???

                              Comment

                              • kumamae_33
                                Rookie
                                • Oct 2009
                                • 90

                                #210
                                Re: NBA Live 10 Patch #2 Available For 360, Post Impressions Here

                                And also the fatigue online??? Did your players get tired while playing online???

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