**Perfect Sliders 2012** (HOF)

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  • PsychoBulk
    Hoping for change...
    • May 2006
    • 4190

    #1

    **Perfect Sliders 2012** (HOF)

    Usual disclaimer i.e. they obviously arent perfect, its simply the name they have been known by for years. Right, now thats out of the way...

    I know i know...i said i wasnt going to do anything in the slider game this year, and truthfully, i dont want to have to, but...i do. The more ive played the more ive realised there are some things that need tweaking (and i mean only slight tweaking, not big changes).

    I think the epiphany moment came for me last night when i had Austin Jackson (speed merchant) thrown out going from 1st to 2nd on a liner single to right field from the next batter, that just shouldnt happen.

    Anyway, i really, really, really wanted to roll with default HOF this year but alas, as i say, its become painfully obvious that i cant ignore it any longer and that some things do require tuning to give the right balance of offense and defence.

    Im off work today so plan to get a few more games in this morning/afternoon to just be certain in my own head about what really needs moving slider wise, and the adjustments really dont need to be big.

    Ill get them up this afternoon, and id just like to thank everyone whos sent PM's to me for their kind words and well, yes, im back in the game!

    I play on HOF, with Timing hitting, Pulse pitching and Auto fielding, manual throws.

    Edit: Here they are...

    Perfect Sliders v1.3

    Human Contact - Default
    Human Power - Default
    Human Timing - Default
    Stride Difficulty - N/A
    Human Foul Frequency - Default
    Human Solid Hits - 4
    Human Starter Stamina - 6
    Human Reliever Stamina - 4
    Human Pitch Control - Default
    Human Pitcher Consistency - 4
    CPU Contact - 4
    CPU Power - Default
    CPU Timing - Default
    CPU Foul Frequency - 4
    CPU Solid Hits - 4
    CPU Starter Stamina - 6
    CPU Reliever Stamina - 4
    CPU Pitcher Control - Default
    CPU Pitcher Consistency - 4
    CPU Strike Frequency - Default
    CPU Manager Hook - Default
    CPU Pickoffs - Default
    Pitch Speed - 4
    Fielding Errors - Default
    Throwing Errors - Default
    Fielder Run Speed – 3
    Fielder Reaction - 4
    Fielder Arm Strength - 3
    Baserunner Speed - Default
    Baserunner Steal Ability - Default
    Baserunner Steal Frequency - 6
    Wind - 4
    Injury Frequency - 3
    Last edited by PsychoBulk; 04-13-2012, 05:16 PM. Reason: changes for 1.3 now in place
  • Guffers
    Glory to the Brave!
    • Jan 2006
    • 1012

    #2
    Re: **Perfect Sliders 2012** (HOF)

    I knew you couldn't stay away. This is great to see, I have loved your sets in the past. Good luck with the tweaking!

    Comment

    • ukslamjam
      Rookie
      • Mar 2004
      • 361

      #3
      Re: **Perfect Sliders 2012** (HOF)

      Originally posted by PsychoBulk
      Usual disclaimer i.e. they obviously arent perfect, its simply the name they have been known by for years. Right, now thats out of the way...

      I know i know...i said i wasnt going to do anything in the slider game this year, and truthfully, i dont want to have to, but...i do. The more ive played the more ive realised there are some things that need tweaking (and i mean only slight tweaking, not big changes).

      I think the epiphany moment came for me last night when i had Austin Jackson (speed merchant) thrown out going from 1st to 2nd on a liner single to right field from the next batter, that just shouldnt happen.

      Anyway, i really, really, really wanted to roll with default HOF this year but alas, as i say, its become painfully obvious that i cant ignore it any longer and that some things do require tuning to give the right balance of offense and defence.

      Im off work today so plan to get a few more games in this morning/afternoon to just be certain in my own head about what really needs moving slider wise, and the adjustments really dont need to be big.

      Ill get them up this afternoon, and id just like to thank everyone whos sent PM's to me for their kind words and well, yes, im back in the game!
      I knew you couldn't stay away! Even my wife said "He'll be back!"

      Comment

      • PsychoBulk
        Hoping for change...
        • May 2006
        • 4190

        #4
        Re: **Perfect Sliders 2012** (HOF)

        Sliders now added to the original post.

        Play & Enjoy

        If there are to be any tweaks between now and Opening Day they will be very minor, there may not be any at all.

        Comment

        • jake44np
          Post Like a Champion!
          • Jul 2002
          • 9563

          #5
          Re: **Perfect Sliders 2012** (HOF)

          Originally posted by ukslamjam
          I knew you couldn't stay away! Even my wife said "He'll be back!"
          Was she talking about sliders??? lol
          ND Season Ticket Holder since '72.

          Comment

          • vinny_77
            Rookie
            • Mar 2009
            • 196

            #6
            Nice to see ya Psycho...I loved your past sets and am really looking forward to these. One area of concern for me this year is CPU pitchers. They seem way too aggressive. Just me?

            Comment

            • DarwinB
              Rookie
              • Mar 2010
              • 238

              #7
              Re: **Perfect Sliders 2012** (HOF)

              Psycho, I play on HOF and my sliders are quite similar to yours. I use meter pitching. I currently have both human contol and consistency at 6, as I am having a hard time striking out the cpu as well as making a mistake and getting clobbered. I also find the cpu hitters VERY aggressive this year. Thoughts??

              Comment

              • ukslamjam
                Rookie
                • Mar 2004
                • 361

                #8
                Re: **Perfect Sliders 2012** (HOF)

                Originally posted by jake44np
                Was she talking about sliders??? lol
                I hope so!

                Comment

                • PsychoBulk
                  Hoping for change...
                  • May 2006
                  • 4190

                  #9
                  Re: **Perfect Sliders 2012** (HOF)

                  Originally posted by vinny_77
                  Nice to see ya Psycho...I loved your past sets and am really looking forward to these. One area of concern for me this year is CPU pitchers. They seem way too aggressive. Just me?
                  Originally posted by DarwinB
                  Psycho, I play on HOF and my sliders are quite similar to yours. I use meter pitching. I currently have both human contol and consistency at 6, as I am having a hard time striking out the cpu as well as making a mistake and getting clobbered. I also find the cpu hitters VERY aggressive this year. Thoughts??
                  Hey fellas.

                  Ive got to say im not seeing over the top CPU pitching aggression, im getting my fair share of walks. If they are being aggressive, you'll find that as soon as you hammer a couple of balls into the gaps or over the fence, they back off and start to try a nibble a lot more, which is how it should be.

                  Im striking the CPU out at a realistic rate i have to say Darwin, you absolutely have to set them up for the K though, its not always possible to just blow some gas past them with ease all the time, definately need to think about it. As for the CPU hitters being aggressive, i dont see a problem with this as long as you try and paint corners and deliberately throw balls from time to time, you definately do NOT have to throw strikes to strike a guy out.

                  Comment

                  • DarwinB
                    Rookie
                    • Mar 2010
                    • 238

                    #10
                    Re: **Perfect Sliders 2012** (HOF)

                    Thanks for the response Psycho. I restarted my D'backs season with your sliders except for the following differences:

                    human timing - 6 (you have it at 5)
                    humn consistency - 6 (4)
                    strike frequency - 4 (5)

                    I had a great game against the Giants. I lost 4-2 as I gave up a 2-run single in the 8th and then hit into a game-ending double play with 2 on.

                    Giants had 9 hits, (5 doubles, no homers), 4BB and 2 k's (both by Saito in the 8th)

                    I had 6 hits (3 doubles, no homers), 2 BB, and 8 k's

                    This seems like a pretty realistic stat line given Lincecum and Kennedy were pitching and the Giants have the 3rd ranked pitching staff. I don't know the NL players very well (I'm a huge Yankees fan and follow the AL), but the announcers said that Kennedy was a strikeout pitcher, but he didn't get any strikeouts. I thought I was mixing pitches and locations pretty well and throwing pitches well out of the strike zone.

                    I also don't know the NL ballparks that well, but I assume Chase Stadium would be a hitter-friendly ballpark, but no homers were hit.

                    According to the batting analysis the Giants outs were broken down:

                    2 k's, 4 flyball outs, 1 lineout, 14 ground ball outs, 3 popouts, and 3 choppers for outs.

                    My outs breakdown was:

                    8 k's, 6 flyball outs, 0 line drive outs, 8 ground ball outs, 2 popouts, and 3 choppers for outs.

                    I realize it is only 1 game with these sliders, but I have a few questions:

                    1. why did you lower the solid hits slider to 4? What were you seeing? As you can tell by my game, no homers were hit, only 10 of the 54 outs were flyball outs and 34 outs (excluding k's) were of the infield variety.

                    2. I raised human pitching consistency to 6 to try to get more strikeouts. do you think this should work? Is there any other slider adjustment I should try, or is this just a user skill level issue?

                    Sorry for the long post and thanks again for posting your sliders.

                    Comment

                    • PsychoBulk
                      Hoping for change...
                      • May 2006
                      • 4190

                      #11
                      Re: **Perfect Sliders 2012** (HOF)

                      Originally posted by DarwinB

                      I realize it is only 1 game with these sliders, but I have a few questions:

                      1. why did you lower the solid hits slider to 4? What were you seeing? As you can tell by my game, no homers were hit, only 10 of the 54 outs were flyball outs and 34 outs (excluding k's) were of the infield variety.

                      2. I raised human pitching consistency to 6 to try to get more strikeouts. do you think this should work? Is there any other slider adjustment I should try, or is this just a user skill level issue?
                      1. With SH at default i just felt there were too many balls lasered all over the park, the majority of singles were seeds into the outfield and one bounce into the OF'ers glove, knocking it down one click seems to alleviate this somewhat without losing the potential for XBH.

                      2. Strikeouts is very much individual, as i said in the other reply you absolutely have to try to set guys up before getting the K (not all the time but mostly). Upping consistency will mean you are probably more likely to hit your spot more often but its the spot you are trying to hit that will really influence your K numbers.

                      Let me know how you feel after more games.

                      Comment

                      • JayD
                        All Star
                        • Mar 2004
                        • 5457

                        #12
                        Re: **Perfect Sliders 2012** (HOF)

                        Psycho, how are you enjoying pulse pitching? Are you seeing attributes playing a large role?

                        Comment

                        • DarwinB
                          Rookie
                          • Mar 2010
                          • 238

                          #13
                          Re: **Perfect Sliders 2012** (HOF)

                          Originally posted by PsychoBulk
                          1. With SH at default i just felt there were too many balls lasered all over the park, the majority of singles were seeds into the outfield and one bounce into the OF'ers glove, knocking it down one click seems to alleviate this somewhat without losing the potential for XBH.

                          2. Strikeouts is very much individual, as i said in the other reply you absolutely have to try to set guys up before getting the K (not all the time but mostly). Upping consistency will mean you are probably more likely to hit your spot more often but its the spot you are trying to hit that will really influence your K numbers.

                          Let me know how you feel after more games.
                          Thanks for the responses. I do know what you mean about most hits being lasers - everything seems to be hit hard. I will take your advice and try solid hits at 4 for a few games.

                          Sorry, but more questions:

                          1. How does this affect homers? I am playing as the D'backs and I think I have hit only 3 homers in about 20 games so far with solid hits at 5. And, I haven't gven up that many either. Will this reduce homers? How are your homer numbers?

                          2. Do you find HOF this year harder than HOF last year? It seems like I am having a harder time getting cpu hitters out. I am playing the same Giants @ D'backs series over and over again until I get my sliders to where I want them to start my season.

                          Thanks again for your responses/input/advive. You are very helpful

                          Comment

                          • JSHT21
                            Banned
                            • Mar 2010
                            • 483

                            #14
                            Re: **Perfect Sliders 2012** (HOF)

                            Originally posted by DarwinB
                            Thanks for the responses. I do know what you mean about most hits being lasers - everything seems to be hit hard. I will take your advice and try solid hits at 4 for a few games.

                            Sorry, but more questions:

                            1. How does this affect homers? I am playing as the D'backs and I think I have hit only 3 homers in about 20 games so far with solid hits at 5. And, I haven't gven up that many either. Will this reduce homers? How are your homer numbers?

                            2. Do you find HOF this year harder than HOF last year? It seems like I am having a harder time getting cpu hitters out. I am playing the same Giants @ D'backs series over and over again until I get my sliders to where I want them to start my season.

                            Thanks again for your responses/input/advive. You are very helpful
                            Dont replay the same team. Youll get too use to them. I did the same thing last year.

                            Comment

                            • PsychoBulk
                              Hoping for change...
                              • May 2006
                              • 4190

                              #15
                              Re: **Perfect Sliders 2012** (HOF)

                              Ive done something i tell others never to do and hated having to do...made a change after only a few games...but i had to.

                              Fielder Arm Strength on 2 is too low, im seeing guys with cannons one and two bouncing balls into the catcher on a play at home from only an average distance away in the outfield, not even challenging the runner often enough, so thats gone to 3.

                              To compensate a little for that ive moved Baserunner Speed back to default, primarily because during my tests (continually trying to steal bases with speedsters) they are really struggling. Between Dee Gordon, Austin Jackson and even the insanely fast Michael Bourn only stealing succesfully around 65% of the time.

                              For comparison their real life (MLB) stealing success %ages?

                              Gordon 77%
                              Jackson 81%
                              Bourn 76%

                              Clear evidence that default is the way to go in regards to Baserunner Speed.

                              They are the only two changes in v1.2

                              Ive edited the first post with the changes.

                              I see no need for anymore, and hate making changes so soon after creating them but these two issues were pretty glaring and needed rectifying.

                              Comment

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