I know i know...i said i wasnt going to do anything in the slider game this year, and truthfully, i dont want to have to, but...i do. The more ive played the more ive realised there are some things that need tweaking (and i mean only slight tweaking, not big changes).
I think the epiphany moment came for me last night when i had Austin Jackson (speed merchant) thrown out going from 1st to 2nd on a liner single to right field from the next batter, that just shouldnt happen.
Anyway, i really, really, really wanted to roll with default HOF this year but alas, as i say, its become painfully obvious that i cant ignore it any longer and that some things do require tuning to give the right balance of offense and defence.
Im off work today so plan to get a few more games in this morning/afternoon to just be certain in my own head about what really needs moving slider wise, and the adjustments really dont need to be big.
Ill get them up this afternoon, and id just like to thank everyone whos sent PM's to me for their kind words and well, yes, im back in the game!

I play on HOF, with Timing hitting, Pulse pitching and Auto fielding, manual throws.
Edit: Here they are...
Perfect Sliders v1.3
Human Contact - Default
Human Power - Default
Human Timing - Default
Stride Difficulty - N/A
Human Foul Frequency - Default
Human Solid Hits - 4
Human Starter Stamina - 6
Human Reliever Stamina - 4
Human Pitch Control - Default
Human Pitcher Consistency - 4
CPU Contact - 4
CPU Power - Default
CPU Timing - Default
CPU Foul Frequency - 4
CPU Solid Hits - 4
CPU Starter Stamina - 6
CPU Reliever Stamina - 4
CPU Pitcher Control - Default
CPU Pitcher Consistency - 4
CPU Strike Frequency - Default
CPU Manager Hook - Default
CPU Pickoffs - Default
Pitch Speed - 4
Fielding Errors - Default
Throwing Errors - Default
Fielder Run Speed – 3
Fielder Reaction - 4
Fielder Arm Strength - 3
Baserunner Speed - Default
Baserunner Steal Ability - Default
Baserunner Steal Frequency - 6
Wind - 4
Injury Frequency - 3
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