NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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  • ewayne
    Rookie
    • Aug 2012
    • 2

    #181
    nba 2k killt

    Comment

    • nova91
      MVP
      • Oct 2009
      • 2074

      #182
      Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

      They should release the demo earlier.
      Say "No" to railroaded MC modes.

      Comment

      • terpsbball10
        Rookie
        • Jul 2009
        • 42

        #183
        Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

        Beluba- Please tell me you guys tweaked the player models, almost everyones legs looked fat and bulky in 2k12. Kevin Durant did not look realistic last year his legs were entirely too large and in general had to much girth he should be extremely skinny looking.

        Comment

        • chandlerbang
          Banned
          • Apr 2012
          • 612

          #184
          Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

          Originally posted by terpsbball10
          Beluba- Please tell me you guys tweaked the player models, almost everyones legs looked fat and bulky in 2k12. Kevin Durant did not look realistic last year his legs were entirely too large and in general had to much girth he should be extremely skinny looking.
          look at the video, they have been fixed

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          • plyrically
            Rookie
            • Jul 2005
            • 345

            #185
            Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

            Originally posted by Gatorfan Frank
            Don't worry dude. I'm sure they'll have accurate accessories on the next gen!
            It starts with accessories. It goes on with signature style, signature free throws (Aldridge never puts the ball over his head. only in 2k11,12.) and on, and on, and on. Just a shame.

            I obviously could tweak it, or switch to PC, but it wouldn't be worthy cause it's unplayable online.
            You won't always be the best shooter. You won't always be the best rebounder, or defender, either. What you can always do the best though, is play hard. Once you do that, Everything else will take care of itself.

            Comment

            • chandlerbang
              Banned
              • Apr 2012
              • 612

              #186
              Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

              Originally posted by exposedaking
              I really hope the dribbling is fluid and responsive, crossing my fingers

              Sent from my PC36100 using Tapatalk 2
              hope is not to smooth and responsive like live was. That makes it look like nba street if player momentum isnt taken into account while dribbling

              Comment

              • chandlerbang
                Banned
                • Apr 2012
                • 612

                #187
                Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                Originally posted by plyrically
                It starts with accessories. It goes on with signature style, signature free throws (Aldridge never puts the ball over his head. only in 2k11,12.) and on, and on, and on. Just a shame.

                I obviously could tweak it, or switch to PC, but it wouldn't be worthy cause it's unplayable online.
                how do you notice accessories while playing online? I am 100% focused on on-court action

                Comment

                • strobox88
                  Rookie
                  • Feb 2012
                  • 429

                  #188
                  Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                  Originally posted by Eman5805
                  It was both. And Granger was sliding.



                  Towards the end. Granger literally slides into position.
                  Say it isn't so!

                  Comment

                  • Vni
                    Hall Of Fame
                    • Sep 2011
                    • 14833

                    #189
                    Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                    Was just wondering, does strenght, size, or handle ability gets into the equation or will the contact be the same between any combination of players? Because I don't think every guy should be able to drive throught contacts.

                    What happens if Steve blake runs into Lebron james?

                    Comment

                    • illwill10
                      Hall Of Fame
                      • Mar 2009
                      • 19808

                      #190
                      Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                      I
                      Originally posted by Eman5805
                      It was both. And Granger was sliding.



                      Towards the end. Granger literally slides into position.
                      If I were to defend that clip, I am not really sure if Granger was slidling into position to help out Augustin. If you really look at the clip you see #4(dont know his name) for Grizz move near Conley behind the 3pt line. Granger went under the screen and kept his eyes on #4. Yeah he gets closer to Conley, but he is covering #4 who got close to Conley.
                      Last edited by illwill10; 08-12-2012, 05:08 PM.

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                      • Nathan_OS
                        MVP
                        • Jun 2011
                        • 4463

                        #191
                        I'm not on my computer right now but that in n out crossover was beautiful
                        PSN: MajorJosephx

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                        • al2k4
                          Rookie
                          • Nov 2003
                          • 171

                          #192
                          Screw the shot sticks. Never seen the purpose of it, put shoot, dunk, layups and post shots on the face button in conjunction with the modifier to get specific shots. Better to have the precise dribble moves on the stick since there is more dribbling then shooting..

                          Comment

                          • Lionsfan7887
                            Rookie
                            • Jul 2012
                            • 190

                            #193
                            I am so hyped for this game. Can't wait till October 2nd!!
                            "Lets just win and go home" -Barry Sanders"

                            Comment

                            • chandlerbang
                              Banned
                              • Apr 2012
                              • 612

                              #194
                              Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                              Originally posted by al2k4
                              Screw the shot sticks. Never seen the purpose of it, put shoot, dunk, layups and post shots on the face button in conjunction with the modifier to get specific shots. Better to have the precise dribble moves on the stick since there is more dribbling then shooting..
                              ??????? how do you propose haveing 10+ post moves with the X button, how do you figure having ability to do reverse layup with X button, how can we choose what hand we layup with while using the X button??? Shots stick is the only way you can have so many options during gameplay. Shot stick is what makes 2k the beast it is. giving users so many options to scorer the ball like real players. Having everthing on a Button is for arcade play but a real SIM should be complicated with plenty of options for users

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                              • jersez
                                MVP
                                • Jul 2008
                                • 1892

                                #195
                                Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                                Originally posted by Eman5805
                                It was both. And Granger was sliding.



                                Towards the end. Granger literally slides into position.
                                Lol, exactly what I thought, still won't have true foot planting. I really doubt foot planting will truly be replicated in a basketball or football game, this generation. But if they can, make the sliding somewhat realistic, then I'm cool with it.
                                ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
                                https://www.youtube.com/user/UnitedSimGaming
                                https://youtube.com/c/Jerseymad93

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