Like Johnny Hendricks and BJ Penn, why bother making them if they arent going to be playable at all? I dont get your logic in this.
Why do you even bother making some fighters
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Re: Why do you even bother making some fighters
BJ hasnt won a fight in 8 years and has been dominated in 4 of his last 5 fights. Hendricks has lost 4 of his last 5 and has been dominated in most of his recent fights (His power and accuracy are good though).
If BJ would retire or if EA would create a classic version of BJ, he would absolutely be viable. If they made a prime version of Hendricks, he would absolutely be viable. But these are supposed to be the current versions of those fighters and their current versions arent that good right now. -
Re: Why do you even bother making some fighters
Depends on what you consider playable and whether you want accurate fighters based on their real life performances. Hendricks and Penn arent viable online especially in ranked. Thats because both of them are still active fighters and they are currently pretty bad.
BJ hasnt won a fight in 8 years and has been dominated in 4 of his last 5 fights. Hendricks has lost 4 of his last 5 and has been dominated in most of his recent fights (His power and accuracy are good though).
If BJ would retire or if EA would create a classic version of BJ, he would absolutely be viable. If they made a prime version of Hendricks, he would absolutely be viable. But these are supposed to be the current versions of those fighters and their current versions arent that good right now.Comment
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Re: Why do you even bother making some fighters
For the record, I tend to agree with you Blackbelt. I was appalled when Saki's 80OTB (lower then CM Punk) stats got approved. GPD worked days and nights to make Saki cool and give him custom combos, and then other GC'ers suggested 80OTB, which in that current meta made him instantly obsolete at high levels thanks to the presence of Cormier players.
But you're right, it's not just him. This is a piece of the game where I really don't agree with some of the other GC'ers. If someone's going to be in the game, they should hopefully have SOME reason to use them. Otherwise they are just a wasted asset taking up space in the game. IMO.
And IRL, almost every fighter has some uniquely distinctive feature that they do better than the next guy, even if it's something minor.
I like how Gaethje was done. All of his strengths were emphasized. His toughness, his leg kicks, and he even got a unique block. He's EXTREMELY unique and highly viable.
Then you have Saki who was shoved in with 80 OTB which means you auto-lose vs Cormier players who possess even half a brain.
Guys like Penn and Hendricks have lost recently because of poor fight IQ. I vehemently disagree with tarnishing a fighter's stats based on their fight IQ. Fight IQ should be emulated entirely by the player, unless we're talking about AI.
So the fact that Penn came out in a goofy-@$$ stance vs Edgar doesn't mean you should plummet his base stats into the sewer. He fought a lame fight with a stupid gameplan, which is something we should be able to avert as the player. He didn't get THAT much weaker, slower, or less powerful in the span of a few years, he just fought tentatively with bad gameplans.Last edited by ZombieRommel; 06-12-2018, 01:04 PM.ZombieRommel on YouTube - UFC3 coverage has begun!Comment
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Re: Why do you even bother making some fighters
For the record, I tend to agree with you Blackbelt. I was appalled when Saki's 80OTB (lower then CM Punk) stats got approved. GPD worked days and nights to make Saki cool and give him custom combos, and then other GC'ers suggested 80OTB, which in that current meta made him instantly obsolete at high levels thanks to the presence of Cormier players.
But you're right, it's not just him. This is a piece of the game where I really don't agree with some of the other GC'ers. If someone's going to be in the game, they should hopefully have SOME reason to use them. Otherwise they are just a wasted asset taking up space in the game. IMO.
And IRL, almost every fighter has some uniquely distinctive feature that they do better than the next guy, even if it's something minor.
I like how Gaethje was done. All of his strengths were emphasized. His toughness, his leg kicks, and he even got a unique block. He's EXTREMELY unique and highly viable.
Then you have Saki who was shoved in with 80 OTB which means you auto-lose vs Cormier players who possess even half a brain.
Guys like Penn and Hendricks have lost recently because of poor fight IQ. I vehemently disagree with tarnishing a fighter's stats based on their fight IQ. Fight IQ should be emulated entirely by the player, unless we're talking about AI.
So the fact that Penn came out in a goofy-@$$ stance vs Edgar doesn't mean you should plummet his base stats into the sewer. He fought a lame fight with a stupid gameplan, which is something we should be able to avert as the player. He didn't get THAT much weaker, slower, or less powerful in the span of a few years, he just fought tentatively with bad gameplans.Comment
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Re: Why do you even bother making some fighters
FYI, that GC Zombie is referring to is me.
I'll take it one by one:
Penn: He didnt have his stats plummet because "he fought a lame fight with a stupid gameplan" against Edgar. Zombie knows thats the truth. He knows we wouldnt give him low rankings because of one loss.
He hasnt won a fight in 8 years. He hasnt looked decent in a fight since the Fitch fight. He was dominated by Yair Rodriguez and looked slow and over the hill against Siver. You cant argue those results.
A classic Penn would fix all of this. Or if Penn would just retire. Neither has happened so we are stuck with the current version of Penn.
Saki: I'm a fan of people earning their stats. That can be done a number of ways. Through fights outside of the UFC. Fights in the UFC. Through a background in a specific martial arts. Through a background at the HS or Collegiate Level.
Saki has great standup stats. Why? Well he has tons of kickboxing matches and he has been very successful in those matches. Has he shown a world class KB ability in UFC matches? No but his background and his KB fights show he deserves his stats.
The flip side is his grappling. He has two MMA fights. He's never grappled in any of them. Does he have a BJJ background? No. A wrestling background? No. How long has he been training MMA wrestling and BJJ? From what I can find since 2016.
Zombie wants him to have average grappling stats so he can be "viable" against Cormier (an Olympic wrestler who is maybe one of the best MMA wrestlers of all time).
Read that sentence again. A guy who has trained in BJJ and Wrestling for less than 2 years should be "viable" against an Olympic caliber wrestler. Thats his argument.
I just want Saki to prove he can grapple. He fights next month. If he is able to show that he can keep Roundtree off of him or fights well off of his back, I will be the first person suggesting a grappling buff.
What it comes down to is do you really want realism? Do you really want fighters in the game to resemble the fighters that they are? One of the major complaints with UFC 2's stats is that fighters were given stats that they didnt deserve. We've eliminated most of that with UFC 3.
If you dont want that, people can save me a whole lot of work. I'm over here watching Fight Pass prelim fights of fighters like Gilbert Burns so I can help the team get accurate stats on every fighter even the low rated ones. But if stats shouldnt matter that much, I can stop doing that. We can just focus on making all 250 fighters "viable" even if they arent "viable" in real life. ****, I can do that without watching a single minute of a fight.Last edited by aholbert32; 06-12-2018, 01:47 PM.Comment
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Re: Why do you even bother making some fighters
Forgot one:
Gaethje: We originally rated Justin after the Johnson fight. His stats were based on that performance, plus his WSOF fights (I've seen his last 6 or 7) and his wrestling background.
We buffed him slightly after the Eddie fight and buffed his heart some after the Poirier fight.
His strengths were emphasized because he showed those strengths. To compare him to Saki is insane. We have ten fights (more if I really wanted to dig deep in the catalog) and tens of rounds of fights to judge his game on. We have 1 round for Saki. The only thing we know about Saki from that one round is he is a great kickboxer and has a good heart.Comment
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Re: Why do you even bother making some fighters
Saki should have world class striking stat. Let’s be real he’d wreck any LHW in a kickboxing match. Let his grappling stay bad until he proves otherwise
I’m all for realism and i think lower rated guys strengths should be buffed. It’s their weaknesses that keep them from climbing to the top.Comment
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Re: Why do you even bother making some fighters
Saki should have world class striking stat. Let’s be real he’d wreck any LHW in a kickboxing match. Let his grappling stay bad until he proves otherwise
I’m all for realism and i think lower rated guys strengths should be buffed. It’s their weaknesses that keep them from climbing to the top.
I think some of the lower rated guys should be buffed and we've been working on that with some of the recent updates.Comment
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Re: Why do you even bother making some fighters
This is what I want. Its the opposite of what Zombie wants. Saki's current striking stats are pretty good. The team including myself didnt want to jump the gun and make him the #1 striker in the division until he got a few wins under his belt and showed it through his performances. That wouldnt be fair to fighters who have established they are elite fighters in the UFC.
I think some of the lower rated guys should be buffed and we've been working on that with some of the recent updates.
Punk’s ratings arent fair to UFC fighters.
He should be all 80s level 1 moves, no perks. Maybe like an 82 chin and 85 heart. He should be graded F fighter lol. Like you’d get a ton of points for winning in ranked with him.Comment
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Re: Why do you even bother making some fighters
What it comes down to is do you really want realism? Do you really want fighters in the game to resemble the fighters that they are? One of the major complaints with UFC 2's stats is that fighters were given stats that they didnt deserve. We've eliminated most of that with UFC 3.
If you dont want that, people can save me a whole lot of work. I'm over here watching Fight Pass prelim fights of fighters like Gilbert Burns so I can help the team get accurate stats on every fighter even the low rated ones. But if stats shouldnt matter that much, I can stop doing that. We can just focus on making all 250 fighters "viable" even if they arent "viable" in real life. ****, I can do that without watching a single minute of a fight.
Which brings us back to the question the OP asked: what is the point of putting in fighters that no one is going to use? I don't know. I just wish I had a reason to use more fighters than the top 5 in every division.Comment
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