Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15370

    #1

    Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

    1ST POST IS ONLY FOR USER VS CPU SLIDERS/CPU VS CPU SLIDER SECTION IS ON 2ND POST.

    VERSION 3.0

    ORIGINAL VERSION CAN BE SEEN IN THIS LINK
    https://forums.operationsports.com/f...sliders-4.html

    SLIDERS WERE MODIFIED FOR FRACHISE MODE ONLY.
    BASE SETTINGS UPDATED AS OF 09/17/22

    PRO LEVEL HUMAN vs CPU
    QTR/MINUTES
    12 MINUTES/20 SECOND RUNOFF

    TURN OFF BOTH HEAT SEEKER AND BALL HAWK

    CAMERA VIEW (WIDE)

    GAME OPTIONS
    INJURIES-35
    FATIGUE-65
    MIN PLAYER SPEED THRESHOLD-25 OR 0 (0 CREATES MORE PLAYER SEPARATION IN PASSING GAME)

    AUTO SUBS ONLY CHANGES TO RB'S AND DL
    HB SUB IN-85
    HB SUBT OUT-80

    DT SUB IN-85
    DT SUB OUT-80

    DE SUB IN 85
    DE SUB OUT-80

    Sliders were built around the original Classic Passing Style.

    ******Turn OFF Ball Hawk and Heat Seeker*****

    USER /CPU
    QB Accuracy: 5/95
    Pass Blocking: 0/50
    WR Catching: 40/50

    Run Blocking: 0/100
    Fumbles: 25/50

    Pass Reaction: 5/95
    Interceptions: 0/25
    Pass Coverage: 5/95
    Tackling: 2/100

    SPECIAL TEAMS ***(Keynote Slow Speed all Human FGs for most realistic outcomes) ***
    FG POWER-70
    FG ACCURACY-40
    KO POWER-55
    PUNT POWER-70
    PUNT ACCURACY-55

    PENALTIES

    Offside - 99

    False Start - 99

    Holding - 95 (With Run Block set to Aggressive this needs to be 45)

    Facemask - 99

    Defensive Pass Interference - 99

    Offensive Pass interference-ON

    Kick Catch Interference-ON

    Illegal Block in The Back - 70

    Intentional Grounding-OFF (New Change)

    Roughing The Passer - 50

    All other penalties are toggled “On”
    -------------------------------------------------------------------------
    Last edited by Playmakers; 09-18-2022, 01:22 AM. Reason: Moved version 1.0 to page 4 of this thread.
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14
  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15370

    #2
    Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

    CPU VS CPU SLIDER SECTION

    LATEST UPDATE 09/03/22

    TURN OFF BOTH BALL HAWK AND HEAT SEEKER

    QTR/MINUTES
    12 MINUTES/20 SECOND RUNOFF

    GAME OPTIONS
    INJURIES-30
    FATIGUE-70
    MIN PLAYER SPEED THRESHOLD-0

    USER & CPU (Switch to same exact settings for both)
    QB Accuracy: 62
    Pass Blocking: 40
    WR Catching: 42

    Run Blocking: 62
    Fumbles: 38

    Pass Reaction: 52
    Interceptions: 10
    Pass Coverage: 58..........(Set This Slider to 48 if you prefer more open offensive passing games.)

    Tackling: 42...................(Set This Slider 40 if you like to see more elusive running by WR's and RB's)

    FG Power: 66
    FG Accuracy: 34
    Punt Power: 70
    Punt Accuracy: 51
    Kickoff Power: 55

    PENALTIES

    Offside - 99

    False Start - 99

    Holding - 95

    Facemask - 99

    Defensive Pass Interference - 99

    Offensive Pass interference-ON

    Kick Catch Interference-ON

    Illegal Block In The Back - 70

    Intentional Grounding-OFF (New Change)

    Roughing The Passer - 50

    All other penalties are toggled “On”
    Last edited by Playmakers; 09-05-2022, 12:27 PM. Reason: Post 2 is reserved for CPU vs CPU Sliders
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14

    Comment

    • Playmakers
      Hall Of Fame
      • Sep 2004
      • 15370

      #3
      Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

      moved sliders to 1st post
      Last edited by Playmakers; 08-22-2022, 11:42 AM.
      NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
      https://forums.operationsports.com/f...s-dynasty.html

      Follow some the Greatest College Football players of All Time in NCAA Football 14

      Comment

      • Jhubes10
        Rookie
        • Aug 2017
        • 105

        #4
        Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

        Since new launch pro is way to easy. Bumped up to AP for next game


        Sent from my iPhone using Operation Sports

        Comment

        • Playmakers
          Hall Of Fame
          • Sep 2004
          • 15370

          #5
          Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

          Moved Updated Sliders to 1st Post for Franchise mode
          Last edited by Playmakers; 08-20-2022, 08:02 PM.
          NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
          https://forums.operationsports.com/f...s-dynasty.html

          Follow some the Greatest College Football players of All Time in NCAA Football 14

          Comment

          • Armor and Sword
            The Lama
            • Sep 2010
            • 21789

            #6
            Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

            Hey PM. I am really interested to see how your Pro sliders play out….gonna test them as well.

            All-Pro is demanding full user input and switching…..maybe Pro is the magic bullet this cycle.



            Sent from my iPhone using Operation Sports
            Last edited by Armor and Sword; 08-19-2022, 07:43 AM.
            Now Playing on PS5:
            CFB 26 Hurricanes/Fresno State Year 2
            MLB The Show 25 - 2025 Yankees Year 1
            MLB The Show 25 1985 Yankees Year 1
            Oblivion Remaster



            Follow me on Twitch
            https://www.twitch.tv/armorandsword

            Comment

            • Decent at Best
              Rookie
              • May 2020
              • 462

              #7
              Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

              Gonna test your set later today after I get some errands ran. One quick question about the holding slider, and it could be a obvious answer, are you saying to use 95 if not using aggressive blocking, and use 45 if you are?

              Sent from my SM-A102U using Operation Sports mobile app

              Comment

              • Armor and Sword
                The Lama
                • Sep 2010
                • 21789

                #8
                Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                Originally posted by Decent at Best
                Gonna test your set later today after I get some errands ran. One quick question about the holding slider, and it could be a obvious answer, are you saying to use 95 if not using aggressive blocking, and use 45 if you are?

                Sent from my SM-A102U using Operation Sports mobile app
                I don’t mean to answer for PM...but yes....that is exactly what he means.
                Now Playing on PS5:
                CFB 26 Hurricanes/Fresno State Year 2
                MLB The Show 25 - 2025 Yankees Year 1
                MLB The Show 25 1985 Yankees Year 1
                Oblivion Remaster



                Follow me on Twitch
                https://www.twitch.tv/armorandsword

                Comment

                • Decent at Best
                  Rookie
                  • May 2020
                  • 462

                  #9
                  Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                  Originally posted by Armor and Sword
                  I don’t mean to answer for PM...but yes....that is exactly what he means.
                  Appreciate the help, Armor.

                  Sent from my SM-A102U using Operation Sports mobile app

                  Comment

                  • Playmakers
                    Hall Of Fame
                    • Sep 2004
                    • 15370

                    #10
                    Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                    Originally posted by Armor and Sword
                    Hey PM. I am really interested to see how your Pro sliders play out….gonna test them as well.

                    All-Pro is demanding full user input and switching…..maybe Pro is the magic bullet this cycle.



                    Sent from my iPhone using Operation Sports
                    If you prefer No Switch Rule then I would highly suggest giving the Pro Level a legitimate shot.

                    Your players do react to the ball without user input.

                    Yes you have to give the CPU some advantages so they can compete but it's really no different than playing on All Madden and having to give the Human Player sliders a lift up to make that level fair.

                    I would also suggest comp level testing.

                    A good guy on here Gotmadskillz suggested that to me yesterday. I haven't tested it yet but I plan on looking into it.

                    For years EA has always told us what each level is supposed to represent but they don't even know how their own sliders work after years of using old code on top of old code.

                    So, it wouldn't shock me if Comp Level is actually something totally different than what they are saying.
                    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                    https://forums.operationsports.com/f...s-dynasty.html

                    Follow some the Greatest College Football players of All Time in NCAA Football 14

                    Comment

                    • Cherokee
                      Rookie
                      • Sep 2015
                      • 21

                      #11
                      Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                      Following this thread with interest. What's the number of average combined penalties you're seeing with this set?

                      Comment

                      • Gambo
                        Rookie
                        • Apr 2017
                        • 266

                        #12
                        Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                        Comp level testing? Can I get a little info?

                        Also, do you Online franchise or Offiline (sorry if I missed that)

                        Comment

                        • C0883R
                          Pro
                          • Sep 2017
                          • 816

                          #13
                          Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                          This is my first time trying Pro sliders in Madden. At first I was kinda skeptical that i could get a challenge from these and boy was I wrong.


                          These are some great sliders. I played my first preseason game using these and I could tell a big difference from the players that started the 1st quarter and the players that ended the game. Final score was 27 (ME) 20 CPU.


                          IT was kinda easy for my team to get interceptions. This is without me controlling my defense at all and using coach selection. I got 4 INT to their 1.


                          They did not get any sacks on me but I got 3-4 through out the game on them.


                          Kicking I don't like the fact every kick off rather its human or cpu is a touchback. On FG its to easy for both cpu and human to make the FG. Maybe mess around with Accuracy sliders?


                          Penalty I believe the cpu had more then me. At least we both got some.

                          Comment

                          • Playmakers
                            Hall Of Fame
                            • Sep 2004
                            • 15370

                            #14
                            Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                            Originally posted by Decent at Best
                            Appreciate the help, Armor.

                            Sent from my SM-A102U using Operation Sports mobile app
                            yep he's right

                            I made that suggestion because with aggressive blocking ON it triggers more penalties.

                            One of the reasons why I'm testing both blocking sliders at 0 is because on Pro there's a huge boost for blocking in Human favor. Starting out from there will allow me to see just how strong those two sliders are and right now I can say your OL can still hold up especially when you combine that setting with Aggressive coaching for Blocking.

                            I also noticed that you can switch the run blocking around with the Fumble Slider and still get solid results. But you got to remember to cover the ball up if switch it around because CPU will try to strip you often.

                            The INT slider has a huge IMPACT....

                            Setting it at 5 is like night and day from having it at 10.

                            Players still operate with their catch ratings even if you put the slider at 0.

                            Right now I left CPU at default but I can tell the super human LB's are back in the game somehow. I don't want to lower it just yet for them because I'm still going back and forth between new Passing and Classic Passing. But I do prefer Classic passing since I'm old school and don't like all that stuff on the screen while playing.

                            I'll get back on these later tonight after work because IMO this year the sliders are very responsive at least on Pro Level. I can't speak for other level's but I do notice they appear to be working properly on Pro.

                            Put the WR Catch slider up high for human and you'll see all that stuff about them not being aggressive will go out the window.
                            NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                            https://forums.operationsports.com/f...s-dynasty.html

                            Follow some the Greatest College Football players of All Time in NCAA Football 14

                            Comment

                            • Playmakers
                              Hall Of Fame
                              • Sep 2004
                              • 15370

                              #15
                              Re: Playmakers Madden 23 Pro Level (Classic Passing) User vs CPU & CPU vs CPU Sliders

                              Originally posted by Cherokee
                              Following this thread with interest. What's the number of average combined penalties you're seeing with this set?
                              Still testing penalties mainly because of the CPU. They seem to be programmed to avoid penalties as of right now but I don't what so say it's broken.

                              Not worried about Human player because as mentioned once you switch to aggressive blocking your going to want to reduce the holding slider down.

                              The trick is getting the game to call penalties on both sides and I haven't figured that part out yet.
                              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                              https://forums.operationsports.com/f...s-dynasty.html

                              Follow some the Greatest College Football players of All Time in NCAA Football 14

                              Comment

                              Working...